flashingblades Level 1 of the Dungeon (4, -11, D:1) a bat skeleton (4, 8, D:1) a +0 dire flail (5, -12, D:1) a +0 club a goblin skeleton (5, -11, D:1) a +0 dagger (6, 9, D:1) a +0 short sword (7, 9, D:1) a +0 dagger a goblin skeleton (13, 11, D:1) a +0 quarterstaff (48, 1, D:1) a rat skeleton (50, 13, D:1) a ball python skeleton (51, 29, D:1) a +0 club Level 2 of the Dungeon (0, 10, D:2) a +0 club (7, -1, D:2) an adder corpse (skeletalised by now) (8, -2, D:2) a hobgoblin corpse (skeletalised by now) (11, 21, D:2) the +4 hand axe of Infection {drain, rPois Str-2 Int+6} rPois: It protects you from poison. Str-2: It affects your strength (-2). Int+6: It affects your intelligence (+6). It cannot be enchanted further. a stone (21, 15, D:2) a hobgoblin skeleton (34, -17, D:2) a +0 dagger (35, -5, D:2) a +0 mace (37, 14, D:2) a hobgoblin skeleton (37, 16, D:2) a ball python skeleton (38, -11, D:2) a +0 whip (38, 0, D:2) a +1 whip of freezing (still there?) a gnoll corpse (still there?) (40, 2, D:2) a +0 dagger (52, -17, D:2) a +0 robe