Dungeon Crawl Stone Soup version 0.35-a0-290-g6208fce011 (webtiles) character file. Game seed: 13110310287966152719 5 fasolt the Trooper (level 1, 0/16 HPs) Began as an Octopode Fighter on Apr 19, 2026. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:26 (217 turns). fasolt the Trooper (Octopode Fighter) Turns: 217, Time: 00:00:27 Health: 0/16 AC: 1 Str: 15 XL: 1 Next: 80% Magic: 1/1 EV: 12 Int: 10 God: Gold: 60 SH: 4 Dex: 11 Spells: 0/0 levels left rFire . . . (100%) - Tentacles rCold . . . (100%) a - +0 buckler rNeg . . . (100%) (no helmet) rPois . (100%) (no amulet) rElec . (100%) (no ring) rCorr . (100%) (no ring) SInv . (no ring) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.07/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 60 gold pieces. Inventory: Armour a - a +0 buckler (worn) Talismans b - the rimehorn talisman of the Equator {rF++ rN+} (You found it on level 1 of the Dungeon) [rimehorn talisman] rF++: It greatly protects you from fire. rN+: It protects you from negative energy. Scrolls c - 3 scrolls of identify {unknown} Potions m - 2 potions of might d - a potion of berserk rage {unknown} Skills: + Level 3.1 Fighting + Level 3.1 Dodging - Level 3.0 Shields * Level 2.2 Unarmed Combat You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History You encounter a jackal. The hobgoblin hits you. You encounter a jackal. You tentacle-slap the hobgoblin but do no damage. You grab the hobgoblin. You squeeze the hobgoblin. You kill the hobgoblin! Found a scroll labelled ADOJAWN IRIEMI. You encounter a jackal. The jackal barely misses you. You tentacle-slap the jackal. Your grab misses the jackal. The jackal is moderately wounded. The hobgoblin shouts! You block the jackal's attack. The jackal barks! You tentacle-slap the jackal. Your grab misses the jackal. Your squeeze misses the jackal. The jackal is heavily wounded. The jackal barks! You block the jackal's attack. The hobgoblin hits you. The jackal barely misses you. The jackal bites you but does no damage. You barely miss the jackal. You grab the jackal. You constrict the jackal. The hobgoblin hits you. The jackal misses you. x2 You block the hobgoblin's attack. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! There are monsters nearby! You lose your grip on the jackal. The jackal attacks as it pursues you! The jackal barely misses you. The jackal attacks as it pursues you! The jackal misses you. The jackal attacks as it pursues you! The jackal bites you. x2; The jackal closely misses you. x2 The jackal attacks as it pursues you! The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal attacks as it pursues you! The jackal closely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. You die... #........######### #................# ...#####.........# #>...............# ##...............###### #..................... #..................## #...................### #......########@hg....# #......# #hh?....# #......# #h......# ######## #.......# ##### #......## .#.ß# #.......# ..#'#### #.....#.# <.#'...# #.....#..# ..#'##.###########.#.. ... You could see 4 jackals and a hobgoblin. Vanquished Creatures 2 endoplasms (D:1) A hobgoblin (D:1) A goblin (D:1) A kobold (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | fasolt the Octopode Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 107 | D:1 | Identified the rimehorn talisman of the Equator {rF++ rN+} 217 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_simple_c, layout_basic, hellmonk_ecumenical_altar_heavens_door, minmay_distorted Action || total ---------------------------++------- Attack: Normal || 13 Melee: Unarmed || 13 Constrict || 4 Tentacles || 4 Stab: Sleeping || 2 Armour: None || 12 Dodge: Dodged || 10 Block: Buckler || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 217 | 217 | 0 | 0 | 167 | 1 | 217.0 | Dungeon | 217 | 217 | 0 | 0 | 167 | 1 | 217.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 217 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+