Dungeon Crawl Stone Soup version 0.33.1-5-g432fff1de5 (webtiles) character file. Game seed: 8801138264289215412 303 foofoohari the Magician (level 6, -27/40 HPs) Began as a Djinni Conjurer on Oct 14, 2025. Annihilated by an ogre ... wielding a +0 giant club (28 damage) ... on level 4 of the Dungeon. The game lasted 00:06:45 (2374 turns). foofoohari the Magician (Djinni Conjurer) Turns: 2374, Time: 00:06:46 Health: -27/40 AC: 2 Str: 6 XL: 6 Next: 66% Gold: 117 EV: 11 Int: 21 God: SH: 0 Dex: 12 rFire + + . - Nothing wielded rCold x . . (no offhand) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . n - amulet of the acrobat Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.26/turn %: acrobat, infuse magic (-28 HP) @: flying, very slightly contaminated A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 117 gold pieces. Inventory: Hand Weapons m - a +0 dagger of venom Armour a - a +0 robe (worn) Jewellery n - an amulet of the acrobat (worn) Scrolls c - a scroll of enchant armour {unknown} d - 3 scrolls of teleportation {unknown} e - 3 scrolls of immolation {unknown} f - a scroll of fear {unknown} g - 2 scrolls of identify {unknown} j - 2 scrolls of noise {unknown} k - a scroll of revelation {unknown} o - a scroll of torment {unknown} r - a scroll of vulnerability {unknown} Potions b - a potion of curing {unknown} h - a potion of magic i - 2 potions of lignification {unknown} l - a potion of resistance {unknown} q - 2 potions of attraction {unknown} Talismans p - a quill talisman Skills: - Level 2.1 Dodging - Level 1.5 Stealth + Level 5.8 Spellcasting + Level 5.8 Conjurations - Level 5.8 Hexes - Level 5.8 Summonings - Level 5.8 Necromancy - Level 5.8 Translocations - Level 5.8 Forgecraft - Level 5.8 Fire Magic - Level 5.8 Ice Magic - Level 5.8 Air Magic - Level 5.8 Earth Magic - Level 5.8 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 60% 2d6 1% 2 c - Fulminant Prism Conj/Alch 15% 3d10 9% 4 d - Iskenderun's Mystic Conj/Tloc 30% 2d8 (+2d4 9% 4 e - Freeze Ice 100% 1d10 1% 1 f - Momentum Strike Conj/Tloc 60% 3d9 1% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Nemelex Xobeh Ru Shops: D:2 * Annotations: D:4 Eustachio Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Items here: )))) [ ††. Items here: )) ††. r - a scroll labelled TOIRHAU XEQEN A jelly and an ogre come into view. Found a cloak. The ogre shouts! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ogre, wielding a +0 giant club (90% to hit) The searing ray hits the ogre. The ogre is lightly wounded. (Press . to maintain the ray.) The searing ray hits the ogre! The ogre is heavily wounded. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Iskenderun's Mystic Blast. You are very lightly contaminated with residual magic. Nothing appears to happen. You stop channelling your searing ray. The ogre hits you with a +0 giant club!! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * Casting: Iskenderun's Mystic Blast (quite dangerous; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough health to cast this spell. Okay, then. Casting: Iskenderun's Mystic Blast (quite dangerous; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ogre, wielding a +0 giant club (heavily wounded, 90% to hit) The searing ray hits the ogre! The ogre is almost dead. (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * The ogre hits you with a +0 giant club!! Ouch! That really hurt! You die... #......