Dungeon Crawl Stone Soup version 0.35-a0-1351-g353b7fdae5 (webtiles) character file. Game seed: 3566295432104231460 44 fasolt the Magician (level 3, -4/25 HPs) Began as a Djinni Conjurer on Nov 1, 2026. Slain by Crazy Yiuf ... wielding a +3 quarterstaff of chaos (20 damage) ... on level 2 of the Dungeon. The game lasted 00:03:34 (1513 turns). fasolt the Magician (Djinni Conjurer) Turns: 1513, Time: 00:03:35 Health: -4/25 AC: -2 Str: 6 XL: 3 Next: 85% Gold: 79 EV: 11 Int: 21 God: SH: 0 Dex: 11 rFire + + . (33%) c - +2 dagger (drain) rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois ∞ (0%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . b - amulet of regeneration Will ..... d - ring of protection from cold Stlth ++ (no ring) HPRegen 1.04/turn %: infuse magic (-5 HP) @: corroded (-4), flying A: fleshless physiology, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 79 gold pieces. Inventory: Hand Weapons c - a +2 dagger of draining (weapon) Armour a - a +0 robe (worn) Jewellery b - an amulet of regeneration (worn) d - a ring of protection from cold (worn) Wands e - a wand of charming (6) Scrolls c - 2 scrolls of identify {unknown} e - a scroll of poison {unknown} h - a scroll of immolation {unknown} j - a scroll of amnesia {unknown} l - a scroll of blinking {unknown} m - a scroll of fog {unknown} n - a scroll of fear {unknown} o - a scroll of enchant armour {unknown} Potions d - 2 potions of brilliance {unknown} f - a potion of resistance {unknown} k - a potion of curing {unknown} Skills: + Level 3.0 Dodging - Level 1.5 Stealth + Level 4.0 Spellcasting + Level 4.0 Conjurations - Level 4.0 Hexes - Level 4.0 Summonings - Level 4.0 Necromancy - Level 4.0 Translocations - Level 4.0 Forgecraft - Level 4.0 Fire Magic - Level 4.0 Ice Magic - Level 4.0 Air Magic - Level 4.0 Earth Magic - Level 4.0 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 2% 1 b - Searing Ray Conj 42% 2d6 3% 2 c - Fulminant Prism Conj/Alch 10% 3d8 22% 4 d - Iskenderun's Mystic Conj/Tloc 21% 2d6 (+2d3 22% 4 e - Freeze Ice 84% 1d9 2% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Crazy Yiuf Innate Abilities, Weirdness & Mutations Your fleshless body is immune to poison, disease, and asphyxiation. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Found a hammer. Found a runed translucent door. You encounter Crazy Yiuf the Enlightened. He is wielding a +3 quarterstaff of chaos and wearing a +0 cloak. Key pressed, stopping explore. No target in view! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You see here a parchment of Sigil of Binding. You see here 5 poisoned darts. There is a stone staircase leading up here. You reach down and open the door. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Crazy Yiuf, wielding a +3 quarterstaff of chaos and wearing a +0 cloak (asleep, 100% to hit) You focus your ray upon Crazy Yiuf. The searing ray hits Crazy Yiuf. Crazy Yiuf is moderately wounded. Crazy Yiuf shouts! (Press . to maintain the ray.) The searing ray hits Crazy Yiuf. Crazy Yiuf is moderately wounded. The searing ray hits Crazy Yiuf but does no damage. Crazy Yiuf is moderately wounded. Crazy Yiuf laughs, "Adder! Lay song hippo." The searing ray misses Crazy Yiuf. You finish channelling your searing ray. Crazy Yiuf hits you with a +3 quarterstaff of chaos! The acid corrodes you! Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You aren't experienced enough to cast this spell. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Crazy Yiuf, wielding a +3 quarterstaff of chaos and wearing a +0 cloak (moderately wounded, 100% to hit) You freeze Crazy Yiuf. Crazy Yiuf is heavily wounded. Crazy Yiuf hits you with a +3 quarterstaff of chaos!! Ouch! That really hurt! You die... ...........###....# ##........... ####.......# #....# ####........ ...........# ♣.PP◊♣ #####.#####. .....##.#.## ♣.PP♣♣ #..........) .#.#.##.#..# ♣♣.♣♣ #######.###. .#.#.##.#### ♣.♣♣ #........... .........### ♣♣.♣ #####.#.###. ...........# ♣.♣♣ #####.#.# #. .........#.# ♣♣@♣ #...#.#.# #. ...........# #ğ# #.......# ## .........### ... ###.#.#.# ..........'# #...# #.....#.#### .........### #..)# ###.#.#..... .........# ##### #...#.#.#### .###...### #.#.#.#.# .###...###############.#.###.# <..............^.......#..##.# You could see Crazy Yiuf (ğ). Vanquished Creatures 2 adders (D:2) A dart slug (D:2) A ribbon worm (D:2) 7 endoplasms A quokka (D:2) 3 ball pythons 4 bats 2 frilled lizards (D:2) A goblin (D:1) A hobgoblin (D:1) 5 kobolds (D:2) 3 rats 31 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | fasolt the Djinni Conjurer began the quest for the Orb. 0 | D:1 | fasolt set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 326 | D:1 | Reached XP level 2. HP: 21/21 MP: 0/0 821 | D:2 | Reached XP level 3. HP: 25/25 MP: 0/0 821 | D:2 | Learned a level 1 spell: Freeze 1339 | D:2 | Encountered Crazy Yiuf 1513 | D:2 | Slain by Crazy Yiuf Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_ternary, layout_basic D:2: minmay_inner_zag, layout_basic, serial_bayou, serial_bayou_pond_e, serial_bayou_lake_a, serial_bayou_pond_c, serial_bayou_pond_e, uniq_crazy_yiuf_cottage Skill XL: | 1 2 3 | ---------------+----------+----- Dodging | 2 3 | 3.0 Stealth | 1 | 1.5 Spellcasting | 3 4 | 4.0 Conjurations | 3 4 | 4.0 Hexes | 3 4 | 4.0 Summonings | 3 4 | 4.0 Necromancy | 3 4 | 4.0 Translocations | 3 4 | 4.0 Forgecraft | 3 4 | 4.0 Fire Magic | 3 4 | 4.0 Ice Magic | 3 4 | 4.0 Air Magic | 3 4 | 4.0 Earth Magic | 3 4 | 4.0 Alchemy | 3 4 | 4.0 Percentage of experience gained in each form (* = 100%): Form XL: | 1 2 3 | XLs as -------------+----------+--------- None | * * * | 3 Action || total ---------------------------++------- Cast: Magic Dart || 63 Freeze || 1 Searing Ray || 1 Armour: Robe || 10 Dodge: Dodged || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1511 | 1493 | 18 | 0 | 1314 | 2 | 755.5 | Dungeon | 1511 | 1493 | 18 | 0 | 1314 | 2 | 755.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 855 daAuts D:1: 656 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+