flow Level 1 of the Dungeon (0, 0, D:1) a +0 dagger a kobold corpse (skeletalised by now) (0, 45, D:1) a bat skeleton (0, 46, D:1) a +0 spear (11, 13, D:1) a +0 dagger (14, 32, D:1) a +0 mace (16, 20, D:1) a stone a hobgoblin corpse (skeletalised by now) (17, 20, D:1) 8 stones (25, 11, D:1) a +0 short sword a stone (25, 26, D:1) 3 stones a goblin corpse (skeletalised by now) (25, 27, D:1) 6 stones a goblin corpse (skeletalised by now) (34, 39, D:1) a frilled lizard corpse (skeletalised by now) (36, 13, D:1) a +0 hand axe (40, 11, D:1) a hobgoblin skeleton (40, 59, D:1) a +0 whip (42, 23, D:1) 4 stones a +0 short sword a kobold skeleton (44, 57, D:1) a +0 short sword 3 stones (46, 26, D:1) a quill talisman (46, 41, D:1) a +0 short sword (47, 1, D:1) a +0 dagger (51, 5, D:1) a +0 animal skin (53, 45, D:1) a +0 dagger a goblin skeleton (56, 36, D:1) a +0 short sword 4 stones (58, 48, D:1) 3 stones Level 2 of the Dungeon (0, 0, D:2) a jackal corpse (0, 12, D:2) a +0 scale mail (5, 22, D:2) a +0 club a kobold corpse (6, 0, D:2) a hobgoblin corpse (7, -4, D:2) a +0 ring mail