fasolt Level 1 of the Dungeon [Shop] Biej's Jewellery Boutique a +6 ring of dexterity (unknown) (396 gold) the amulet of Equivalence {Spirit rF+ rC+} (561 gold) [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. rF+: It protects you from fire. rC+: It protects you from cold. a ring of positive energy (unknown) (220 gold) an amulet of guardian spirit (unknown) (330 gold) a ring of positive energy (unknown) (220 gold) an amulet of guardian spirit (unknown) (330 gold) (4, -24, D:1) a +0 dagger (4, -2, D:1) a quokka skeleton (12, -18, D:1) a +0 leather armour (12, 0, D:1) a +0 robe (13, -37, D:1) a +0 dagger (16, -33, D:1) a +0 club (33, -34, D:1) a ball python corpse (skeletalised by now) (35, -13, D:1) a +0 whip (35, 1, D:1) a rat skeleton (42, -23, D:1) a +0 leather armour (45, -38, D:1) a +0 long sword (46, -13, D:1) a +0 short sword of electrocution a kobold corpse (skeletalised by now) (47, -1, D:1) a +0 short sword (51, -11, D:1) a +0 short sword Level 2 of the Dungeon (15, 19, D:2) a +0 robe (30, 35, D:2) a +0 dagger (31, 13, D:2) a +0 pair of gloves of stealth (32, 4, D:2) a +0 mace (47, -3, D:2) a ball python corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 trident an orc corpse (skeletalised by now) (2, -16, D:3) a quokka skeleton (3, -11, D:3) a +0 plate armour (4, -16, D:3) a +0 hand axe a +0 leather armour of poison resistance (5, -11, D:3) 2 stones a +0 dagger a kobold skeleton (5, 0, D:3) a +0 club (10, 14, D:3) a +0 dagger (13, 16, D:3) a hobgoblin skeleton (18, 23, D:3) 5 poisoned darts (22, 27, D:3) a frilled lizard corpse (skeletalised by now) (23, 14, D:3) a bat skeleton (24, 24, D:3) a +0 club a +0 whip a +0 hand axe a +0 flail a +0 mace a +0 leather armour a goblin corpse (skeletalised by now) an orc corpse (skeletalised by now) (33, -2, D:3) a frilled lizard corpse (skeletalised by now) (34, -17, D:3) a +0 halberd (38, 2, D:3) a +0 dagger 5 stones (47, 22, D:3) a +0 mace (50, -16, D:3) a +0 pair of gloves (54, -10, D:3) a quokka corpse (skeletalised by now) Level 4 of the Dungeon [Shop] Onujiodu's Jewellery Boutique a vision talisman (75 gold) the amulet of Nuitox {Spirit rC+ rN+} (482 gold) [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. rC+: It protects you from cold. rN+: It protects you from negative energy. a vision talisman (75 gold) the ring of Xom's Temerity {rElec rPois Dex+3} (403 gold) [ring of poison resistance] rElec: It insulates you from electricity. rPois: It protects you from poison. Dex+3: It affects your dexterity (+3). a ring of willpower (unknown) (250 gold) a ring of protection from fire (unknown) (250 gold) an amulet of dissipation (300 gold) a medusa talisman (125 gold) [Shop] Wesun's Antique Armour Shop a +0 scale mail (84 gold) a +0 robe (18 gold) a +0 scale mail (84 gold) the +1 chain mail of Zin's Inspiration {+Inv rElec} (672 gold) +Inv: It lets you turn invisible. rElec: It insulates you from electricity. It cannot be enchanted further. the +2 helmet "Plog" {rF- Will+ rCorr Int+3} (672 gold) rF-: It makes you vulnerable to fire. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. Int+3: It affects your intelligence (+3). It cannot be enchanted further. a +0 robe (18 gold) a +0 robe (18 gold) [Shop] Uzivoluo's Armour Shop a +0 leather armour (26 gold) a +0 leather armour (26 gold) a +0 robe (11 gold) a +4 scale mail of archery (364 gold) a +2 ring mail of poison resistance (234 gold) a +0 plate armour (234 gold) a +0 ring mail (52 gold) [Shop] Foenezar's Weapon Boutique a +0 whip (27 gold) a +0 quarterstaff (55 gold) a +0 whip (27 gold) a +1 heavy great mace (275 gold) a +0 heavy hand axe (81 gold) a +0 spectral giant club (79 gold) a +0 rapier (60 gold) [Shop] Buicusos's Weapon Shoppe a +2 spear of pain (195 gold) 3 poisoned darts (18 gold) 6 poisoned darts (36 gold) a +0 trident (35 gold) the +6 flail "Synill" {heavy, Str+2 SInv} (517 gold) Str+2: It affects your strength (+2). SInv: It lets you see invisible. It cannot be enchanted further. a +0 spear (30 gold) (3, 13, D:4) a quokka skeleton (8, -8, D:4) a +0 short sword a kobold corpse (skeletalised by now) (14, -16, D:4) the felid skeleton of Natasha (34, 