Dungeon Sprint DCSS version 0.32-a0-998-g15e7c0074e (webtiles) character file. Game seed: 9390403473754370563 0 filfer the Ducker (level 1, 0/12 HPs) Began as a Felid Monk on Apr 23, 2024. Slain by a merfolk siren ... wielding a +0 trident (12 damage) ... in the Dungeon (Sprint II: "The Violet Keep of Menkaure"). The game lasted 00:00:34 (16 turns). filfer the Ducker (Felid Monk) Turns: 16, Time: 00:00:34 Health: 0/12 AC: 1 Str: 7 XL: 1 Next: 0% Magic: 2/2 EV: 18 Int: 13 God: Gold: 0 SH: 0 Dex: 18 Spells: 0/0 levels left Lives: 0 Deaths: 1 rFire . . . - Unarmed rCold . . . (shield unavailable) rNeg . . . (body armour unavailable) rPois . (helmet unavailable) rElec . (cloak unavailable) rCorr . (gloves unavailable) SInv + (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no teleportation @: no status effects A: very small, claws 1, fangs 3, see invisible, shaggy fur 1, stealthy paws, no weapons or thrown items, no armour, multi-lived a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Scrolls g - a scroll of blinking Potions a - a potion of ambrosia b - a potion of curing c - a potion of heal wounds e - 2 potions of magic Skills: - Level 3.0 Fighting - Level 4.0 Dodging + Level 0.0 Stealth - Level 3.0 Unarmed Combat You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You have sharp claws. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You are covered in fur. (AC +1) Your paws help you pounce on unaware monsters. You are incapable of wielding weapons or throwing items. You cannot wear armour. You gain extra lives every three experience levels. Message History Found a staircase leading out of the dungeon. Sorry, you're not good enough to have a special ability. Sorry, you're not good enough to have a special ability. Sorry, you're not good enough to have a special ability. Unknown command. You open the door. A merfolk siren comes into view. It is wielding a +0 trident. Found 243 gold pieces. You close the door. As you open the door, it creaks loudly! 2 boulder beetles come into view. Found 243 gold pieces. You close the door. You open the door. 4 weeping skulls come into view. The weeping skull gives a chilling moan. x4 You close the door. You open the door. A neqoxec comes into view. The neqoxec shouts! You hear a shout! x3 You close the door. A neqoxec opens the door. A neqoxec comes into view. Unknown command. You feel yourself speed up. The neqoxec gestures at you. Something gnaws on your mind! Ouch! That really hurt! You feel your power leaking away. A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! You feel a strong urge to attack something. The neqoxec hits you! Ouch! That really hurt! You die... A neqoxec comes into view. You rejoin the land of the living... The merfolk siren shouts! The merfolk siren hits you with a +0 trident! Ouch! That really hurt! You die... # z#z # #3 #+# .## #3##.##B..# #3†<.+# ###.##B..# ##+## .## ##.$.## # #..#m.# ##.@.## ##+## You could see a merfolk siren. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | filfer the Felid Monk began the quest for the Orb. 0 | D | Reached XP level 1. HP: 12/12 MP: 2/2 1 | D | Noticed a merfolk siren 4 | D | Noticed a boulder beetle 4 | D | Noticed a boulder beetle 7 | D | Noticed a weeping skull 7 | D | Noticed a weeping skull 7 | D | Noticed a weeping skull 7 | D | Noticed a weeping skull 10 | D | Noticed a neqoxec 11 | D | Noticed a neqoxec 15 | D | Slain by a neqoxec 15 | D | Lost a life (0 lives remaining) 15 | D | Noticed a neqoxec 16 | D | Slain by a merfolk siren Illustrated notes Levels and vault maps discovered: D: the_violet_keep_of_menkaure [sprint2_stairs_cluster_1, sprint2_shoproom, sprint2_temple, sprint2_basic_supplies, sprint2_obstacle_4, sprint2_obstacle_3, sprint2_obstacle_7, sprint2_obstacle_1, sprint2_obstacle_2, sprint2_timed_cluster_1, sprint2_smallroom_cluster_1, sprint2_smallroom_final_cluster_1, sprint2_transparent_cluster_1, sprint2_second_timed_cluster_1, sprint2_sniper_area_1, sprint2_heavy_combat_area_1, sprint2_mutation_trap_area_1, sprint2_forest_area_1, sprint2_light_combat_area_1, sprint2_behind_water_1, sprint2_near_end_vault_1] Action || total ---------------------------++------- Use: Potion || 2 Armour: Skin || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 15 | 15 | 0 | 0 | 0 | 1 | 15.0 | Dungeon | 15 | 15 | 0 | 0 | 0 | 1 | 15.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 15 daAuts