Dungeon Crawl Stone Soup version 0.35-a0-1356-gdb921c0140 (webtiles) character file. Game seed: 18293213077446780470 9 fasolt the Conjurer (level 1, -1/14 HPs) Began as a Draconian Conjurer on Nov 3, 2026. Slain by a ribbon worm (5 damage) ... on level 2 of the Dungeon. The game lasted 00:01:22 (773 turns). fasolt the Conjurer (Draconian Conjurer) Turns: 773, Time: 00:01:23 Health: -1/14 AC: 4 Str: 9 XL: 1 Next: 92% Magic: 0/3 EV: 11 Int: 18 God: Gold: 84 SH: 0 Dex: 9 Spells: 3/4 levels left rFire . . . (100%) b - +0 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) (no helmet) rPois . (100%) (no cloak) rElec . (100%) (no gloves) rCorr . (100%) (no boots) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.22/turn MPRegen 0.08/turn %: no passive effects @: no status effects A: AC +4, unfitting armour, cold-blooded, armoured tail 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 84 gold pieces. Inventory: Hand Weapons b - a +0 dagger (weapon) Magical Staves a - a staff of cold Scrolls c - a scroll of identify {unknown} e - 2 scrolls of amnesia {unknown} Potions g - a potion of magic f - a potion of lignification {unknown} j - a potion of haste {unknown} Skills: - Level 0.2 Staves - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.2 Spellcasting * Level 4.3 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 68% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 34% 2d5 4% 2 Ice Thorns Ice/Erth 4% 1d4 19% 1 Blink Tloc 2% N/A 26% 2 Call Imp Summ 2% N/A 26% 2 Sirocco Fire/Air 2% 2d6 26% 2 Fulminant Prism Conj/Alch 4% 3d5 58% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 58% 4 Dispel Undead Necr 1% 3d6 87% 4 Silence Hex/Air 0% N/A 99% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +4) You cannot fit into any form of body armour or wear helmets. You are cold-blooded and may be slowed by cold attacks. You have an armoured tail. Message History The ribbon worm misses you. You hit the ribbon worm but do no damage. You tail-slap the ribbon worm. The ribbon worm is heavily wounded. You hit the ribbon worm. The ribbon worm is severely wounded. The ribbon worm bites you. * * * LOW HITPOINT WARNING * * * You hit the ribbon worm. You tail-slap the ribbon worm. The ribbon worm is severely wounded. The ribbon worm barely misses you. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a ribbon worm (severely wounded, 100% to hit) The magic dart hits the ribbon worm. The ribbon worm is severely wounded. The ribbon worm closely misses you. Found a stone staircase leading up. You hit the ribbon worm. The ribbon worm is severely wounded. You barely miss the ribbon worm. The ribbon worm is severely wounded. The ribbon worm bites you but does no damage. You hit the ribbon worm but do no damage. The ribbon worm is severely wounded. The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are caught in a web! You disentangle yourself. The ribbon worm bites you but does no damage. You hit the ribbon worm but do no damage. Your tail-slap misses the ribbon worm. The ribbon worm is heavily wounded. The ribbon worm bites you. You die... # ##########.. ##.##..........# ##..#............ ................ #.............. #.............. #.....<........ #.............. #.#..@w:..$.... ##..........# ..........#.. #...........# . #.......$...# #............# ..........?...# .##..<.....#### You could see a ribbon worm (catching breath) (w). Vanquished Creatures 2 endoplasms (D:1) A hobgoblin (D:1) 2 jackals (D:1) A bat (D:1) A frilled lizard (D:1) A goblin (D:1) A rat (D:1) 9 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | fasolt the Draconian Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 773 | D:2 | Slain by a ribbon worm Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_radial01, layout_basic D:2: layout_rooms, shapermc_ecumenical_altar_flowoftime, serial_aquarium, aquarium_bridge_straight [aquarium_subvault_bridge, aquarium_subvault_balcony, aquarium_subvault_bridge, aquarium_subvault_balcony], aquarium_bridge_straight [aquarium_subvault_bridge, aquarium_subvault_window, aquarium_subvault_bridge, aquarium_subvault_balcony], aquarium_window_2, aquarium_window_fake, aquarium_window_1, aquarium_view_2d, aquarium_view_2d, aquarium_pool_1, uniq_crazy_yiuf_cottage Skill XL: | 1 | ---------------+----+----- Dodging | 1 | 1.7 Stealth | 1 | 1.7 Spellcasting | 2 | 2.2 Conjurations | 4 | 4.3 Staves | | 0.2 Percentage of experience gained in each form (* = 100%): Form XL: | 1 | XLs as -------------+----+--------- None | * | 1 Action || total ---------------------------++------- Attack: Normal || 27 Melee: Dagger || 21 Staff || 6 Tailslap || 5 Cast: Magic Dart || 17 Drink: Curing || 1 Armour: None || 18 Dodge: Dodged || 9 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 774 | 766 | 8 | 0 | 670 | 2 | 387.0 | Dungeon | 774 | 766 | 8 | 0 | 670 | 2 | 387.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 738 daAuts D:2: 35 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+