Dungeon Crawl Stone Soup version 0.34.1-1-g2be950789b (webtiles) character file. Game seed: 1241693800154673780 17 fontaine3 the Vexing (level 2, 0/14 HPs) Began as a Spriggan Hexslinger on Mar 21, 2026. Frozen to death by an endoplasm (2 damage) ... on level 2 of the Dungeon. The game lasted 00:01:18 (510 turns). fontaine3 the Vexing (Spriggan Hexslinger) Turns: 510, Time: 00:01:19 Health: 0/14 AC: 2 Str: 4 XL: 2 Next: 44% Magic: 5/5 EV: 16 Int: 14 God: Gold: 37 SH: 0 Dex: 17 Spells: 1/3 levels left rFire . . . (100%) a - +1 sling rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no amulet) SInv + (no ring) Will ..... (no ring) Stlth ++ HPRegen 0.22/turn MPRegen 0.09/turn %: no passive effects @: very quick A: very small, no large weapons, unfitting armour, see invisible, speed 3 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 37 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) Armour b - a +0 robe (worn) Scrolls p - a scroll of poison c - a scroll of identify {unknown} e - a scroll of enchant armour {unknown} h - a scroll of fear {unknown} l - a scroll of brand weapon {unknown} Potions d - a potion of enlightenment {unknown} f - a potion of heal wounds {unknown} j - a potion of attraction {unknown} k - 2 potions of curing {unknown} n - a potion of mutation {unknown} Skills: - Level 0.7 Fighting * Level 2.8 Ranged Weapons - Level 2.6 Dodging + Level 1.9 Stealth - Level 1.3 Spellcasting - Level 3.6 Hexes - Level 0.7 Fire Magic You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Jinxbite Hex 22% 2d2 9% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sigil of Binding Hex 11% N/A 17% 3 Ensorcelled Hibernation Hex/Ice 12% N/A 19% 2 Inner Flame Hex/Fire 7% N/A 30% 3 Call Imp Summ 0% N/A 36% 2 Cause Fear Hex 5% N/A 50% 4 Stone Arrow Conj/Erth 0% 3d7 58% 3 Dimensional Bullseye Hex/Tloc 3% N/A 77% 4 Maxwell's Capacitive Co Air 0% ∞ 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are very small and have problems with some larger weapons. You are too small for most types of armour. You have supernaturally acute vision. (SInv) You move with supernatural speed. (Speed+++) Message History The sling bullet completely misses the gnoll. You shoot a sling bullet. The sling bullet barely misses the gnoll. The sling bullet hits the gnoll. The gnoll is severely wounded. The gnoll barely misses you. You shoot a sling bullet. The sling bullet closely misses the gnoll. The sling bullet barely misses the gnoll. The gnoll misses you. You encounter a gnoll. It is wielding a +0 club and quivering a throwing net. The gnoll hits you from afar with a +0 halberd! Ouch! That really hurt! You encounter an endoplasm. Fire: a) +1 sling Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an endoplasm (asleep, 98% to hit) You shoot a sling bullet. The sling bullet hits the endoplasm. The endoplasm quivers. The endoplasm is moderately wounded. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * Fire: a) +1 sling Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an endoplasm (moderately wounded, 87% to hit) You shoot a sling bullet. The sling bullet barely misses the endoplasm. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * Fire: a) +1 sling Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an endoplasm (moderately wounded, 87% to hit) You shoot a sling bullet. The sling bullet hits the endoplasm. The endoplasm is heavily wounded. The gnoll barely misses you. The endoplasm freezes you. You are frozen. You die... . .# .# .. #. #. #J### ############ #.@.# #......#...# ###.# #........#.# #j# ######...#.# #.# #...#.# #.###j########.#.#.# #.....j##......#.#.## ...###.#.##.####.#.#... #.#>...# #.#.#### ..#.#### #....... You could see 3 gnolls and an endoplasm. Vanquished Creatures 4 hobgoblins 2 jackals (D:1) 2 ball pythons (D:1) 2 endoplasms (D:1) 3 frilled lizards 2 goblins (D:1) 3 kobolds (D:1) A rat (D:1) 19 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | fontaine3 the Spriggan Hexslinger began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 3/3 105 | D:1 | Reached skill level 1 in Stealth 129 | D:1 | Reached XP level 2. HP: 14/14 MP: 5/5 132 | D:1 | Learned a level 2 spell: Jinxbite 510 | D:2 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: erik_arrival_orb_chamber, layout_basic D:2: layout_basic, basic_altar, hellmonk_ecumenical_altar_prayer_group, chequers_serial_rivers_small_a, st_stairs_9 Skill XL: | 1 | ---------------+----+----- Stealth | 1 | 1.9 Fighting | | 0.7 Ranged Weapons | | 2.8 Dodging | | 2.6 Spellcasting | | 1.3 Hexes | | 3.6 Fire Magic | | 0.7 Action || total ---------------------------++------- Fire: Sling || 61 Armour: Robe || 4 Dodge: Dodged || 15