flow Level 1 of the Dungeon (0, 0, D:1) a stone a +0 club (4, 8, D:1) a bat skeleton (18, 17, D:1) a +0 glaive (19, 15, D:1) a +0 war axe 3 stones (33, 7, D:1) a +0 club (33, 12, D:1) a bat skeleton (34, 17, D:1) a +0 club a goblin skeleton (34, 31, D:1) a hobgoblin corpse (skeletalised by now) (34, 42, D:1) a +0 dagger (35, 3, D:1) a hobgoblin skeleton (37, 3, D:1) a +0 club (37, 52, D:1) a hobgoblin corpse (skeletalised by now) (39, 15, D:1) a +0 club (45, 22, D:1) a +0 dagger a goblin corpse (skeletalised by now) (50, 9, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a jackal corpse a jackal corpse a jackal corpse (1, -1, D:2) a rat corpse (16, -1, D:2) a +0 club (27, -7, D:2) a +0 mace (37, 4, D:2) a +0 whip 3 stones a kobold corpse (skeletalised by now) (38, 2, D:2) a +0 dagger (39, 2, D:2) a ball python corpse (skeletalised by now) (39, 8, D:2) a +0 chain mail