Dungeon Crawl Stone Soup version 0.33-a0-1412-ge87b3136a9 (console) character file. Game seed: 3392212035715730179 16 flow the Poker (level 2, -1/34 HPs) Began as a Merfolk Gladiator on Apr 16, 2025. Succumbed to a goblin's poison ... on level 1 of the Dungeon. The game lasted 00:00:58 (531 turns). flow the Poker (Merfolk Gladiator) Turns: 531, Time: 00:00:59 Health: -1/34 AC: 21 Str: 14 XL: 2 Next: 58% Magic: 2/2 EV: 2 Int: 7 God: Gold: 60 SH: 0 Dex: 15 Spells: 1/1 levels left rFire . . . a - +0 trident rCold . . . (no offhand) rNeg . . . b - melded +0 leather armour rPois + c - melded +0 helmet rElec . (cloak unavailable) rCorr . (gloves unavailable) SInv . (boots unavailable) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.08/turn %: no passive effects @: lethally poisoned (-1 -> -9), tree-form A: resilient, branches, torment immunity, boosted hp, stationary, -Tele, (nimble swimmer 2), (mertail) a: no special abilities You were on level 1 of the Dungeon. You were a tree. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 60 gold pieces. Inventory: Hand Weapons a - a +0 trident (weapon) Missiles d - 3 throwing nets (quivered) e - 6 javelins Armour b - a +0 leather armour (melded) c - a +0 helmet (melded) Scrolls f - a scroll of revelation {unknown} g - 2 scrolls of blinking {unknown} h - a scroll of enchant armour {unknown} j - a scroll of immolation {unknown} l - a scroll of identify {unknown} Talismans i - an inkwell talisman Skills: + Level 2.6 Fighting + Level 4.8 Polearms - Level 2.0 Throwing + Level 4.4 Dodging You had one spell level left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Hailstorm Conj/Ice 0% 3d5 80% 3 Summon Ice Beast Ice/Summ 0% N/A 80% 3 Permafrost Eruption Ice/Erth 0% 2x4d1 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are a tree. Your bark is very hard, but your evasion is minimal. Your unarmed attacks smack enemies forcefully with your branches. You are immune to unholy torment. Your maximum health is greatly increased. Your roots penetrate the ground, keeping you stationary. You cannot be teleported. Your equipment is partially melded. ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) ((Your lower body shifts to a powerful aquatic tail in water.)) Message History A goblin comes into view. It is wielding a +2 dagger of venom. The rat barely misses you. x2 The goblin shouts! You hit the rat. You kill the rat! The goblin hits you but does no damage. You are poisoned. You barely miss the goblin. You feel very sick. The goblin hits you but does no damage. You are more poisoned. You barely miss the goblin. You feel very sick. The goblin barely misses you. You closely miss the goblin. You feel very sick. The goblin closely misses you. You closely miss the goblin. You feel sick. The goblin barely misses you. You hit the goblin but do no damage. You feel sick. The goblin hits you but does no damage. You hit the goblin. The goblin is moderately wounded. You feel sick. The goblin hits you with a +2 dagger of venom. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! You hit the goblin. You kill the goblin! * * * LOW HITPOINT WARNING * * * You feel very sick. It was a potion of lignification. You turn into a tree. Your +0 leather armour and +0 helmet meld into your body. Your roots penetrate the ground. * * * LOW HITPOINT WARNING * * * You feel sick. There is a lethal amount of poison in your body! You aren't carrying any potions. Okay, then. Unknown command. You die... P.P.# P...### ## ......##.#. ......##.#.## .....P##.#... ...P##......# ## ....#..##...# .. .###..###..)##.##.# #..........♣....... ... ###.#.#...#.##.##.###.# ###.#.#####.##.##.....# ...............#......# ###.........#..#......# .........####..#......# #####....# .#......# # #....#####+#....).. #####.................. There were no monsters in sight! Vanquished Creatures 3 endoplasms (D:1) 2 hobgoblins (D:1) 3 quokkas (D:1) A ball python (D:1) A bat (D:1) 3 goblins (D:1) 3 rats (D:1) 16 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | flow the Merfolk Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 126 | D:1 | Reached XP level 2. HP: 23/23 MP: 2/2 336 | D:1 | Found a faded altar of an unknown god. 530 | D:1 | HP: 1/34 [poisoned by a goblin] 531 | D:1 | Succumbed to a goblin's poison Illustrated notes Levels and vault maps discovered: D:1: dreamdust_arrival_beginning_and_end, layout_basic, shapermc_ecumenical_altar_gd Action || total ---------------------------++------- Melee: Trident || 38 Use: Potion || 1 Stab: Sleeping || 2 Armour: Leather armour || 10 Dodge: Dodged || 13 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 523 | 523 | 0 | 0 | 425 | 1 | 523.0 | Dungeon | 523 | 523 | 0 | 0 | 425 | 1 | 523.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 523 daAuts