15, D:4) a +0 halberd (35, 15, D:4) a +0 spear (35, 16, D:4) a +0 club a +0 leather armour (40, -1, D:4) a +0 dagger (44, 7, D:4) the felid corpse of Natasha (skeletalised by now) Level 5 of the Dungeon (4, -4, D:5) a +0 plate armour (20, 16, D:5) an iguana skeleton (28, 36, D:5) an iguana corpse (skeletalised by now) (45, 7, D:5) 4 datura-tipped darts (52, 40, D:5) an adder skeleton Level 6 of the Dungeon (2, 2, D:6) a +0 war axe (17, 12, D:6) a +0 short sword a +0 leather armour the elf skeleton of Duvessa (18, 13, D:6) a +0 dagger a +0 robe the elf skeleton of Dowan (18, 15, D:6) a +0 sling (39, -14, D:6) a +1 vampiric trident a +0 leather armour an orc corpse (skeletalised by now) (40, -14, D:6) a +0 mace an orc corpse (skeletalised by now) (40, -10, D:6) a +0 hand axe a +0 hand axe a +0 leather armour a +0 flail a +0 leather armour an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (51, 22, D:6) a +0 dagger (55, -7, D:6) a +0 whip (55, -6, D:6) a +0 spear a gnoll corpse (skeletalised by now) (55, -2, D:6) a +0 spear a gnoll corpse (skeletalised by now) (58, -14, D:6) a +0 whip Level 7 of the Dungeon (0, 0, D:7) a +0 dire flail (9, -8, D:7) a +0 leather armour (17, -14, D:7) 8 poisoned darts a +0 giant spiked club a +0 short sword a +0 dagger a kobold skeleton (18, -14, D:7) a +0 dagger a stone (19, -16, D:7) a +0 whip (32, -36, D:7) a +0 hand axe a +0 chain mail an orc corpse (skeletalised by now) (33, -1, D:7) a bullfrog skeleton (37, -27, D:7) a +0 short sword a +0 leather armour of cold resistance a +0 leather armour a +0 hand axe (38, -28, D:7) a +0 flail (43, -9, D:7) a parchment of Launch Clockwork Bee Level 8 of the Dungeon (0, 0, D:8) a +0 club a boomerang (3, -4, D:8) a +2 trident of draining a +0 robe an orb of energy the barachi skeleton of Jeremiah (4, -9, D:8) a +0 dagger of venom (9, 6, D:8) a +0 mace (13, 12, D:8) a +2 battleaxe of freezing a +0 robe (14, 12, D:8) a +0 flail a +0 robe (16, 16, D:8) a +2 dire flail a +0 robe a +0 dagger a +0 robe (18, -17, D:8) a parchment of Flame Wave (23, 14, D:8) a +0 battleaxe a +0 robe (24, 16, D:8) a +0 halberd a gnoll skeleton (24, 17, D:8) a +0 spear a +0 scale mail a +0 kite shield a +0 halberd a gnoll skeleton (25, 16, D:8) a +0 spear (25, 17, D:8) a +1 halberd of venom (27, 14, D:8) a +0 whip (33, -17, D:8) a +0 robe (34, -17, D:8) a bullfrog corpse (skeletalised by now) (35, 10, D:8) a +0 scale mail (36, 11, D:8) a bullfrog corpse (skeletalised by now) (41, -3, D:8) a +0 flail an orc skeleton (45, -15, D:8) 2 poisoned darts Level 9 of the Dungeon (13, 30, D:9) a +0 club a +0 whip a +0 ring mail an orc corpse (skeletalised by now) (14, 30, D:9) a +0 short sword a +0 chain mail an orc corpse (skeletalised by now) (15, 30, D:9) a +0 halberd 3 boomerangs a +0 chain mail (17, 26, D:9) a +0 robe (18, 27, D:9) a human corpse (skeletalised by now) (20, 24, D:9) a +0 leather armour of fire resistance (22, 14, D:9) a wyvern corpse (skeletalised by now) (27, 40, D:9) a parchment of Volatile Blastmotes (30, 2, D:9) a curare-tipped dart a +0 short sword a kobold skeleton (31, 3, D:9) a +0 whip a kobold skeleton (31, 23, D:9) a +0 giant spiked club a +0 giant spiked club a two-headed ogre corpse (32, 3, D:9) a +0 club a stone (32, 40, D:9) a +0 robe a steam dragon skeleton (42, 41, D:9) a +2 robe of fire resistance a +0 dagger a +0 robe a +0 dagger a +0 leather armour a +0 scimitar a +0 robe a +0 short sword (43, 40, D:9) a +0 trident a +0 robe (44, 35, D:9) a +2 short sword a +0 robe a +0 mace (46, 33, D:9) a +0 mace a +0 plate armour (51, 8, D:9) a +0 troll leather armour a troll corpse (skeletalised by now) (52, 9, D:9) a +0 ring mail Level 10 of the Dungeon (1, 10, D:10) an amulet of chemistry (still there?) a +1 dagger of speed (still there?) the +2 helmet of Pirr {Snipe, Slay+2 SInv Stlth+ Ice} (still there?) Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). SInv: It lets you see invisible. Stlth+: It makes you more stealthy. Ice: It increases the power of your Ice spells. It cannot be enchanted further. a +2 robe of positive energy (still there?) 2 large rocks (still there?) (2, 7, D:10) a large rock the Ecumenical Temple