# #.....####.... #......# #............. #......####............. #....................... #######................. ....... #................. ....... #.........≈≈≈≈≈≈≈≈ ....... #........≈.....÷.≈ [.O.... #@...##..≈.#####.≈ ....... #O...#...≈.....#.≈ ....... #....#...≈.#._.#.≈ .......######....#...≈.#.....≈ ..........O......#...≈.#####.≈ .................#...≈.......≈ .................#...≈≈≈≈≈≈≈≈≈ .................#............ .................#†.######...# You could see an ogre. Vanquished Creatures A scorpion (D:4) A gnoll bouda (D:4) Terence (D:2) Natasha (D:3) An orc wizard (D:3) 5 gnolls (D:4) 3 adders 3 dart slugs A ribbon worm (D:3) 3 orcs (D:3) 8 endoplasms 3 giant cockroaches 6 hobgoblins 8 jackals A quokka (D:1) 3 ball pythons 2 bats 3 frilled lizards 7 goblins 7 kobolds 3 rats 71 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | foofoohari the Djinni Conjurer began the quest for the Orb. 0 | D:1 | foofoohari set off with the following spells memorised: | Magic Dart, Searing Ray, Fulminant Prism, Iskenderun's | Mystic Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 94 | D:1 | Reached XP level 2. HP: 17/21 MP: 0/0 266 | D:1 | Reached XP level 3. HP: 24/25 MP: 0/0 266 | D:1 | Learned a level 1 spell: Freeze 274 | D:1 | Found a faded altar of an unknown god. 767 | D:2 | Found a sparkling altar of Nemelex Xobeh. 940 | D:2 | Noticed Terence 943 | D:2 | Killed Terence 944 | D:2 | Reached XP level 4. HP: 27/31 MP: 0/0 1158 | D:2 | Found Xoenia's Assorted Antiques. 1546 | D:3 | Reached XP level 5. HP: 23/35 MP: 0/0 1546 | D:3 | Learned a level 2 spell: Momentum Strike 1788 | D:3 | Noticed Natasha 1792 | D:3 | Killed Natasha 1793 | D:3 | Reached skill level 5 in Spellcasting 1793 | D:3 | Reached skill level 5 in Conjurations 1793 | D:3 | Reached skill level 5 in Hexes 1793 | D:3 | Reached skill level 5 in Summonings 1793 | D:3 | Reached skill level 5 in Necromancy 1793 | D:3 | Reached skill level 5 in Translocations 1793 | D:3 | Reached skill level 5 in Forgecraft 1793 | D:3 | Reached skill level 5 in Fire Magic 1793 | D:3 | Reached skill level 5 in Ice Magic 1793 | D:3 | Reached skill level 5 in Air Magic 1793 | D:3 | Reached skill level 5 in Earth Magic 1793 | D:3 | Reached skill level 5 in Alchemy 1978 | D:4 | Reached XP level 6. HP: 34/40 MP: 0/0 2008 | D:4 | Found a sacrificial altar of Ru. 2154 | D:4 | Noticed Eustachio 2374 | D:4 | Annihilated by an ogre Illustrated notes Levels and vault maps discovered: D:1: eino_arrival_cavern_b, layout_rooms, shapermc_ecumenical_altar_mp_ritualfount D:2: layout_basic, serial_shops, shop, basic_altar, uniq_terence D:3: layout_rooms, mainiacjoe_overflow_six_doors_small, uniq_natasha D:4: layout_gridville, kennysheep_little_box, mainiacjoe_overflow_brackets, uniq_eustachio, uniq_ijyb Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Spellcasting | 4 5 | 5.8 Conjurations | 4 5 | 5.8 Hexes | 4 5 | 5.8 Summonings | 4 5 | 5.8 Necromancy | 4 5 | 5.8 Translocations | 4 5 | 5.8 Forgecraft | 4 5 | 5.8 Fire Magic | 4 5 | 5.8 Ice Magic | 4 5 | 5.8 Air Magic | 4 5 | 5.8 Earth Magic | 4 5 | 5.8 Alchemy | 4 5 | 5.8 Dodging | | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 62 | 55 || 117 Searing Ray | 1 | 14 || 15 Iskenderun's Myst | | 3 || 3 Momentum Strike | | 3 || 3 Use: Potion | | 2 || 2 Armour: Robe | 3 | 10 || 13 Dodge: Dodged | 2 | 12 || 14