Dungeon Sprint DCSS version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 2748780882664792572 0 fr43ed the Vexing (level 1, -1/11 HPs) Began as a Poltergeist Enchanter on Oct 4, 2026. Slain by Ijyb ... wielding a +0 dagger (5 damage) ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:00:41 (17 turns). fr43ed the Vexing (Poltergeist Enchanter) Turns: 17, Time: 00:00:41 Health: -1/11 AC: 2 Str: 4 XL: 1 Next: 0% Magic: 3/3 EV: 11 Int: 17 God: Gold: 0 SH: 0 Dex: 14 Spells: 4/4 levels left rFire . . . (100%) a - +1 dagger rCold + . . (50%) (no offhand) rNeg + + + (0%) b - +1 cloak rPois ∞ (0%) (no armour) rElec . (100%) (no armour) rCorr . (100%) (no armour) SInv . (no armour) Will ..... (no armour) Stlth +++ (no amulet) HPRegen 0.21/turn (no ring) MPRegen 0.08/turn (no ring) %: no teleportation @: flying, invisible A: insubstantial, cold resistance 1, negative energy resistance 3, torment resistance 2, float, formless 1, trickster, accursed a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +1 cloak (haunted) Scrolls b - a scroll of blinking Potions i - a potion of invisibility h - a potion of haste g - 2 potions of magic Skills: - Level 1.1 Short Blades - Level 2.1 Dodging * Level 4.4 Stealth + Level 2.0 Spellcasting + Level 4.4 Hexes You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Confusing Touch Hex 16% N/A 10% 3 Tukima's Dance Hex 16% N/A 10% 3 Ensorcelled Hibernation Hex/Ice 18% N/A 12% 2 Gloom Hex/Necr 18% N/A 24% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Annotations: D Ijyb Innate Abilities, Weirdness & Mutations You are insubstantial and cannot be petrified, ensnared, or set on fire. You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You float through the air rather than walking. You can equip up to 6 pieces of aux armour in any combination. You gain AC when you inflict magical misfortune on nearby enemies. You recover more slowly from Doom and Banes. Message History You hit Ijyb. Ijyb is almost dead. Ijyb closely misses you. You hit Ijyb but do no damage. Ijyb is almost dead. Ijyb hits you with a +0 dagger. You hit Ijyb but do no damage. Ijyb is almost dead. Ijyb hits you with a +0 dagger. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Okay, then. Unknown command. Press: ? - help, Dir - look around, f - activate You fade into invisibility! Ijyb barely misses you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You closely miss Ijyb. Ijyb is almost dead. Ijyb hits you with a +0 dagger. You die... Ijyb screams, "Time for next experiment!" ####### #<.#.g+ #..'@.# #..#### #..# #..# #..# #⌠⌠# #### You could see Ijyb (unable to see you). Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | fr43ed the Poltergeist Enchanter began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 11/11 MP: 3/3 1 | D | Encountered Ijyb 17 | D | Slain by Ijyb Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_1 [red_sonja_temple_1, red_sonja_temple_small_1] Action || total ---------------------------++------- Attack: Normal || 11 Melee: Dagger || 11 Drink: Curing || 1 Heal wounds || 1 Invisibility || 1 Stab: Sleeping || 1 Armour: None || 10 Dodge: Dodged || 3