flow Level 1 of the Dungeon (0, 0, D:1) a +0 dagger a +0 whip a stone a goblin skeleton (0, 3, D:1) a +0 dagger (1, 8, D:1) a bat corpse (skeletalised by now) (11, -13, D:1) a frilled lizard skeleton (14, -13, D:1) a +0 whip a kobold skeleton (15, -17, D:1) a +0 club (15, 21, D:1) a potion of moonshine (16, 19, D:1) a +0 club (17, 8, D:1) a bat corpse (skeletalised by now) (17, 12, D:1) a +0 dagger (22, 8, D:1) a +0 ring mail (31, -19, D:1) a +0 leather armour (31, -11, D:1) a +0 leather armour (36, -16, D:1) a bat corpse (skeletalised by now) (38, 5, D:1) 3 boomerangs (43, -14, D:1) a bat corpse (skeletalised by now) (43, 5, D:1) a +0 short sword a kobold corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) 12 gold pieces (1, 4, D:2) a poisoned dart (18, 9, D:2) a giant cockroach corpse (21, 3, D:2) a +0 club a +0 sling a +0 flail a +0 scale mail a ball python corpse a goblin corpse the human corpse of Terence (27, 12, D:2) a quokka corpse (35, 9, D:2) a giant cockroach corpse