Dungeon Crawl Stone Soup version 0.33.0-9-g42668ee437 (webtiles) character file. Game seed: 2025813566477813075 7 floatboth the Grave Robber (level 1, 0/16 HPs) Began as a Revenant Necromancer on May 9, 2025. Slain by a jackal (1 damage) ... on level 1 of the Dungeon. The game lasted 00:00:53 (198 turns). floatboth the Grave Robber (Revenant Necromancer) Turns: 198, Time: 00:00:53 Health: 0/16 AC: 2 Str: 11 XL: 1 Next: 91% Magic: 1/3 EV: 11 Int: 14 God: Gold: 27 SH: 0 Dex: 9 Spells: 3/4 levels left rFire . . . a - +0 dagger rCold + . . (no offhand) rNeg + + + b - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: claws 1, cold resistance 1, low MP 2, negative energy resistance 3, torment resistance 2, spellclaws a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 27 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) Scrolls e - a scroll of identify {unknown} Potions c - a potion of magic d - a potion of brilliance {unknown} Skills: + Level 1.1 Fighting + Level 2.1 Dodging - Level 2.1 Stealth - Level 2.0 Spellcasting - Level 4.0 Necromancy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level y - Soul Splinter Necr 48% N/A 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 24% 2d8 7% 2 Vampiric Draining Necr 12% 2d6 14% 3 Animate Dead Necr 12% N/A 41% 4 Curse of Agony Necr 12% N/A 77% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to poison. You have sharp fingernails. You are cold resistant. (rC+) Your magical capacity is very low. (-20% MP) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You perform a melee attack whenever you cast damage-dealing spells. Message History The jackal barely misses you. Your soul wisp touches the jackal but does no damage. You closely miss the jackal. The jackal is moderately wounded. The jackal misses you. The jackal closely misses you. Your soul wisp barely misses the jackal. You hit the jackal but do no damage. The jackal is moderately wounded. The jackal barely misses you. Your soul wisp touches the jackal but does no damage. You hit the jackal. The jackal is heavily wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you but does no damage. Your soul wisp touches the jackal. You barely miss the jackal. The jackal is severely wounded. The jackal barely misses you. Your soul wisp closely misses the jackal. You barely miss the jackal. The jackal is severely wounded. Your soul wisp disappears in a puff of smoke! The jackal bites you. * * * LOW HITPOINT WARNING * * * You hit the jackal but do no damage. The jackal is severely wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you but does no damage. Casting: Soul Splinter (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jackal (black smoke, severely wounded, chance to affect: 63%) A fragment of the jackal's soul is dislodged from its body. The jackal looks weaker. The jackal barely misses you. Your soul wisp touches the jackal but does no damage. The jackal attacks as it pursues you! The jackal bites you. You die... #........# #######.# #........# #.......# #...>....# #.......' #........# #.......# #........# #.......# #........##### #.......# #........†.†*# #.......# ############h# #.......# #@# #####..###### #.# #...#.## #.. +.<.'.# ##.. #...### #..##### ..# ### You could see a jackal (weak, ally target, soul-splintered) and a friendly soul wisp (summoned). Vanquished Creatures 2 jackals (D:1) A ball python (D:1) A rat (D:1) 4 creatures vanquished. Vanquished Creatures (collateral kills) A jackal (D:1) A quokka (D:1) A kobold (D:1) 3 creatures vanquished. Grand Total: 7 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | floatboth the Revenant Necromancer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 172 | D:1 | Reached skill level 2 in Dodging 183 | D:1 | Reached skill level 1 in Fighting 193 | D:1 | HP: 3/16 [jackal (3)] 196 | D:1 | HP: 1/16 [jackal (1)] 198 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_tiny_h, layout_basic, serial_shops, nicolae_shop_behind_doors Skill XL: | 1 | ---------------+----+----- Dodging | 2 | 2.1 Fighting | 1 | 1.1 Stealth | | 2.1 Spellcasting | | 2.0 Necromancy | | 4.0 Action || total ---------------------------++------- Melee: Dagger || 31 Cast: Soul Splinter || 7 Armour: Robe || 30 Dodge: Dodged || 28