Dungeon Crawl Stone Soup version 0.33.1-1-gc282f97621 (webtiles) character file. Game seed: 12820033709246483130 19 fontaine3 the Magician (level 2, 20/21 HPs) Began as a Djinni Necromancer on July 9, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:04:06 (657 turns). fontaine3 the Magician (Djinni Necromancer) Turns: 657, Time: 00:04:06 Health: 20/21 AC: 2 Str: 7 XL: 2 Next: 95% Gold: 31 EV: 11 Int: 16 God: SH: 0 Dex: 13 rFire + + . g - +1 dagger (protect) rCold x . . (no offhand) rNeg . . . b - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.23/turn %: no passive effects @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 31 gold pieces. Inventory: Hand Weapons f - a +0 sling g - a +1 dagger of protection (weapon) Armour a - a +0 pair of boots b - a +0 robe (worn) Scrolls d - a scroll of enchant armour {unknown} Potions c - a potion of berserk rage {unknown} e - a potion of curing {unknown} h - a potion of lignification {unknown} Skills: - Level 2.2 Dodging - Level 1.6 Stealth + Level 3.7 Spellcasting + Level 3.7 Conjurations + Level 3.7 Hexes + Level 3.7 Summonings + Level 3.7 Necromancy + Level 3.7 Translocations + Level 3.7 Forgecraft + Level 3.7 Fire Magic + Level 3.7 Ice Magic + Level 3.7 Air Magic + Level 3.7 Earth Magic + Level 3.7 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 60% N/A 3% 1 b - Grave Claw Necr 30% 2d9 5% 2 c - Vampiric Draining Necr 15% 2d7 11% 3 d - Animate Dead Necr 15% N/A 36% 4 e - Curse of Agony Necr 15% N/A 71% 5 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The hobgoblin hits your soul wisp but does no damage. Your soul wisp closely misses the hobgoblin. The hobgoblin hits your soul wisp. Your soul wisp touches the hobgoblin. The hobgoblin hits your soul wisp. Your soul wisp closely misses the hobgoblin. The hobgoblin hits your soul wisp but does no damage. Your soul wisp touches the hobgoblin. The hobgoblin hits your soul wisp. Your soul wisp returns to where it belongs. The hobgoblin is no longer weakened. Casting: Soul Splinter (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hobgoblin (almost dead, chance to affect: 64%) The hobgoblin struggles to resist. You hit the hobgoblin. Your weapon exudes an aura of protection. You kill the hobgoblin! You see here a hobgoblin corpse. You reach down and open the door. Found a pair of boots. There is an open door here. You see here a +0 pair of boots. a - a +0 pair of boots There is an open door here. A goblin comes into view. It is wielding a +0 dagger. You see here a silvery potion. h - a silvery potion A goblin is nearby! Casting: Soul Splinter (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a goblin, wielding a +0 dagger (chance to affect: 64%) A fragment of the goblin's soul is dislodged from its body. The goblin looks weaker. Your soul wisp closely misses the goblin. The goblin hits your soul wisp but does no damage. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #.# #.# #.#..... ..# #.# #.#.#### ### #.# #.#.#... #.####.#.#.## #....#.#.#.#. # #.##...#...#. #.#######.####.#.#.#. #.##.........# #.#.#.## ..g*...@.########.#.#... ###.####........#.#.#### ##########.#..... #.###### #....... ####.### #.###.#.# #.......# #######.# You could see a goblin (weak, ally target, soul-splintered) and a friendly soul wisp (summoned). Vanquished Creatures A hobgoblin (D:1) A jackal (D:1) 2 creatures vanquished. Vanquished Creatures (collateral kills) A dart slug (D:1) 2 endoplasms (D:1) 2 jackals (D:1) A quokka (D:1) 5 ball pythons (D:1) A frilled lizard (D:1) 2 goblins (D:1) 2 kobolds (D:1) 16 creatures vanquished. Grand Total: 18 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | fontaine3 the Djinni Necromancer began the quest for the | Orb. 0 | D:1 | fontaine3 set off with the following spells memorised: Soul | Splinter, Grave Claw, Vampiric Draining, Animate Dead, | Curse of Agony. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 329 | D:1 | Reached XP level 2. HP: 20/21 MP: 0/0 329 | D:1 | Found a faded altar of an unknown god. 657 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: matt_arrival_refuge, layout_loops_ring, shapermc_ecumenical_altar_pompeii Action || total ---------------------------++------- Melee: Dagger || 16 Cast: Soul Splinter || 20 Armour: Robe || 20 Dodge: Dodged || 21