fiish Level 1 of the Dungeon (0, 0, D:1) a +0 spear (6, 5, D:1) a +0 dagger (12, 28, D:1) a frilled lizard corpse (skeletalised by now) (16, 5, D:1) a +0 club a goblin corpse (skeletalised by now) (33, -10, D:1) a +0 leather armour (38, 5, D:1) a ball python skeleton (47, 29, D:1) a spore talisman (59, 9, D:1) a +0 club a kobold corpse (skeletalised by now) (60, 30, D:1) a +0 ring mail Level 2 of the Dungeon (1, -3, D:2) an adder skeleton (6, 8, D:2) 2 poisoned darts (8, -10, D:2) a +0 club a goblin corpse (skeletalised by now) (9, -11, D:2) a +0 short sword a kobold corpse (skeletalised by now) (16, -19, D:2) a quokka corpse (skeletalised by now) (21, -15, D:2) 6 boomerangs (29, -8, D:2) a +0 leather armour a hobgoblin corpse (skeletalised by now) (34, -30, D:2) a +0 trident (36, -35, D:2) a +0 quarterstaff (36, -4, D:2) a +0 short sword (37, 16, D:2) the +5 whip of the Blushing Bear {spect, Bane rPois Str-4 SInv} Bane: It inflicts you with a random bane when you equip it. rPois: It protects you from poison. Str-4: It affects your strength (-4). SInv: It lets you see invisible. It cannot be enchanted further. (39, -10, D:2) a +0 dagger a goblin skeleton (41, 7, D:2) a rat skeleton Level 3 of the Dungeon (0, 0, D:3) a +0 dagger a goblin corpse (skeletalised by now) (7, 3, D:3) a jackal corpse (skeletalised by now) (10, -10, D:3) a +0 club a goblin corpse (skeletalised by now) (20, -18, D:3) a +0 pair of boots (20, -14, D:3) an inkwell talisman (33, -20, D:3) a +0 whip an orc corpse (skeletalised by now) (51, -9, D:3) a ball python corpse (skeletalised by now) (53, 23, D:3) a +0 club a goblin corpse (skeletalised by now) (58, -3, D:3) a ball python skeleton Level 4 of the Dungeon (6, 8, D:4) an adder corpse (9, 3, D:4) a hobgoblin corpse (9, 4, D:4) a +0 whip a +0 club a gnoll corpse (10, 4, D:4) a +0 halberd (12, -7, D:4) a +0 club an orc corpse (21, 4, D:4) a jackal corpse a jackal corpse (26, -10, D:4) 6 javelins (27, -9, D:4) a quokka corpse