Dungeon Crawl Stone Soup version 0.34-a0-1932-gab3808680d (webtiles) character file. Game seed: 17587633548787577342 103 freshwaterlynx the Conjurer (level 4, 0/23 HPs) Began as a Vine Stalker Conjurer on Jan 5, 2026. Slain by an orc priest ... wielding a +0 dagger (2 damage) ... on level 4 of the Dungeon. The game lasted 00:05:28 (680 turns). freshwaterlynx the Conjurer (Vine Stalker Conjurer) Turns: 680, Time: 00:05:28 Health: 0/23 AC: 2 Str: 9 XL: 4 Next: 79% Magic: 0/8 EV: 11 Int: 20 God: Gold: 67 SH: 0 Dex: 13 Spells: 4/7 levels left rFire . . . (100%) d - +0 quarterstaff rCold . . . (100%) [offhand occupied] rNeg . . . (100%) a - +0 robe rPois . (100%) (helmet unavailable) rElec . (100%) (cloak unavailable) rCorr . (100%) (gloves unavailable) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 1.03/turn (no ring) MPRegen 0.11/turn f - quill talisman %: guardian spirit @: quill-form A: quills, fangs 2, regeneration 1, magic shield, antimagic bite, no potion heal 2 a: Convert to Beogh (0%) You were on level 4 of the Dungeon. You were covered in sharp quills. You visited 1 branch of the dungeon, and saw 6 of its levels. You collected 67 gold pieces. Inventory: Hand Weapons c - a +0 battleaxe d - a +0 quarterstaff (weapon) Armour a - a +0 robe (worn) b - an orb of energy e - +0 ice dragon scales Talismans f - a quill talisman (worn) Scrolls c - 3 scrolls of identify {unknown} d - a scroll of vulnerability {unknown} e - a scroll of immolation {unknown} h - a scroll of poison {unknown} Potions g - 2 potions of magic f - a potion of berserk rage {unknown} j - a potion of brilliance {unknown} Skills: - Level 2.0 Fighting - Level 1.5 Dodging - Level 4.0 Stealth - Level 2.1 Spellcasting + Level 4.8 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 1% 1 b - Searing Ray Conj 42% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 5% 3d7 50% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 (+2d2 50% 4 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple: D:4-7 Altars: Ru Innate Abilities, Weirdness & Mutations You are covered in sharp quills. Your quills sometimes injure those who attack you in melee. Your auxiliary armour is melded. You have extremely sharp teeth. Your natural rate of healing is unusually fast. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. Message History You finish channelling your searing ray. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. You closely miss the orc wizard. You bite the orc wizard, but do no damage. The orc wizard is heavily wounded. The orc wizard gestures at you while chanting. You are confused. You encounter an orc priest. It is wielding a +0 hand axe and wearing a +2 chain mail of fire resistance. The orc priest shouts! The orc priest casts a cantrip, but nothing happens. The orc wizard points at you and mumbles some strange words. The magic dart hits you. You are too confused! Okay, then. Unknown command. The orc priest casts a cantrip, but nothing happens. The orc priest invokes the aid of Beogh against you. Beogh smites you! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * The orc priest calls down the wrath of Beogh upon you. You struggle to resist. The orc wizard hits you but does no damage. You feel less confused. The orc wizard gestures at you while chanting. The magic dart hits you! * * * LOW HITPOINT WARNING * * * The orc wizard gestures wildly while chanting. The orc wizard flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. The orc priest threatens, "Beogh's wrath is as vast as Beogh's mercy. Make your choice!" You barely miss the orc wizard. The orc wizard is heavily wounded. The orc priest calls upon Beogh to heal the orc priest. The orc priest is healed somewhat. The orc wizard hits you but does no damage. The orc priest hits you with a +0 dagger. You die... '.....#.#...o....###.>....).. #.o.....'.ooo@...# ######.### ###.....#........# #...#.###'###### #.o.... ### .o.o.#.# ##.#.#. # You could see 3 orc priests and an orc wizard. Vanquished Creatures A hound (D:5) An iguana (D:5) A clockroach (D:4) An adder (D:3) An orc (D:4) A ribbon worm (D:4) 2 hobgoblins 2 quokkas A ball python (D:1) 3 bats 2 frilled lizards 2 goblins 18 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | freshwaterlynx the Vine Stalker Conjurer began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 213 | D:3 | Reached XP level 2. HP: 11/14 MP: 0/6 216 | D:3 | Learned a level 2 spell: Searing Ray 241 | D:3 | Reached skill level 1 in Fighting 278 | D:3 | Found a sacrificial altar of Ru. 380 | D:4 | Reached XP level 3. HP: 16/18 MP: 5/7 404 | D:5 | Entered Level 5 of the Dungeon 450 | D:6 | Encountered a kobold geomancer 538 | D:5 | Reached XP level 4. HP: 23/23 MP: 0/8 679 | D:4 | HP: 1/23 [orc wizard/magic dart (7)] 680 | D:4 | Slain by an orc priest Illustrated notes Levels and vault maps discovered: D:1: tarquinn_simple_flora_water_e, layout_loops_cross D:2: layout_basic, minmay_rat_hole D:3: layout_loops_ring, lemuel_blue_sif_altar, nicolae_overflow_sandstone_temple, ebering_ecumenical_altar_box D:4: layout_basic, overflow_temple_1_default, minmay_temple_entry_hall, serial_park_square3 [serial_park_minivault_5x5_5], glass_columns_c D:5: layout_loops_corners D:6: layout_loops_ring, nicolae_wu_jian_wuxing_cycle, nicolae_overflow_hidden_temple, gammafunk_temple_overflow_statue, uniq_menkaure Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 3 4 | 4.0 Fighting | 1 2 | 2.0 Dodging | | 1.5 Spellcasting | | 2.1 Conjurations | | 4.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 8 | 2 || 10 Melee: Quarterstaff | 8 | 2 || 10 Bite | 1 | 1 || 2 Cast: Magic Dart | 10 | 1 || 11 Searing Ray | 6 | 2 || 8 Stab: Sleeping | 3 | || 3 Armour: Robe | 7 | 6 || 13 Dodge: Dodged | 7 | || 7 Form: Quill | 1 | || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 689 | 576 | 113 | 0 | 0 | 6 | 114.8 | Dungeon | 689 | 576 | 113 | 0 | 0 | 6 | 114.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:5: 238 daAuts D:2: 157 daAuts D:4: 141 daAuts D:3: 104 daAuts D:1: 46 daAuts D:6: 2 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+