Dungeon Crawl Stone Soup version 0.35-a0-1268-gbbeaa5dcc0 (webtiles) character file. Game seed: 16156848825831060158 42 fasolt the Shooter (level 3, -3/29 HPs) Began as a Barachi Hunter on Oct 11, 2026. Slain by Grinder (12 damage) ... on level 3 of the Dungeon. The game lasted 00:03:26 (1517 turns). fasolt the Shooter (Barachi Hunter) Turns: 1517, Time: 00:03:27 Health: -3/29 AC: 5 Str: 12 XL: 3 Next: 54% Magic: 3/3 EV: 11 Int: 9 God: Gold: 90 SH: 0 Dex: 17 Spells: 2/2 levels left rFire . . . (100%) a - +0 shortbow rCold + . . (50%) [offhand occupied] rNeg . . . (100%) e - +2 leather armour "Moeblysti" {rElec rC+} rPois . (100%) (no helmet) rElec + (33%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... c - amulet of regeneration Stlth ++ (no ring) HPRegen 1.04/turn (no ring) MPRegen 0.08/turn %: no passive effects @: slow A: amphibious, frog-like legs 1, +LOS a: Hop (0%) You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 90 gold pieces. Inventory: Hand Weapons a - a +0 shortbow (weapon) d - a +0 scimitar Armour b - a +0 leather armour e - the +2 leather armour "Moeblysti" (worn) {rElec rC+} (You found it on level 2 of the Dungeon) rElec: It insulates you from electricity. rC+: It protects you from cold. It cannot be enchanted further. Jewellery c - an amulet of regeneration (worn) Scrolls s - a scroll of butterflies c - a scroll of silence {unknown} d - a scroll of teleportation {unknown} e - 2 scrolls of enchant weapon {unknown} h - a scroll of fear {unknown} l - a scroll of immolation {unknown} m - a scroll of amnesia {unknown} n - a scroll of noise {unknown} Potions j - a potion of attraction {unknown} k - a potion of enlightenment {unknown} Skills: + Level 3.3 Fighting * Level 4.8 Ranged Weapons - Level 2.1 Dodging - Level 0.8 Stealth You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Soul Splinter Necr 0% N/A 45% 1 Jinxbite Hex 0% 2d2 61% 2 Searing Ray Conj 0% 2d4 61% 2 Sublimation of Blood Necr 0% N/A 61% 2 Gloom Hex/Necr 0% N/A 83% 3 Tukima's Dance Hex 0% N/A 83% 3 Martyr's Knell Necr/Summ 0% N/A 99% 4 Death Channel Necr 0% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:3 Grinder Innate Abilities, Weirdness & Mutations You are amphibious. You can hop short distances, but move slowly. You have an extended range of vision and can be seen from far away. Message History Grinder is moderately wounded. You hear the slow rusting of a very distant drain. Grinder gestures at you. Pain shoots through your body! Grinder says, "What is the universe for?" Grinder blinks! You shoot an arrow. The arrow hits the quokka. You kill the quokka! Grinder blinks! Grinder comes into view. You shoot an arrow. The arrow hits Grinder. Grinder is moderately wounded. You shoot an arrow. The arrow hits Grinder. Grinder is moderately wounded. You shoot an arrow. The arrow closely misses Grinder. You shoot an arrow. The arrow hits Grinder. Grinder is heavily wounded. Grinder blinks! You shoot an arrow. The arrow hits Grinder but does no damage. Grinder is heavily wounded. You shoot an arrow. The arrow barely misses Grinder. You shoot an arrow. The arrow hits Grinder. Grinder is heavily wounded. Grinder hits you. You writhe in agony! You are too injured to fight recklessly! Fire: a) +0 shortbow Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Grinder (heavily wounded, 60% to hit) You shoot an arrow. The arrow barely misses Grinder. Grinder hits you. You writhe in agony. Fire: a) +0 shortbow Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Grinder (heavily wounded, 60% to hit) You shoot an arrow. The arrow hits Grinder. Grinder is heavily wounded. Grinder says, "Wait up." Grinder hits you. You writhe in agony! You die... Grinder says, "Hey, I wasn't done torturing you yet!" ## ########### ....##......# #.#.##@# ######.#<##5# ...........>####. #.............. .##.#<##.## # ####.. ..# ... ..# You could see Grinder. Vanquished Creatures An adder (D:3) 3 dart slugs 3 endoplasms (D:1) 3 hobgoblins 4 quokkas A ball python (D:1) 2 bats (D:2) 2 frilled lizards (D:1) 4 goblins (D:1) 4 kobolds 4 rats (D:1) 31 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | fasolt the Barachi Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 1/1 200 | D:1 | Reached XP level 2. HP: 23/23 MP: 2/2 910 | D:2 | Reached XP level 3. HP: 29/29 MP: 3/3 1132 | D:2 | Identified the +2 leather armour "Moeblysti" {rElec rC+} 1465 | D:3 | Encountered Grinder 1517 | D:3 | Slain by Grinder Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_oval, layout_loops_ring D:2: layout_loops_ring D:3: layout_basic, nicolae_overflow_some_kind_of_shallow_water_thing, gup_sewer_entry_glass, uniq_grinder Skill XL: | 1 2 | ---------------+-------+----- Fighting | 3 | 3.3 Ranged Weapons | | 4.8 Dodging | | 2.1 Stealth | | 0.8 Percentage of experience gained in each form (* = 100%): Form XL: | 1 2 3 | XLs as -------------+----------+--------- None | * * * | 3 Action || total ---------------------------++------- Fire: Shortbow || 92 Drink: Curing || 2 Armour: Leather armour || 21 Dodge: Dodged || 13 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1808 | 1624 | 184 | 0 | 1419 | 3 | 602.7 | Dungeon | 1808 | 1624 | 184 | 0 | 1419 | 3 | 602.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1036 daAuts D:2: 738 daAuts D:3: 34 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+