Dungeon Crawl Stone Soup version 0.33-a0-1378-gfa0adff925 (console) character file. Game seed: 12001034174954803073 123 flow the Poker (level 5, -2/42 HPs) Began as a Merfolk Gladiator on Apr 13, 2025. Frozen to death by an endoplasm (4 damage) ... in a sewer. The game lasted 00:04:35 (2119 turns). flow the Poker (Merfolk Gladiator) Turns: 2119, Time: 00:04:35 Health: -2/42 AC: 5 Str: 14 XL: 5 Next: 7% Magic: 5/5 EV: 16 Int: 10 God: Gold: 156 SH: 0 Dex: 15 Spells: 4/4 levels left rFire . . . a - +6 whip {spect, *Slow rC- rN+++ rCorr} rCold x . . (no offhand) rNeg + + + j - +0 leather armour rPois . c - +0 helmet rElec . (no cloak) rCorr + n - +0 pair of gloves SInv . (no boots) Will ..... (no amulet) Stlth ++ g - ring of flight HPRegen 0.27/turn (no ring) MPRegen 0.09/turn %: slow self (1%) @: flying, slowed, quick A: nimble swimmer 2, mertail a: no special abilities You were in a sewer. You visited 1 branch of the dungeon, and saw 3 of its levels. You also visited: Sewer. You collected 156 gold pieces. Inventory: Hand Weapons a - the +6 whip of Accidental Termination (weapon) {spect, *Slow rC- rN+++ rCorr} (You found it on level 3 of the Dungeon) *Slow: It may slow you when you take damage. rC-: It makes you vulnerable to cold. rN+++: It renders you almost immune to negative energy. rCorr: It protects you from acid and corrosion. b - a +1 dagger of venom w - a +0 trident Missiles d - 3 throwing nets (quivered) e - a javelin Armour c - a +0 helmet (worn) j - a +0 leather armour (worn) n - a +0 pair of gloves (worn) Jewellery g - a ring of flight (worn) q - a ring of fire Scrolls f - a scroll of identify {unknown} h - a scroll of immolation {unknown} l - a scroll of teleportation {unknown} m - 2 scrolls of fear {unknown} r - 2 scrolls of blinking {unknown} v - a scroll of enchant weapon {unknown} Potions i - 2 potions of lignification {unknown} k - 2 potions of brilliance {unknown} o - a potion of curing {unknown} p - a potion of resistance {unknown} t - a potion of moonshine {unknown} u - a potion of might {unknown} Baubles s - 3 flux baubles Skills: + Level 3.7 Fighting + Level 5.8 Polearms - Level 2.0 Throwing + Level 5.3 Dodging You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Ensorcelled Hibernation Hex/Ice 0% N/A 58% 2 Fugue of the Fallen Necr 0% N/A 82% 3 Anguish Hex/Necr 0% N/A 99% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Sewer (1/1) Altars: Innate Abilities, Weirdness & Mutations You are very nimble when in or above water. (Stealth+, EV+, Speed+++) Your lower body shifts to a powerful aquatic tail in water. Message History The endoplasm freezes you. You are frozen! The cold chills you terribly! You have reached level 5! You feel clever. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the endoplasm. The endoplasm is almost dead. The endoplasm freezes you. You are frozen. The cold chills you terribly! * * * LOW HITPOINT WARNING * * * The frilled lizard barely misses you. The endoplasm splashes around in the water. The endoplasm closely misses you. The endoplasm barely misses you. The endoplasm misses you. The frilled lizard misses you. The endoplasm barely misses you. You whack the endoplasm! You kill the endoplasm! The endoplasm splashes around in the water. The endoplasm closely misses you. The endoplasm jiggles. The endoplasm closely misses you. The frilled lizard barely misses you. The endoplasm splashes around in the water. The endoplasm closely misses you. The endoplasm freezes you. You are frozen. The cold chills you terribly! * * * LOW HITPOINT WARNING * * * The endoplasm splashes around in the water. The frilled lizard completely misses you. You hit the endoplasm. The endoplasm is moderately wounded. Your +6 whip of Accidental Termination {spect, *Slow rC- rN+++ rCorr} hits the endoplasm. The endoplasm freezes you. You are frozen. The cold chills you terribly! * * * LOW HITPOINT WARNING * * * The endoplasm freezes you. You are frozen. The cold chills you terribly! You die... #### ~~.# #~~ .# ...# ####~~ ~~# #..# ~..~. #~.# #..# ~~..## ~.~# #.~# #~~~##.~~##. #†.# #~~.#.~.~.. .†.# #(l†..~.~~ ..~# ##mJ.~~~.# #### ##JJJ..~### ##~.~~..~.# #.~..###.~~# ##~~.## #...# ###~~.## #~~# #####.....# ~.# .~.~†...~## ## ..~...#### You could see 4 endoplasms, a frilled lizard and a friendly +6 whip of Accidental Termination {spect, *Slow rC- rN+++ rCorr}. Vanquished Creatures A river rat (Sewer) 5 adders 2 ribbon worms A dart slug (D:1) 11 endoplasms 7 giant cockroaches 5 jackals 6 quokkas 3 ball pythons 10 bats 5 frilled lizards 6 goblins 4 kobolds 5 rats 71 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | flow the Merfolk Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 434 | D:1 | Reached XP level 2. HP: 23/23 MP: 2/2 813 | D:1 | Reached XP level 3. HP: 28/28 MP: 3/3 975 | D:1 | Reached skill level 5 in Polearms 1876 | D:3 | Reached XP level 4. HP: 35/35 MP: 4/4 1900 | D:3 | Found a faded altar of an unknown god. 1925 | D:3 | Identified the +6 whip of Accidental Termination {spect, | *Slow rC- rN+++ rCorr} 1966 | D:3 | Found a glowing drain. 1989 | D:3 | Reached skill level 5 in Dodging 2002 | Sewer | Entered a sewer 2117 | Sewer | Reached XP level 5. HP: 14/42 MP: 5/5 2119 | Sewer | HP: 2/42 [frozen (6)] 2119 | Sewer | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_circle_labyrinth_a, layout_loops_corners, serial_forest, infiniplex_forest_straight_2, infiniplex_forest_lined_room_3, infiniplex_forest_lined_room_2, infiniplex_forest_lined_4_way, infiniplex_forest_clump_C, infiniplex_forest_straight_1, infiniplex_forest_lined_3, infiniplex_forest_lined_3, infiniplex_forest_lined_corner, infiniplex_forest_clump_diagonal, kennysheep_minor_cross D:2: layout_rooms D:3: layout_basic, gup_sewer_entry_glass, ebering_ecumenical_altar_hall Sewer: sewer_hellmonk_slimy_pipes Skill XL: | 1 2 3 4 | ---------------+-------------+----- Polearms | 5 | 5.8 Fighting | 3 | 3.7 Dodging | 5 | 5.3 Throwing | | 2.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Trident | 22 | || 22 Dagger | 114 | 6 || 120 Whip | | 48 || 48 Stab: Sleeping | 1 | || 1 Armour: Leather armour | 45 | 27 || 72 Dodge: Dodged | 104 | 54 || 158 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2090 | 2025 | 65 | 0 | 1565 | 4 | 522.5 | Dungeon | 1978 | 1913 | 65 | 0 | 1506 | 3 | 659.3 | Sewer | 112 | 112 | 0 | 0 | 59 | 1 | 112.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1250 daAuts D:2: 587 daAuts D:3: 139 daAuts Sewer: 112 daAuts