Dungeon Crawl Stone Soup version 0.34.0-21-g137ed264d3 (webtiles) character file. Game seed: 11056216280453049221 179 fontaine3 the Caller (level 5, -2/35 HPs) Began as a Barachi Summoner on Feb 22, 2026. Was a High Priest of Ignis. Slain by a crocodile (8 damage) ... in a sewer. The game lasted 00:09:34 (2920 turns). fontaine3 the Caller (Barachi Summoner) Turns: 2920, Time: 00:09:35 Health: -2/35 AC: 3 Str: 10 XL: 5 Next: 59% Magic: 1/11 EV: 11 Int: 17 God: Ignis [*****.] Gold: 114 SH: 0 Dex: 12 Spells: 6/12 levels left rFire + . . (50%) d - +0 dagger (venom) rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . e - +0 pair of boots Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.12/turn %: no passive effects @: inugami summoned, slow A: amphibious, frog-like legs 1, +LOS a: Hop (0%), Renounce Religion (0%), Fiery Armour (0%), Foxfire Swarm (0%), Rising Flame (0%) You were in a sewer. You worshipped Ignis. Ignis was extremely pleased with you. You visited 1 branch of the dungeon, and saw 3 of its levels. You also visited: Sewer. You collected 114 gold pieces. Inventory: Hand Weapons b - a +0 short sword d - a +0 dagger of venom (weapon) g - the +2 mace "Jellybane" {freeze, rC+ rN+ Int+4 Dex-4} (You found it on level 3 of the Dungeon) rC+: It protects you from cold. rN+: It protects you from negative energy. Int+4: It affects your intelligence (+4). Dex-4: It affects your dexterity (-4). It cannot be enchanted further. Armour a - a +0 robe (worn) e - a +0 pair of boots (worn) Jewellery f - an amulet of dissipation Talismans c - an inkwell talisman Scrolls c - 4 scrolls of identify {unknown} e - a scroll of vulnerability {unknown} h - a scroll of enchant armour {unknown} k - a scroll of brand weapon {unknown} l - a scroll of teleportation {unknown} m - a scroll of noise {unknown} o - a scroll of acquirement {unknown} q - a scroll of fear {unknown} Potions g - a potion of magic d - 2 potions of heal wounds {unknown} f - 2 potions of haste {unknown} j - a potion of invisibility {unknown} n - a potion of resistance {unknown} Skills: - Level 0.2 Short Blades - Level 2.1 Dodging - Level 1.7 Stealth + Level 4.2 Spellcasting + Level 6.6 Summonings You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 100% N/A 1% 1 b - Call Imp Summ 52% N/A 1% 2 c - Call Canine Familiar Summ 26% N/A 3% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Eringya's Surprising Cr Summ 26% N/A 10% 4 Apportation Tloc 6% N/A 16% 1 Kinetic Grapnel Frge 12% 1d4 16% 1 Poisonous Vapours Alch/Air 12% 1d1 16% 1 Summon Seismosaurus Egg Summ/Erth 14% N/A 36% 4 Vampiric Draining Necr 3% 2d6 43% 3 Leda's Liquefaction Alch/Erth 1% N/A 83% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Sewer (1/1) Altars: Ignis Innate Abilities, Weirdness & Mutations You are amphibious. You can hop short distances, but move slowly. You have an extended range of vision and can be seen from far away. Message History Your bat hits the crocodile but does no damage. The crocodile misses you. Your bat barely misses the crocodile. Your bat closely misses the crocodile. Your bat hits the crocodile but does no damage. The crocodile bites your inugami but does no damage. Your bat hits the crocodile but does no damage. Your bat closely misses the crocodile. x2 Your inugami barely misses the crocodile. Your bat barely misses the crocodile. Your quokka splashes around in the water. x2 The crocodile bites your inugami! Your inugami hits the crocodile but does no damage. You enter the shallow water. Your bat hits the crocodile but does no damage. Your quokka