felicide Level 1 of the Dungeon (0, 0, D:1) a +0 robe (5, -22, D:1) a +0 dagger a goblin corpse (skeletalised by now) (8, -3, D:1) a +0 sling (9, -15, D:1) a +0 dagger a kobold skeleton (10, -15, D:1) a +0 spear a gnoll skeleton (17, -2, D:1) a +0 hand axe (18, 8, D:1) a +0 plate armour (23, -19, D:1) a +0 spear (28, -18, D:1) a jackal skeleton (30, 1, D:1) a hobgoblin skeleton (46, -11, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a ball python skeleton (2, -1, D:2) a +0 whip a kobold skeleton a hobgoblin skeleton (11, 14, D:2) a +0 dagger (13, 2, D:2) a jackal skeleton a jackal skeleton (18, -8, D:2) a +0 chain mail a hobgoblin skeleton (20, 28, D:2) a +0 leather armour (22, -9, D:2) a +0 robe (22, -7, D:2) a rat skeleton (22, 15, D:2) a +0 leather armour (24, -10, D:2) a +0 short sword (24, 18, D:2) a +0 dagger (26, -9, D:2) the +2 robe of Vlad {rF- Int+3 SInv} Int+3: It affects your intelligence (+3). rF-: It makes you vulnerable to fire. SInv: It lets you see invisible. a +0 leather armour (35, 9, D:2) a ball python corpse (skeletalised by now) (36, 8, D:2) a +0 robe Level 3 of the Dungeon [Shop] Tojuwnud's Weapon Emporium 3 poisoned darts (21 gold) a +0 war axe (42 gold) a +0 dagger (24 gold) 2 stones (2 gold) 2 stones (2 gold) 5 boomerangs (120 gold) [Shop] Kuet's General Store a +1 robe (92 gold) a potion of haste (120 gold) a potion of enlightenment (60 gold) a +0 buckler (54 gold) a potion of lignification (36 gold) a +0 mace (36 gold) the +6 rapier of Vaumpon {distort, rPois Stlth+} (648 gold) rPois: It protects you from poison. Stlth+: It makes you more stealthy. a +3 spear of venom (247 gold) a potion of mutation (96 gold) [Shop] Xaugun's Book Shoppe a book of Flames (308 gold) a book of Burglary (242 gold) a book of Touch (242 gold) a book of Transmutation (440 gold) a book of Scorching (330 gold) the Elucidation of the Voyage (396 gold) Spells Type Level a - Blink Translocation 2 b - Dispersal Translocation 6 c - Malign Gateway Summoning/Translocation 7 Maxwell's Memoranda (462 gold) a Codex of Conductivity (440 gold) [Shop] Weetum's Armour Shop a +1 cloak of preservation (231 gold) a +0 ring mail (56 gold) quicksilver dragon scales (840 gold) a +0 plate armour (322 gold) a +0 helmet of see invisible (161 gold) a +0 leather armour (28 gold) the +0 plate armour "Epoef" {rCorr} (498 gold) rCorr: It protects you from acid and corrosion. a +0 leather armour (28 gold) a +0 leather armour (28 gold) a +0 buckler (63 gold) (0, 0, D:3) a +0 leather armour a +0 dagger (8, -8, D:3) a rat skeleton (11, -26, D:3) a +0 club (18, -28, D:3) a bat corpse (skeletalised by now) (19, -26, D:3) a +0 club (19, -6, D:3) a quokka skeleton (22, -11, D:3) a +0 robe (24, -4, D:3) a +2 hand axe of distortion (27, -8, D:3) a +0 leather armour (28, -4, D:3) a +0 hand axe a +0 scale mail the human skeleton of Terence (37, -20, D:3) a +0 ring mail (49, 8, D:3) a +0 ring mail (50, -19, D:3) a +0 short sword Level 4 of the Dungeon [Shop] Toyhyw's Antique Armour Shoppe the +4 chain mail "Litioh" {Harm Dex+2} (892 gold) Dex+2: It affects your dexterity (+2). Harm: It increases damage dealt and taken. a +0 ring mail (100 gold) a +0 chain mail (112 gold) a +0 leather armour (50 gold) a +0 kite shield (112 gold) a +0 chain mail (112 gold) a +0 pair of gloves (112 gold) the +5 robe of Night {Dark Will+ SInv} (1500 gold) Dark: It shrouds the wearer in darkness, reducing the range at which they can see and be seen by others. Will+: It increases your willpower. SInv: It lets you see invisible. (0, 0, D:4) a hobgoblin corpse (skeletalised by now) (6, -12, D:4) a ball python corpse (15, -14, D:4) a hound corpse (17, 3, D:4) a +0 leather armour (25, -20, D:4) a +0 spear Level 7 of the Dungeon (0, 0, D:7) 4 gold pieces a +0 dagger 4 stones a +0 leather armour (4, -9, D:7) a +0 whip (4, -6, D:7) a +0 whip a +0 flail a +0 club a +0 robe a gnoll corpse (4, -5, D:7) a +0 halberd a gnoll corpse