final1 Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (0, 32, D:1) a rat corpse (skeletalised by now) (3, 20, D:1) a +0 dagger (6, 6, D:1) a frilled lizard skeleton (6, 17, D:1) a +0 dagger (10, 23, D:1) a quokka skeleton (14, -14, D:1) a bat corpse (skeletalised by now) (16, 9, D:1) a rat corpse (skeletalised by now) (18, 36, D:1) a bat corpse (skeletalised by now) (21, 7, D:1) a goblin skeleton (23, 5, D:1) a +0 orcbow (24, 5, D:1) a +0 plate armour (24, 9, D:1) a +0 club (39, 4, D:1) a +0 chain mail (39, 23, D:1) a +0 club (53, 25, D:1) a +0 dagger (59, 10, D:1) a +0 sling Level 2 of the Dungeon [Shop] Huapn's Armour Boutique the +1 leather armour of Bipnioq {rC+} (210 gold) rC+: It protects you from cold. It cannot be enchanted further. a +0 robe (9 gold) a +0 scale mail (40 gold) a +0 robe (9 gold) a +0 pair of gloves of fire (215 gold) a +0 leather armour (20 gold) [Shop] Moeryujo's Antique Weapon Emporium a +0 long sword (115 gold) a +0 sling (49 gold) a +0 hand axe (99 gold) a +2 vampiric demon blade (2871 gold) a +0 antimagic spear (363 gold) a +0 spear (99 gold) a +0 short sword (99 gold) a +0 club (16 gold) [Shop] Souvolonic's General Store a phial of floods (560 gold) a lightning rod (4/4) (560 gold) a parchment of Hellfire Mortar (459 gold) a +0 ring mail (56 gold) a parchment of Enfeeble (459 gold) a +0 scimitar (84 gold) a scroll of silence (unknown) (133 gold) a box of beasts (560 gold) a parchment of Fulminant Prism (182 gold) a ring of willpower (unknown) (350 gold) a +0 mace (42 gold) (0, 0, D:2) a jackal corpse (skeletalised by now) (4, -27, D:2) a +0 leather armour (4, 1, D:2) a +0 dagger (10, -18, D:2) a +0 club (24, 20, D:2) a +0 whip (27, -18, D:2) a +0 pair of boots (32, -7, D:2) a +0 ring mail (32, -5, D:2) a +0 sling (39, -17, D:2) a +0 whip a kobold skeleton (39, 3, D:2) a jackal skeleton (43, -31, D:2) a +0 dagger a kobold corpse (skeletalised by now) (44, -35, D:2) a +0 dagger 4 stones Level 3 of the Dungeon (0, 0, D:3) a +0 whip (3, -11, D:3) a ball python corpse (skeletalised by now) (4, -4, D:3) a +0 short sword (7, -28, D:3) a ball python corpse (skeletalised by now) (8, -32, D:3) the +8 mace of Uscho Duu {speed, rF+ Dex+4 SInv} rF+: It protects you from fire. Dex+4: It affects your dexterity (+4). SInv: It lets you see invisible. It cannot be enchanted further. (12, -22, D:3) a +0 club a kobold corpse (skeletalised by now) (13, -14, D:3) a +0 halberd a gnoll skeleton (13, -5, D:3) a +0 club (15, -11, D:3) a +0 halberd (18, -2, D:3) a +0 whip (18, -1, D:3) a +0 short sword (19, -14, D:3) a +0 hand axe an orc corpse (skeletalised by now) (27, -23, D:3) a +0 falchion (27, -19, D:3) a bat skeleton (32, -27, D:3) a medusa talisman (38, -22, D:3) a +0 club a goblin corpse (skeletalised by now) Level 4 of the Dungeon (9, -2, D:4) 2 potions of enlightenment (12, 0, D:4) a curare-tipped dart (13, -2, D:4) a curare-tipped dart (15, 0, D:4) a curare-tipped dart (16, -2, D:4) a poisoned dart (19, 11, D:4) an iguana corpse (31, 13, D:4) a +0 war axe