splashes around in the water. Your inugami hits the crocodile but does no damage. Your bat hits the crocodile but does no damage. x2 Your inugami misses the crocodile. Your bat barely misses the crocodile. The crocodile closely misses your bat. Your inugami misses the crocodile. Your bat closely misses the crocodile. You enter the shallow water. Your bat barely misses the crocodile. Your bat hits the crocodile but does no damage. Your quokka splashes around in the water. Your inugami closely misses the crocodile. Your bat barely misses the crocodile. Your inugami hits the crocodile! Your bat misses the crocodile. Your bat barely misses the crocodile. Okay, then. Casting: Call Canine Familiar (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A quokka appears in a puff of smoke. Your bat closely misses the crocodile. Your bat barely misses the crocodile. The crocodile bites you! * * * LOW HITPOINT WARNING * * * Your bat hits the crocodile but does no damage. Your bat hits the crocodile. Your bat hits the crocodile but does no damage. The crocodile attacks as it pursues you! The crocodile barely misses you. The crocodile bites you! You die... Ignis goes out, and joins you in death. #~##...# ###### #~##...# .....### ##~#....# r...~..### #.~.....# ####.~~~.### #.~))...# # ###.~...###~~.....# ##..rh~h~.~###### # ###....b###br.....# ####~~.~.### #.l@..∩.# ~.~.~~.### #.~.#.∩.# .....### ##~##...# ###### #~###### #~# ### You could see a crocodile (ally target), a friendly quokka (summoned), a friendly inugami (summoned) and a friendly bat (summoned). Vanquished Creatures 2 bats (D:3) 2 creatures vanquished. Vanquished Creatures (collateral kills) A scorpion (D:2) A bombardier beetle (D:3) 4 adders A dart slug (D:1) An orc (D:3) 8 endoplasms 5 hobgoblins 8 jackals 3 quokkas (D:1) 4 ball pythons 7 bats 5 frilled lizards 4 goblins 3 kobolds 3 rats 58 creatures vanquished. Grand Total: 60 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | fontaine3 the Barachi Summoner began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 156 | D:1 | Reached skill level 5 in Summonings 228 | D:1 | Found a faded altar of an unknown god. 257 | D:1 | Prayed at the altar of an unknown god. 257 | D:1 | Became a worshipper of Ignis, the Dying Flame 267 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/5 1245 | D:2 | Learned a level 2 spell: Call Imp 1255 | D:2 | Reached XP level 3. HP: 24/24 MP: 2/7 1309 | D:2 | Encountered a scorpion 1314 | D:2 | Learned a level 3 spell: Call Canine Familiar 1323 | D:2 | Killed a scorpion 1324 | D:2 | Reached skill level 6 in Summonings 1324 | D:2 | Reached XP level 4. HP: 21/30 MP: 1/9 2287 | D:3 | Reached XP level 5. HP: 35/35 MP: 5/10 2478 | D:3 | Identified the +2 mace "Jellybane" {freeze, rC+ rN+ Int+4 | Dex-4} 2689 | D:3 | Found a glowing drain. 2695 | Sewer | Entered a sewer 2848 | Sewer | Encountered a crocodile 2920 | Sewer | Slain by a crocodile Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_arbitrary_a, layout_loops_ring, hellmonk_ecumenical_altar_zigzags D:2: layout_loops_ring D:3: layout_basic, mainiacjoe_sewer_entry_somewhere_in_here_2, st_stairs_6 Sewer: sewer_the_crocodile Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Summonings | 5 6 | 6.6 Spellcasting | 3 4 | 4.2 Short Blades | | 0.2 Dodging | | 2.1 Stealth | | 1.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 1 | 5 || 6 Melee: Dagger | 1 | 5 || 6 Cast: Summon Small Mamm | 43 | 20 || 63 Call Imp | 2 | 9 || 11 Call Canine Famil | 1 | 17 || 18 Armour: Robe | 10 | 18 || 28 Dodge: Dodged | 7 | 18 || 25