Dungeon Crawl Stone Soup version 0.33.0-9-g42668ee437 (console) character file. Game seed: 4144322949050806408 39 flow the Changeling (level 3, -2/27 HPs) Began as a Merfolk Shapeshifter on May 9, 2025. Slain by a gnoll ... wielding a +0 whip (5 damage) ... on level 2 of the Dungeon. The game lasted 00:02:06 (1208 turns). flow the Changeling (Merfolk Shapeshifter) Turns: 1208, Time: 00:02:06 Health: -2/27 AC: 3 Str: 14 XL: 3 Next: 45% Magic: 3/3 EV: 11 Int: 11 God: Gold: 97 SH: 0 Dex: 19 Spells: 0/2 levels left rFire . . . b - +0 dagger (venom) rCold . . . (no offhand) rNeg . . . j - +0 leather armour rPois . (helmet unavailable) rElec . (cloak unavailable) rCorr . (gloves unavailable) SInv . (boots unavailable) Will ..... (no amulet) Stlth + a - +6 ring of dexterity HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: quill-form A: quills, (nimble swimmer 2), mertail a: Begin Untransformation You were on level 2 of the Dungeon. You were covered in sharp quills. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 97 gold pieces. Inventory: Hand Weapons b - a +0 dagger of venom (weapon) Armour h - a +0 cloak j - a +0 leather armour (worn) Jewellery a - a +6 ring of dexterity (worn) Wands g - a wand of acid (2) Scrolls i - a scroll of butterflies k - a scroll of noise l - a scroll of brand weapon n - a scroll of amnesia Potions c - a potion of lignification m - a potion of curing Baubles f - 3 flux baubles Talismans d - a quill talisman (active) e - a protean talisman Skills: - Level 2.1 Fighting - Level 2.6 Dodging - Level 3.2 Unarmed Combat + Level 5.6 Shapeshifting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Mercury Arrow Conj/Alch 0% 2d5 56% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Launch Clockwork Bee Frge 0% N/A 80% 3 Eringya's Surprising Cr Summ 0% N/A 99% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are covered in sharp quills. Your quills sometimes injure those who attack you in melee. Your auxiliary armour is melded. (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) Your lower body shifts to a powerful aquatic tail in water. Message History A gnoll is nearby! A gnoll is nearby! A gnoll comes into view. It is wielding a +0 whip. An adder comes into view. The gnoll barely misses you. You see here a +0 dagger. The adder hisses angrily. You hit the gnoll but do no damage. You hear a shout! A gnoll comes into view. It is wielding a +0 whip. The gnoll barely misses you. You barely miss the gnoll. The gnoll closely misses you. You hit the gnoll. The gnoll is lightly wounded. The gnoll hits you with a +0 whip. You hit the gnoll but do no damage. The gnoll is poisoned. The gnoll is lightly wounded. The gnoll is struck by your quills. The gnoll barely misses you. You hit the gnoll. The gnoll looks as sick as possible! The gnoll is moderately wounded. The gnoll hits you with a +0 whip! You barely miss the gnoll. The gnoll is severely wounded. The gnoll hits you with a +0 whip! * * * LOW HITPOINT WARNING * * * You hit the gnoll. The gnoll looks as sick as possible! The gnoll is almost dead. You kill the gnoll! You hit the gnoll. The gnoll is poisoned. The gnoll is lightly wounded. The gnoll hits you with a +0 whip. * * * LOW HITPOINT WARNING * * * You hit the gnoll but do no damage. The gnoll looks even sicker. The gnoll is lightly wounded. The gnoll hits you with a +0 whip. * * * LOW HITPOINT WARNING * * * You hit the gnoll but do no damage. The gnoll looks as sick as possible! The gnoll is heavily wounded. The gnoll hits you with a +0 whip. You die... #.# #.# #.# #.. #S# #j# #j# #m# #.# #.# #.# ######### #.# ........# #.# #######.# #.# #.# #.# #### #.###.# #### You could see 2 gnolls and an adder. Vanquished Creatures A gnoll (D:2) An adder (D:2) 3 endoplasms A giant cockroach (D:2) A hobgoblin (D:1) A quokka (D:2) 3 ball pythons (D:1) 2 bats 2 frilled lizards (D:1) 2 goblins (D:1) 4 kobolds 4 rats (D:1) 25 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | flow the Merfolk Shapeshifter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 266 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 499 | D:1 | Found a faded altar of an unknown god. 987 | D:2 | Reached skill level 5 in Shapeshifting 1083 | D:2 | Reached XP level 3. HP: 27/27 MP: 3/3 1086 | D:2 | Learned a level 2 spell: Mercury Arrow 1208 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: scummos_arrival_checkerplants, layout_basic, chequers_ecumenical_altar_lobes D:2: layout_loops_ring, small_statue_intersection Skill XL: | 1 2 | ---------------+-------+----- Shapeshifting | 5 | 5.6 Fighting | | 2.1 Dodging | | 2.6 Unarmed Combat | | 3.2 Action || total ---------------------------++------- Melee: Dagger || 44 Unarmed || 3 Punch || 1 Use: Scroll || 5 Stab: Sleeping || 2 Armour: Animal skin || 6 Leather armour || 16 Dodge: Dodged || 19