firedragon1234 Level 1 of the Dungeon [Shop] Tiki's Assorted Antiques the +7 arbalest of the Grave {flame, rPois Will+ rCorr} (1843 gold) rPois: It protects you from poison. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. a wellspring talisman (325 gold) a box of beasts (1040 gold) a scroll of torment (247 gold) a +0 scale mail (104 gold) a potion of magic (208 gold) a potion of haste (260 gold) a scroll of identify (52 gold) a +0 hand axe (78 gold) a Gell's gravitambourine (2/2) (1040 gold) (0, 0, D:1) a +0 dagger 2 stones (2, -22, D:1) a +0 whip (3, 0, D:1) a +2 heavy spear (6, 9, D:1) a parchment of Blink (7, 0, D:1) a +0 sling (11, -20, D:1) a frilled lizard skeleton (12, -27, D:1) a +0 whip (13, -46, D:1) a bat corpse (skeletalised by now) (13, -34, D:1) a +0 dagger (14, -34, D:1) a frilled lizard corpse (skeletalised by now) (14, 1, D:1) a hobgoblin corpse (skeletalised by now) (19, 4, D:1) a quokka corpse (skeletalised by now) (34, -36, D:1) a frilled lizard skeleton (36, 9, D:1) a staff of fire (41, -26, D:1) a +2 vampiric short sword a kobold skeleton (41, -25, D:1) a +0 dagger a goblin skeleton (44, 0, D:1) a hobgoblin skeleton Level 2 of the Dungeon [Shop] Dugeh's Antique Armour Shop a scarf of harm (243 gold) a +0 robe (24 gold) a +0 plate armour (486 gold) a +0 ring mail (108 gold) a +0 robe (24 gold) a +3 leather armour of poison resistance (567 gold) a +0 robe (24 gold) a +0 ring mail (108 gold) a +0 scale mail (108 gold) a +0 leather armour (54 gold) a +0 scale mail (108 gold) (0, 0, D:2) a +0 hammer (2, -20, D:2) a +0 scale mail (7, -24, D:2) a +0 club a goblin corpse (skeletalised by now) (23, -7, D:2) a +0 dagger 4 stones a kobold skeleton (24, -8, D:2) an adder skeleton (31, -2, D:2) a +0 sling (40, -18, D:2) a parchment of Fulsome Fusillade (40, -15, D:2) a parchment of Freeze (41, -14, D:2) a ball python corpse (skeletalised by now) (43, -20, D:2) a parchment of Sublimation of Blood (45, -15, D:2) 5 atropa-tipped darts Level 3 of the Dungeon (0, 0, D:3) an adder corpse (skeletalised by now) (1, 24, D:3) a +0 club (3, 10, D:3) a +0 dagger a +0 chain mail (21, 9, D:3) a parchment of Freeze (22, 5, D:3) a +0 short sword (22, 6, D:3) a frilled lizard skeleton (29, 23, D:3) a +0 dagger a +0 club an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (29, 24, D:3) a +0 flail a +0 leather armour an orc corpse (skeletalised by now) (29, 25, D:3) a +0 club a +0 leather armour (34, -12, D:3) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (34, 4, D:3) a +1 dagger of venom a +0 robe the human corpse of Jessica (skeletalised by now) (35, -12, D:3) a +0 flail (35, -11, D:3) a +0 falchion a +0 chain mail an orc corpse (skeletalised by now) (36, -12, D:3) a +0 club an orc skeleton (50, 5, D:3) a +0 short sword a +0 leather armour (50, 6, D:3) a bat corpse (skeletalised by now) (52, 30, D:3) a +0 leather armour Level 4 of the Dungeon [Shop] Gozag's Platinum Reserve the ring "Naof" {rC+ Will++ MP-7 Dex+5} (4180 gold) [ring of protection from cold] rC+: It protects you from cold. Will++: It greatly increases your willpower. MP-7: It affects your magic capacity (-7). Dex+5: It affects your dexterity (+5). the +0 robe of Tergh {rElec rF- Regen+ Dex+3} (1420 gold) rElec: It insulates you from electricity. rF-: It makes you vulnerable to fire. Regen+: It increases your rate of health regeneration. Dex+3: It affects your dexterity (+3). It cannot be enchanted further. the +0 pair of gloves of the Stag {Harm MP+7 Str-5 Dex-3} (940 gold) Harm: It increases damage dealt and taken. MP+7: It affects your magic capacity (+7). Str-5: It affects your strength (-5). Dex-3: It affects your dexterity (-3). It cannot be enchanted further. the ring "Plog" {Will+++ rCorr Int-5 Dex+6 Slay-2} (5770 gold) [ring of dexterity] Will+++: It greatly increases your willpower. rCorr: It protects you from acid and corrosion. Int-5: It affects your intelligence (-5). Dex+6: It affects your