Dungeon Crawl Stone Soup version 0.34-a0-1932-gab3808680d (webtiles) character file. Game seed: 8279671965916725633 28 freshwaterlynx the Conjurer (level 3, -3/18 HPs) Began as a Vine Stalker Conjurer on Jan 5, 2026. Slain by Natasha (4 damage) ... on level 3 of the Dungeon. The game lasted 00:03:49 (457 turns). freshwaterlynx the Conjurer (Vine Stalker Conjurer) Turns: 457, Time: 00:03:49 Health: -3/18 AC: 3 Str: 9 XL: 3 Next: 14% Magic: 0/7 EV: 11 Int: 20 God: Gold: 96 SH: 0 Dex: 12 Spells: 3/6 levels left rFire . . . (100%) c - +0 mace rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . b - +0 pair of boots Will ..... (no amulet) Stlth ++ (no ring) HPRegen 1.03/turn (no ring) MPRegen 0.10/turn %: guardian spirit @: no status effects A: fangs 2, regeneration 1, magic shield, antimagic bite, no potion heal 2 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 96 gold pieces. Inventory: Hand Weapons c - a +0 mace (weapon) Armour a - a +0 robe (worn) b - a +0 pair of boots (worn) Scrolls c - a scroll of fog {unknown} d - 2 scrolls of immolation {unknown} Potions g - a potion of magic f - a potion of mutation {unknown} j - a potion of haste {unknown} k - 2 potions of moonshine {unknown} Skills: + Level 1.5 Fighting - Level 1.5 Dodging + Level 3.6 Stealth - Level 2.1 Spellcasting - Level 4.0 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 3% 1 b - Searing Ray Conj 36% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sandblast Erth 4% 2d4 16% 1 Stone Arrow Conj/Erth 20% 3d8 21% 3 Call Imp Summ 4% N/A 24% 2 Passwall Erth 2% N/A 43% 3 Fulminant Prism Conj/Alch 5% 3d6 56% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 (+2d2 56% 4 Awaken Armour Erth/Frge 4% N/A 83% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:3 (( Annotations: D:3 exclusion: scorpion, Natasha Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. Your natural rate of healing is unusually fast. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. Message History You focus your ray upon Natasha. The searing ray hits Natasha. Natasha is moderately wounded. Natasha hisses angrily. (Press . to maintain the ray.) Natasha casts a spell. The searing ray hits Natasha. Natasha is heavily wounded. The searing ray misses Natasha. Natasha casts a spell at you. The magic dart hits you! The cerulean imp misses you. The searing ray hits Natasha. Natasha is severely wounded. You finish channelling your searing ray. The cerulean imp barely misses you. Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Natasha (severely wounded, 100% to hit) The magic dart hits Natasha but does no damage. Natasha is severely wounded. Natasha wildly gestures. Natasha glows brightly for a moment. The cerulean imp hits you from afar with a +1 spear. Natasha claws you! * * * LOW HITPOINT WARNING * * * You barely miss Natasha. Natasha is severely wounded. The cerulean imp hits you from afar with a +1 spear. * * * LOW HITPOINT WARNING * * * Natasha mumbles some strange words. You hit Natasha. Natasha is almost dead. The cerulean imp hits you from afar with a +1 spear. * * * LOW HITPOINT WARNING * * * Natasha claws you. You die... Natasha begins licking her fur clean. ..................5..# ...[............@h...#. #####.........>?..>..... ##.....#######.##.∩. ##........# .# . #.######.... . #. ## .. .. .. #.. ... ). You could see Natasha and 2 cerulean imps. Vanquished Creatures An adder (D:2) A dart slug (D:1) 3 hobgoblins (D:1) A jackal (D:1) 5 ball pythons A bat (D:1) An endoplasm (D:1) 4 goblins A kobold (D:1) 4 rats 22 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | freshwaterlynx the Vine Stalker Conjurer began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 118 | D:1 | Reached XP level 2. HP: 14/14 MP: 1/6 119 | D:1 | Reached skill level 1 in Fighting 125 | D:1 | Learned a level 2 spell: Searing Ray 279 | D:2 | Reached XP level 3. HP: 7/18 MP: 0/7 340 | D:3 | Encountered a scorpion 408 | D:3 | Found Diehixtaq's Weapon Boutique. 447 | D:3 | Encountered Natasha 449 | D:3 | Found Lyish's Weapon Boutique. 457 | D:3 | Slain by Natasha Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_chessboard, layout_loops_ring, minmay_misc_feat_doors, minmay_misc_feat_five, minmay_hexomino_c4 D:2: layout_basic D:3: layout_rooms, grunt_qazlal_sundering, serial_shops, nicolae_shop's_first_dollar, shop, nicolae_shop_peninsula, shop, minivault_24, uniq_natasha Skill XL: | 1 2 | ---------------+-------+----- Stealth | 3 | 3.6 Fighting | 1 | 1.5 Dodging | | 1.5 Spellcasting | | 2.1 Conjurations | | 4.0 Action || total ---------------------------++------- Attack: Normal || 35 Melee: Unarmed || 26 Bite || 5 Mace || 9 Punch || 1 Cast: Magic Dart || 18 Searing Ray || 5 Stab: Sleeping || 1 Armour: Robe || 22 Dodge: Dodged || 29 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 461 | 434 | 27 | 0 | 0 | 3 | 153.7 | Dungeon | 461 | 434 | 27 | 0 | 0 | 3 | 153.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 252 daAuts D:3: 116 daAuts D:2: 92 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+