flow Level 1 of the Dungeon (0, 0, D:1) a hobgoblin corpse (skeletalised by now) (0, 25, D:1) a ball python corpse (skeletalised by now) (4, 24, D:1) a frilled lizard corpse (skeletalised by now) (7, 2, D:1) a +0 dagger (7, 7, D:1) a rat corpse (skeletalised by now) (9, 5, D:1) 4 stones (17, 0, D:1) a rat corpse (skeletalised by now) (22, -9, D:1) a ball python corpse (skeletalised by now) (22, 12, D:1) a +0 leather armour (24, 9, D:1) a hobgoblin corpse (skeletalised by now) (26, -8, D:1) a bat corpse (skeletalised by now) (28, 4, D:1) a +0 spear (30, 7, D:1) a frilled lizard skeleton (32, -8, D:1) a +0 mace (36, -1, D:1) a +0 whip a kobold skeleton (37, 4, D:1) a +0 dagger (47, -9, D:1) a bat corpse (skeletalised by now) (49, 4, D:1) a +0 club a goblin corpse (skeletalised by now) (49, 5, D:1) a +0 dagger (49, 6, D:1) a +0 club (50, -2, D:1) a quokka corpse (skeletalised by now) (51, -6, D:1) 4 stones (51, 8, D:1) a ball python corpse (55, -11, D:1) a +0 helmet Level 2 of the Dungeon (1, 3, D:2) a +0 dagger (3, -9, D:2) a +0 club (4, 4, D:2) a +0 dagger a goblin corpse (5, -14, D:2) a potion of attraction (19, 5, D:2) a hobgoblin corpse (20, 0, D:2) an adder corpse (21, -6, D:2) a +0 leather armour (21, -5, D:2) a +0 dagger