Dungeon Crawl Stone Soup version 0.35-a0-187-ge17ad08588 (webtiles) character file. Game seed: 12046200301986049204 146 fasolt the Conjurer (level 5, 0/38 HPs) Began as a Draconian Conjurer on Mar 13, 2026. Killed by nerve-wracking pain ... invoked by an orc priest (9 damage) ... on level 3 of the Dungeon on Mar 21, 2026. The game lasted 00:05:59 (2152 turns). fasolt the Conjurer (Draconian Conjurer) Turns: 2152, Time: 00:06:00 Health: 0/38 AC: 8 Str: 14 XL: 5 Next: 7% Magic: 0/9 EV: 11 Int: 21 God: Gold: 41 SH: 0 Dex: 9 Spells: 7/10 levels left rFire . . . (100%) b - +0 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) (no helmet) rPois . (100%) (no cloak) rElec . (100%) (no gloves) rCorr . (100%) d - +2 pair of boots "Jewkel" {Rampage Str+5} SInv . (no amulet) Will ..... a - ring of flight Stlth ++ (no ring) HPRegen 0.26/turn MPRegen 0.11/turn %: rampage @: flying A: AC +5, unfitting armour, cold-blooded, armoured tail 1 a: Convert to Beogh (0%) You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 41 gold pieces. Inventory: Hand Weapons b - a +0 dagger (weapon) c - a +0 rapier Armour d - the +2 pair of boots "Jewkel" (worn) {Rampage Str+5} (You found it on level 2 of the Dungeon) Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. Str+5: It affects your strength (+5). It cannot be enchanted further. e - the +0 pair of boots "Syruef" {Dex+2} (You found it on level 2 of the Dungeon) Dex+2: It affects your dexterity (+2). It cannot be enchanted further. Jewellery a - a ring of flight (worn) Scrolls V - 2 scrolls of vulnerability Potions g - a potion of magic h - a potion of haste f - a potion of ambrosia {unknown} j - a potion of berserk rage {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 3.2 Spellcasting * Level 5.7 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 54% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Imp Summ 6% N/A 21% 2 Sublimation of Blood Necr 3% N/A 21% 2 Fugue of the Fallen Necr 3% N/A 36% 3 Launch Clockwork Bee Frge 3% N/A 36% 3 Fulminant Prism Conj/Alch 7% 3d6 36% 4 Iskenderun's Mystic Bla Conj/Tloc 15% 2d5 (+2d2 36% 4 Dimensional Bullseye Hex/Tloc 1% N/A 78% 4 Forge Monarch Bomb Fire/Frge 1% 4d5 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:2 ? Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour or wear helmets. You are cold-blooded and may be slowed by cold attacks. You have an armoured tail. Message History As you read the scroll labelled RUMOCOLIDD, it crumbles to dust. It is a scroll of identify. d -> h - a potion of haste The orc completely misses you. You hit the orc. Your tail-slap misses the orc. The orc is moderately wounded. The orc shouts! The orc closely misses you. You hit the orc but do no damage. Your tail-slap misses the orc. The orc is moderately wounded. The orc hits you but does no damage. You closely miss the orc. Your tail-slap misses the orc. The orc is moderately wounded. The orc barely misses you. You barely miss the orc. The orc is moderately wounded. The orc closely misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc priest, wielding a +0 flail and wearing a +0 ring mail (severely wounded, 82% to hit) You focus your ray upon the orc priest. The searing ray hits the orc. The orc is almost dead. The searing ray hits the orc priest. You kill the orc priest! (Press . to maintain the ray.) The orc closely misses you. You have reached level 5! You hit the orc. You kill the orc! You stop channelling your searing ray. You hit the orc. You tail-slap the orc. You kill the orc! You hit the orc priest. The orc priest shouts, "Beogh offers mercy even to people such as you. Join us and be reborn!" The orc priest is lightly wounded. The orc priest invokes the aid of Beogh against you. Pain shoots through your body! You die... #...#######.##..#.##•### #...............#.#..... #...####..#............. .......o..#..#...#...... ....o..o..o............. ......##.#.###...... ###.......o........ ......######o##...J ##### #@# # #.# #.# #.# #.. ### You could see an orc priest and an orc. Vanquished Creatures An orc priest (D:3) 3 gnolls (D:2) 4 adders A dart slug (D:1) A ribbon worm (D:2) 4 endoplasms 3 hobgoblins 10 jackals 2 orcs (D:3) 2 quokkas 4 ball pythons 4 bats 4 frilled lizards (D:2) 6 goblins 4 kobolds 3 rats 56 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | fasolt the Draconian Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 309 | D:1 | Reached XP level 2. HP: 20/20 MP: 0/5 316 | D:1 | Learned a level 2 spell: Searing Ray 1085 | D:2 | Reached XP level 3. HP: 26/26 MP: 1/6 1209 | D:2 | Reached skill level 5 in Conjurations 1220 | D:2 | Reached XP level 4. HP: 27/33 MP: 1/8 1583 | D:2 | Identified the +2 pair of boots "Jewkel" {Rampage Str+5} 1610 | D:2 | Found Doag's Magic Scroll Shop. 1691 | D:2 | Identified the +0 pair of boots "Syruef" {Dex+2} 2150 | D:3 | Reached XP level 5. HP: 8/38 MP: 0/9 2152 | D:3 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_boxes_within_box, layout_rooms, serial_aquarium, aquarium_bridge_straight [aquarium_subvault_bridge, aquarium_subvault_balcony, aquarium_subvault_bridge, aquarium_subvault_balcony], aquarium_window_fake, aquarium_window_1, aquarium_window_corner, aquarium_view_2c, aquarium_view_2c, aquarium_pool_side D:2: layout_basic, serial_shops, shop D:3: layout_loops_cross, ebering_ecumenical_altar_ruins, uniq_robin Skill XL: | 1 2 3 4 | ---------------+-------------+----- Conjurations | 5 | 5.7 Spellcasting | 3 | 3.2 Dodging | | 1.7 Stealth | | 1.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 41 | 13 || 54 Melee: Dagger | 39 | 13 || 52 Tailslap | 5 | 3 || 8 Unarmed | 2 | || 2 Cast: Magic Dart | 55 | 38 || 93 Searing Ray | | 2 || 2 Read: Identify | | 1 || 1 Vulnerability | | 1 || 1 Stab: Sleeping | 1 | || 1 Armour: None | 45 | 8 || 53 Dodge: Dodged | 39 | 13 || 52 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2152 | 2081 | 71 | 0 | 1779 | 3 | 717.3 | Dungeon | 2152 | 2081 | 71 | 0 | 1779 | 3 | 717.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 996 daAuts D:1: 982 daAuts D:3: 173 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+