dexterity (+6). Slay-2: It affects your accuracy & damage with ranged weapons and melee (-2). the +6 short sword "Ogre's Nightmare" {drain, rC+ Will+} (5500 gold) rC+: It protects you from cold. Will+: It increases your willpower. It cannot be enchanted further. the +8 short sword of the Sneaky Moons {devious, *Slow rElec rC++ Str+3} (7520 gold) *Slow: It may slow you when you take damage. rElec: It insulates you from electricity. rC++: It greatly protects you from cold. Str+3: It affects your strength (+3). It cannot be enchanted further. the earth staff "Fosi" {Summ Earth} (3760 gold) [staff of earth] Summ: It increases the power of your Summonings spells. Earth: It increases the power of your Earth spells. Trog disapproves of the use of such an item. the sanguine talisman of Defence {Dex+4} (9600 gold) [sanguine talisman] Dex+4: It affects your dexterity (+4). a +2 heavy orcbow (1920 gold) a +2 flail of protection (1620 gold) the riddle talisman of Patterns {Str+5 Dex-3 Stlth+} (9000 gold) [riddle talisman] Str+5: It affects your strength (+5). Dex-3: It affects your dexterity (-3). Stlth+: It makes you more stealthy. the +3 mace "Jaowunota" {holy, *Rage +Blink rPois} (3650 gold) *Rage: It berserks you when you make melee attacks (+20% chance). +Blink: It lets you blink. rPois: It protects you from poison. It cannot be enchanted further. the +2 dagger "Pauntoco" {freeze, rF+ Int+3} (3390 gold) rF+: It protects you from fire. Int+3: It affects your intelligence (+3). It cannot be enchanted further. the air staff of the Sage {*Corrode rElec rPois rN+++ Str+2 Air} (5580 gold) [staff of air] *Corrode: It may corrode you when you take damage. rElec: It insulates you from electricity. rPois: It protects you from poison. rN+++: It renders you almost immune to negative energy. Str+2: It affects your strength (+2). Air: It increases the power of your Air spells. Trog disapproves of the use of such an item. the ring of Zukhluite {Fly Str+2 Dex+3} (3500 gold) [ring of flight] Fly: It grants you flight. Str+2: It affects your strength (+2). Dex+3: It affects your dexterity (+3). the riddle talisman of Xidoa {Rampage rC+ Dex+2} (10560 gold) [riddle talisman] Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. rC+: It protects you from cold. Dex+2: It affects your dexterity (+2). the ring of Ignis, Thieving {Fly rPois rF- rCorr Int+5} (3820 gold) [ring of poison resistance] Fly: It grants you flight. rPois: It protects you from poison. rF-: It makes you vulnerable to fire. rCorr: It protects you from acid and corrosion. Int+5: It affects your intelligence (+5). the +5 hand axe "Cynetak" {sunder, Dex+7} (4970 gold) Dex+7: It affects your dexterity (+7). It cannot be enchanted further. the ring "Sosm" {EV+5 Int+3} (4930 gold) [ring of evasion] EV+5: It affects your evasion (+5). Int+3: It affects your intelligence (+3). a +3 rapier of electrocution (3070 gold) (0, 0, D:4) a hobgoblin corpse (skeletalised by now) (16, 5, D:4) an adder skeleton (21, 17, D:4) a +0 dagger (25, -19, D:4) 4 boomerangs (26, 10, D:4) a +0 short sword (27, 1, D:4) 3 large rocks (37, -3, D:4) a +0 short sword a +0 leather armour a +0 flail a +0 whip an orc skeleton an orc skeleton (37, -2, D:4) a +4 dagger of venom (37, 2, D:4) a +0 hand axe a +0 ring mail an orc corpse (skeletalised by now) (38, 11, D:4) a quokka skeleton (41, 9, D:4) a +0 trident (42, 20, D:4) 3 flux baubles (42, 27, D:4) a +0 robe (43, 16, D:4) a ball python corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) (43, 17, D:4) a +0 dagger a goblin corpse (skeletalised by now) (45, -3, D:4) a +0 ring mail (45, 26, D:4) a +0 dagger a +0 leather armour the goblin skeleton of Ijyb (51, 9, D:4) a parchment of Volatile Blastmotes (54, 10, D:4) a +0 dagger Level 5 of the Dungeon (2, -12, D:5) a ring of see invisible (7, -15, D:5) 16 gold pieces (7, -10, D:5) a +0 club a +0 ring mail an orc corpse (8, 0, D:5) a dart slug corpse (12, -18, D:5) a +0 spear