Dungeon Sprint DCSS version 0.32.1-4-gec8d4c38a4 (webtiles) character file. Game seed: 17199924095573868274 25 figures the Slasher (level 3, -1/31 HPs) Began as a Human Monk on Nov 19, 2024. Slain by an ogre ... wielding a +0 giant club (12 damage) ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:00:25 (21 turns). figures the Slasher (Human Monk) Turns: 21, Time: 00:00:26 Health: -1/31 AC: 2 Str: 13 XL: 3 Next: 4% Magic: 3/3 EV: 13 Int: 10 God: Gold: 0 SH: 0 Dex: 15 Spells: 2/2 levels left rFire . . . a - +0 falchion rCold . . . d - orb {light} rNeg . . . b - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.08/turn %: no teleportation @: on berserk cooldown, hasted and slowed, glowing A: explore regen a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons a - a +0 falchion (weapon) Armour b - a +0 robe (worn) d - an orb of light (worn) Wands g - a wand of flame (19) Scrolls j - a scroll of blinking Potions c - a potion of ambrosia e - a potion of curing f - a potion of heal wounds h - 2 potions of magic Skills: + Level 4.3 Fighting + Level 4.5 Long Blades + Level 4.4 Dodging You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History Your Dodging skill increases to level 4! You have reached level 2! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel stronger. x2 g - a wand of flame (19) There is an open door here. Things that are here: a +5 club; a +0 leather armour You feel a strong urge to attack something. You feel your anger nearly subside. The door flies open with a bang! An ogre comes into view. It is wielding a +0 giant club. You are no longer berserk. You are exhausted. You feel yourself slow down. The ogre shouts! The ogre barely misses you. There is an open door here. You hit the ogre. The ogre is moderately wounded. You hit the ogre but do no damage. The ogre is moderately wounded. The ogre hits you with a +0 giant club! You hit the ogre. The ogre is moderately wounded. The ogre closely misses you. You hit the ogre. The ogre is heavily wounded. The ogre hits you with a +0 giant club. You barely miss the ogre. The ogre is heavily wounded. You hit the ogre. The ogre is heavily wounded. The ogre barely misses you. You barely miss the ogre. The ogre is heavily wounded. The ogre hits you with a +0 giant club! You die... ########## #<.#..@O.# #..)..#..+ #..#####+# #..# #..# #..# #⌠⌠# #### You could see an ogre. Vanquished Creatures Ijyb (D) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | figures the Human Monk began the quest for the Orb. 0 | D | Reached XP level 1. HP: 18/18 MP: 1/1 2 | D | Noticed Ijyb 7 | D | Killed Ijyb 8 | D | Reached XP level 2. HP: 26/26 MP: 2/2 8 | D | Reached XP level 3. HP: 31/31 MP: 3/3 13 | D | Noticed an ogre 21 | D | Slain by an ogre Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_1 [red_sonja_temple_1, red_sonja_temple_small_1] Skill XL: | 1 | ---------------+----+----- Fighting | 4 | 4.3 Long Blades | 4 | 4.5 Dodging | 4 | 4.4 Action || total ---------------------------++------- Melee: Falchion || 10 Use: Potion || 2 Armour: Robe || 4 Dodge: Dodged || 4