flashingblades Level 1 of the Dungeon (0, 0, D:1) a rat skeleton (5, -21, D:1) a +0 whip 2 stones (5, -4, D:1) 5 stones (6, -30, D:1) a +0 club a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (12, -16, D:1) a ball python skeleton (12, -14, D:1) a frilled lizard skeleton (17, -39, D:1) a +0 short sword (28, -17, D:1) a hobgoblin skeleton (31, 1, D:1) a +0 dagger a kobold corpse (skeletalised by now) (48, 0, D:1) a +0 dagger 3 stones a kobold corpse (skeletalised by now) (49, -1, D:1) a +0 dagger (51, -5, D:1) a +0 dagger 3 stones a kobold corpse (skeletalised by now) Level 2 of the Dungeon (6, -33, D:2) a ball python corpse (skeletalised by now) (6, -13, D:2) a +0 robe (8, -33, D:2) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (20, -36, D:2) a +0 leather armour (34, -26, D:2) a +0 short sword (35, -24, D:2) a +0 short sword a stone a kobold skeleton a ball python skeleton an adder skeleton (35, -22, D:2) a frilled lizard skeleton (35, -19, D:2) a +0 dagger a goblin skeleton (37, -22, D:2) a quokka skeleton (37, -21, D:2) a bat skeleton (37, -5, D:2) an orb of attunement (38, -13, D:2) a +0 dagger (39, -22, D:2) an adder skeleton Level 3 of the Dungeon (1, -5, D:3) a scroll of immolation (2, 0, D:3) a +0 leather armour (3, 3, D:3) a bat corpse (7, -9, D:3) 6 gold pieces (7, -8, D:3) a +6 ring of intelligence (8, -9, D:3) a scroll of identify