fiish Level 1 of the Dungeon (0, 0, D:1) a +0 helmet (5, -1, D:1) a +0 dagger (6, 0, D:1) a ball python corpse (skeletalised by now) (7, -1, D:1) a +0 club a goblin skeleton (9, -2, D:1) a bat skeleton (11, -43, D:1) a +0 dagger (11, -13, D:1) a +0 ring mail (11, -11, D:1) a +2 dagger of electrocution a kobold skeleton (13, -38, D:1) a +0 short sword (14, 9, D:1) a ball python corpse (skeletalised by now) (22, -36, D:1) a frilled lizard skeleton (23, -14, D:1) 6 stones (26, -23, D:1) a jackal corpse (skeletalised by now) (26, -21, D:1) a jackal corpse (skeletalised by now) (29, -39, D:1) a +0 dagger (30, -39, D:1) a rat skeleton (38, -27, D:1) a rat corpse (skeletalised by now) (43, -39, D:1) a frilled lizard corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) (47, -24, D:1) a +0 dagger a goblin corpse (skeletalised by now) (49, -23, D:1) a bat corpse (skeletalised by now) (55, -21, D:1) a +0 dagger 2 stones a kobold corpse (skeletalised by now) (56, -20, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 ring mail (10, -12, D:2) a +0 club a goblin corpse (skeletalised by now) (17, 6, D:2) a +0 whip (18, 5, D:2) a +0 robe (18, 24, D:2) a +0 quarterstaff (29, 15, D:2) a +0 short sword (30, -10, D:2) a bat skeleton (34, -11, D:2) a +0 dagger a stone (34, -9, D:2) a +0 club (48, 3, D:2) a +0 scale mail Level 3 of the Dungeon