Dungeon Crawl Stone Soup version 0.35-a0-34-g75df0cf6de (webtiles) character file. Game seed: 8105101367616496565 67 flashingblades the Ducker (level 4, 0/34 HPs) Began as a Demonspawn Gladiator on Feb 2, 2026. Killed from afar by a crimson imp (5 damage) ... with a puff of flame ... on level 3 of the Dungeon. The game lasted 00:03:11 (1746 turns). flashingblades the Ducker (Demonspawn Gladiator) Turns: 1746, Time: 00:03:12 Health: 0/34 AC: 5 Str: 14 XL: 4 Next: 0% Magic: 4/4 EV: 11 Int: 9 God: Gold: 115 SH: 0 Dex: 16 Spells: 3/3 levels left rFire . . . (100%) i - +0 dagger (flame) rCold . . . (100%) (no offhand) rNeg . . . (100%) f - +0 ring mail rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.09/turn %: no passive effects @: mighty A: horns 1, powered by pain 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 115 gold pieces. Inventory: Hand Weapons a - a +0 long sword i - a +0 dagger of flaming (weapon) Missiles d - 3 throwing nets (quivered) e - a javelin Armour b - a +0 leather armour c - a +0 helmet f - a +0 ring mail (worn) Jewellery g - the ring "Tampumots" {rF- rC+ rN++ Dex+3 SInv} (You found it on level 2 of the Dungeon) [ring of protection from cold] rF-: It makes you vulnerable to fire. rC+: It protects you from cold. rN++: It greatly protects you from negative energy. Dex+3: It affects your dexterity (+3). SInv: It lets you see invisible. h - a ring of protection from cold Scrolls c - 2 scrolls of teleportation {unknown} d - a scroll of amnesia {unknown} Potions f - a potion of haste {unknown} j - 2 potions of might {unknown} k - a potion of attraction {unknown} l - 2 potions of lignification {unknown} n - a potion of mutation {unknown} o - 2 potions of ambrosia {unknown} Skills: + Level 2.8 Fighting - Level 2.6 Long Blades - Level 2.0 Throwing + Level 1.6 Armour + Level 3.3 Dodging You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Blink Tloc 0% N/A 77% 2 Awaken Armour Erth/Frge 0% N/A 100% 4 Fulminant Prism Conj/Alch 0% 3d5 100% 4 Martyr's Knell Necr/Summ 0% N/A 100% 4 Forge Phalanx Beetle Frge 0% N/A 100% 6 Fortress Blast Frge 0% 6d4 100% 6 Fire Storm Conj/Fire 0% 5d1 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Makhleb Vehumet Innate Abilities, Weirdness & Mutations You have a pair of small horns on your head. You sometimes gain a little power by taking damage. Message History You have reached level 4! You feel clever. Your demonic ancestry asserts itself... A pair of horns grows on your head! Your +0 helmet falls away! There is a stone staircase leading down here. Done exploring. Done exploring. You climb downwards. There is a stone staircase leading up here. There is a stone staircase leading up here. You now have 115 gold pieces (gained 11). You open the door. You encounter a crimson imp. It is carrying a wand of flame. The crimson imp shouts! The crimson imp zaps a wand. The puff of flame hits you! Found a burning altar of Makhleb. Found a radiant altar of Vehumet. There is an open door here. The crimson imp zaps a wand. The puff of flame hits you. You miss the crimson imp. The crimson imp blinks! You hit the crimson imp but do no damage. The crimson imp zaps a wand. The puff of flame hits you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You closely miss the crimson imp. The crimson imp hits you. You closely miss the crimson imp. You miss the crimson imp. You headbutt the crimson imp. The crimson imp is lightly wounded. The crimson imp hits you but does no damage. You completely miss the crimson imp. The crimson imp zaps a wand. The puff of flame hits you! * * * LOW HITPOINT WARNING * * * You focus on the pain. You feel very mighty all of a sudden. You hit the crimson imp. The crimson imp is lightly wounded. The crimson imp sputters. The crimson imp zaps a wand. The puff of flame hits you. You die... #.# #.# #.# #.# #.# #.# #.######.# #####......<.# ##_._##.####### #.....#.....# #...######.# #@##.# #.# #5##.# #.# #....####.# ####......# ######## You could see a crimson imp. Vanquished Creatures A clockroach (D:2) An adder (D:2) A ribbon worm (D:2) A dart slug (D:1) 5 endoplasms (D:1) 3 hobgoblins A quokka (D:1) 6 ball pythons 2 bats (D:1) 3 frilled lizards (D:2) 5 goblins 4 kobolds 3 rats 36 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | flashingblades the Demonspawn Gladiator began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 284 | D:1 | Gained mutation: You sometimes gain a little power by | taking damage. [demonic ancestry] 284 | D:1 | Reached XP level 2. HP: 18/22 MP: 2/2 614 | D:1 | Reached skill level 3 in Dodging 890 | D:2 | Reached skill level 1 in Armour 890 | D:2 | Reached XP level 3. HP: 21/28 MP: 3/3 937 | D:2 | Identified the ring "Tampumots" {rF- rC+ rN++ Dex+3 SInv} 1700 | D:2 | Gained mutation: You have a pair of small horns on your | head. [demonic ancestry] 1700 | D:2 | Reached XP level 4. HP: 34/34 MP: 4/4 1737 | D:3 | Found a burning altar of Makhleb. 1738 | D:3 | Found a radiant altar of Vehumet. 1746 | D:3 | Killed from afar by a crimson imp Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_concentric_ovals, layout_basic, minmay_misc_feat_plants D:2: minmay_chambers_of_twos, layout_basic D:3: layout_basic, grunt_temple_overflow_lords_of_destruction, mainiacjoe_overflow_boulevard, grunt_ministairs_4, hangedman_decor_growths, darby_gloom_lake Skill XL: | 1 2 | ---------------+-------+----- Throwing | 2 | 2.0 Dodging | 3 | 3.3 Armour | 1 | 1.6 Fighting | | 2.8 Long Blades | | 2.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 103 | 7 || 110 Melee: Long sword | 88 | || 88 Dagger | 15 | 7 || 22 Headbutt | | 1 || 1 Armour: Ring mail | 78 | 7 || 85 Leather armour | 1 | || 1 Dodge: Dodged | 55 | || 55 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1769 | 1761 | 8 | 0 | 1469 | 3 | 589.7 | Dungeon | 1769 | 1761 | 8 | 0 | 1469 | 3 | 589.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 884 daAuts D:2: 843 daAuts D:3: 41 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+