flashingblades Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (4, -9, D:1) a +0 short sword 3 stones (8, 28, D:1) a +0 ring mail (12, 4, D:1) an orb of guile (13, 21, D:1) a +0 robe (17, 6, D:1) a ball python corpse (skeletalised by now) (23, 19, D:1) a +0 club a goblin skeleton (23, 20, D:1) a bat corpse (skeletalised by now) (41, 18, D:1) a +0 short sword (49, 5, D:1) a +1 short sword of venom 5 stones a kobold corpse (skeletalised by now) (49, 8, D:1) a +1 dagger of electrocution a goblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a quokka skeleton (5, 6, D:2) a +0 dagger (9, -5, D:2) an adder skeleton (13, 22, D:2) a +0 dagger a goblin skeleton (18, 7, D:2) a hobgoblin skeleton (18, 23, D:2) the +5 flail "Pafaif" {protect, Dex+3} Dex+3: It affects your dexterity (+3). It can be maximally enchanted to +9. (20, 8, D:2) a +0 dagger 4 stones a kobold skeleton (20, 23, D:2) a +0 leather armour (22, -13, D:2) a +0 hammer (27, 15, D:2) a hobgoblin skeleton (39, 5, D:2) a +0 sling (47, 4, D:2) a +0 dagger