flow Level 1 of the Dungeon (0, 0, D:1) a +0 mace (2, -7, D:1) a +0 spear (17, -12, D:1) a +0 club (17, -10, D:1) a quokka skeleton (20, -43, D:1) a bat skeleton a bat skeleton (20, -19, D:1) a ball python skeleton (27, -55, D:1) a +0 club a goblin corpse (skeletalised by now) (30, -30, D:1) a +0 short sword a kobold skeleton (31, -41, D:1) a quokka skeleton (33, -41, D:1) a quokka skeleton (37, -40, D:1) a +0 leather armour (39, -43, D:1) a +0 spear (40, -53, D:1) a staff of conjuration (40, -37, D:1) a +0 short sword (44, -51, D:1) a +0 club a hobgoblin skeleton (44, -17, D:1) 5 stones (44, -13, D:1) a hobgoblin skeleton (54, -34, D:1) a +0 short sword (55, -36, D:1) a +0 dagger Level 2 of the Dungeon (9, 31, D:2) a +0 whip (11, 32, D:2) a bat corpse (skeletalised by now) (12, 23, D:2) a frilled lizard skeleton (15, 31, D:2) a frilled lizard skeleton (28, 38, D:2) a +0 scimitar (32, 32, D:2) a ball python corpse (skeletalised by now) (32, 39, D:2) a +0 ring mail an adder corpse (skeletalised by now)