Dungeon Crawl Stone Soup version 0.32-a0-1610-gf4a1136d2b (webtiles) character file. Game seed: 6271390649152247781 21 foobaru the Apothecary (level 2, -2/19 HPs) Began as a Coglin Alchemist on June 29, 2024. Slain by an adder (4 damage) ... on level 2 of the Dungeon. The game lasted 00:02:29 (681 turns). foobaru the Apothecary(Coglin Alchemist) Turns: 681, Time: 00:02:30 Health: -2/19 AC: 2 Str: 5 (8) XL: 2 Next: 87% Magic: 3/5 EV: 11 Int: 11 (14) God: Gold: 13 SH: 0 Dex: 13 (14) Spells: 4/5 levels left rFire . . . e - +0 dagger {Nhalahla} rCold . . . g - +2 mace (holy) {Solveig} rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (amulet unavailable) Stlth ++ (ring unavailable) HPRegen 0.23/turn (ring unavailable) MPRegen 0.09/turn (no gizmo) %: no passive effects @: very slightly contaminated, revving A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 13 gold pieces. Inventory: Hand Weapons c - a +0 sling e - a +0 dagger (weapon) {Nhalahla} g - a +2 mace of holy wrath (offhand) {Solveig} Missiles d - 9 stones Armour a - a +0 robe (worn) Scrolls j - a scroll of revelation {unknown} m - a scroll of identify {unknown} Potions b - a potion of magic h - a potion of resistance {unknown} i - a potion of mutation {unknown} k - 2 potions of curing {unknown} l - a potion of invisibility {unknown} Skills: + Level 2.0 Dodging - Level 1.5 Stealth + Level 2.1 Spellcasting + Level 1.2 Conjurations + Level 3.7 Alchemy You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 24% 1d4 11% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Vapours Alch/Air 10% N/A 21% 2 Mephitic Cloud Conj/Alch/Air 4% N/A 41% 3 Olgreb's Toxic Radiance Alch 9% N/A 52% 4 Sticky Flame Fire/Alch 5% 2d4 80% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History The adder completely misses you. You completely miss the adder with your +2 mace of holy wrath. You hit the adder with your +0 dagger. The adder bites you. You are poisoned. The adder poisons you! You hit the adder with your +2 mace of holy wrath. The adder is severely wounded. You miss the adder with your +0 dagger. You feel sick. The adder bites you. x2 You closely miss the adder with your +0 dagger. The adder is severely wounded. You closely miss the adder with your +2 mace of holy wrath. You feel sick. The adder closely misses you. You miss the adder with your +2 mace of holy wrath. The adder is severely wounded. You hit the adder but do no damage. You feel sick. The adder closely misses you. The adder bites you. * * * LOW HITPOINT WARNING * * * Casting: Sting (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line, f - adder Aim: an adder (heavily wounded, 48% to hit) You miscast Sting. You are very lightly contaminated with residual magic. Nothing appears to happen. You feel sick. The adder barely misses you. Casting: Sting (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (moderately wounded, 48% to hit) The sting hits the adder. The adder is poisoned. The adder is severely wounded. You feel sick. You are no longer poisoned. The adder bites you but does no damage. It was a potion of degeneration. There was something very wrong with that liquid. You feel weakened. You feel dopey. You feel clumsy. The adder bites you but does no damage. The adder bites you. You die... ### # ..# .. #.### ..# ....# .. #.#.# #.##.#.# #..<.#.##### #..#.@S....# #..#.#.###.# #.#....... ....#######.. .###. ... . #. ## #. You could see an adder (poisoned). Vanquished Creatures 4 endoplasms (D:1) 2 giant cockroaches (D:1) 2 goblins (D:1) 4 hobgoblins (D:1) 3 bats (D:1) 2 frilled lizards (D:1) A rat (D:1) 18 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | foobaru the Coglin Alchemist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 195 | D:1 | Reached skill level 1 in Conjurations 221 | D:1 | Reached XP level 2. HP: 19/19 MP: 0/4 681 | D:2 | Slain by an adder Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_maybe_door_vault, layout_rooms, chequers_serial_rivers_micro_e D:2: layout_loops_cross Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 1 | 1.2 Spellcasting | 2 | 2.1 Dodging | 2 | 2.0 Stealth | | 1.5 Alchemy | | 3.7 Action || total ---------------------------++------- Melee: Unarmed || 14 Mace || 15 Dagger || 14 Cast: Sting || 19 Use: Potion || 1 Armour: Robe || 23 Dodge: Dodged || 31 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 684 | 654 | 30 | 14 | 440 | 2 | 342.0 | Dungeon | 684 | 654 | 30 | 14 | 440 | 2 | 342.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 674 daAuts D:2: 9 daAuts