Dungeon Crawl Stone Soup version 0.35-a0-30-g8ad8b32b99 (webtiles) character file. Game seed: 3431521824480117969 177 freshwaterlynx the Apothecary (level 5, -8/36 (38) HPs) Began as a Formicid Alchemist on Jan 31, 2026. Mangled by a mummy (18 damage) ... in an ossuary. The game lasted 00:06:01 (557 turns). freshwaterlynx the Apothecary (Formicid Alchemist) Turns: 557, Time: 00:06:01 HP: -8/36 (38) AC: 4 Str: 13 XL: 5 Next: 87% MP: 11/11 EV: 11 Int: 19 God: Gold: 42 SH: 0 Dex: 14 Spells: 6/12 levels left rFire . . . (100%) a - +9 hand axe "Orphisud" {venom, rElec Will+ rCorr Int+3} rCold . . . (100%) (no offhand) rNeg . . . (100%) c - +0 leather armour rPois . (100%) d - +0 cloak rElec + (33%) (no gloves) rCorr + (50%) (no gloves) SInv + (no boots) Will +.... (no amulet) Stlth ++ (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.12/turn %: no passive effects @: marked, lightly drained A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig (0%) You were in an ossuary. You visited 1 branch of the dungeon, and saw 4 of its levels. You also visited: Ossuary. You collected 42 gold pieces. Inventory: Hand Weapons a - the +9 hand axe "Orphisud" (weapon) {venom, rElec Will+ rCorr Int+3} (You found it on level 4 of the Dungeon) rElec: It insulates you from electricity. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. Int+3: It affects your intelligence (+3). It cannot be enchanted further. b - a +0 whip e - a +0 long sword f - a +0 rapier Armour c - a +0 leather armour (worn) d - a +0 cloak (worn) g - a +0 robe Scrolls c - a scroll of silence {unknown} d - a scroll of vulnerability {unknown} e - a scroll of enchant weapon {unknown} h - 2 scrolls of identify {unknown} l - 2 scrolls of amnesia {unknown} m - a scroll of fear {unknown} Potions g - a potion of magic f - a potion of haste {unknown} j - a potion of invisibility {unknown} k - a potion of attraction {unknown} n - a potion of might {unknown} o - a potion of resistance {unknown} Skills: + Level 2.1 Fighting - Level 1.0 Axes + Level 1.9 Dodging - Level 4.0 Stealth - Level 4.0 Spellcasting - Level 1.0 Conjurations - Level 1.0 Air Magic - Level 4.0 Alchemy You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level m - Mephitic Cloud Conj/Alch/Air 11% N/A 22% 3 p - Poisonous Vapours Alch/Air 52% 1d2 6% 1 r - Mercury Arrow Conj/Alch 26% 2d7 10% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Olgreb's Toxic Radiance Alch 19% N/A 32% 4 Sticky Flame Fire/Alch 11% 2d5 58% 4 Metabolic Englaciation Hex/Ice 1% N/A 99% 5 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Ossuary (1/1) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History You aren't carrying any items that you can evoke. Okay, then. Casting: Poisonous Vapours (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Press: ? - help, v - describe, . - travel A stone wall. Unknown command. You hit the weeping skull. The weeping skull is lightly damaged. The weeping skull barely misses you. You hit the weeping skull. The weeping skull is lightly damaged. The burial acolyte is engulfed in excruciating misery. The burial acolyte drones a funeral chant. The weeping skull is empowered. The mummy is empowered. The weeping skull touches you! You feel drained. You completely miss the weeping skull. The weeping skull is lightly damaged. The weeping skull touches you. * * * LOW HITPOINT WARNING * * * You encounter a mummy. You slash the mummy! The mummy is severely damaged. You hit the weeping skull. The mummy no longer looks unusually strong. The mummy is no longer moving quickly. The weeping skull no longer looks unusually strong. The weeping skull is no longer moving quickly. The weeping skull unleashes gushing sobs. The wave of grief passes through you but does no damage. The burial acolyte is engulfed in excruciating misery. The burial acolyte drones a funeral chant. The weeping skull is empowered. The orc zombie is empowered. The mummy hits you!! Ouch! That really hurt! You die... !. ##M## #!..# !! #@z°# #.!.# ### #°°°# ##### ##### You could see a weeping skull (strong, swift), 2 mummies, a burial acolyte and 2 orc zombies. Vanquished Creatures 2 hounds (D:4) Natasha (twice) (D:2) A mummy (Ossuary) 3 adders A dart slug (D:1) 2 gnoll zombies (Ossuary) An orc (D:3) 2 hobgoblins 6 jackals 2 quokkas (D:2) A bat (D:2) An endoplasm (D:1) 2 frilled lizards (D:2) A goblin (D:2) 2 kobolds (D:2) A kobold zombie (Ossuary) 4 rats (D:2) 34 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | freshwaterlynx the Formicid Alchemist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 145 | D:2 | Encountered Natasha 165 | D:2 | Reached skill level 1 in Fighting 165 | D:2 | Reached XP level 2. HP: 20/21 MP: 3/5 178 | D:2 | Killed Natasha 179 | D:2 | Reached XP level 3. HP: 27/27 MP: 0/6 182 | D:2 | Learned a level 2 spell: Mercury Arrow 186 | D:2 | Learned a level 3 spell: Mephitic Cloud 249 | D:2 | Encountered Natasha 257 | D:2 | Killed Natasha 258 | D:2 | Reached XP level 4. HP: 23/33 MP: 2/8 382 | D:4 | Identified the +9 hand axe "Orphisud" {venom, rElec Will+ | rCorr Int+3} 412 | D:4 | Reached skill level 1 in Axes 412 | D:4 | Reached XP level 5. HP: 32/38 MP: 10/10 453 | D:4 | Reached skill level 1 in Conjurations 462 | D:4 | Found a sand-covered staircase. 468 | Ossuary | Entered an ossuary 484 | Ossuary | Reached skill level 1 in Air Magic 557 | Ossuary | Mangled by a mummy Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_river_ford, layout_loops_corners D:2: layout_rooms, uniq_natasha D:3: layout_basic, fedhas_altar_2, minmay_gold_behind_fungi D:4: layout_loops_ring, mainiacjoe_overflow_alcove_2, nicolae_overflow_soul_deal_at_the_crossroads, vehumet_crystals, nicolae_ossuary_entry_plus Ossuary: ossuary_crypta Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Fighting | 1 2 | 2.1 Stealth | 3 4 | 4.0 Spellcasting | 3 4 | 4.0 Axes | 1 | 1.0 Conjurations | 1 | 1.0 Air Magic | 1 | 1.0 Dodging | | 1.9 Alchemy | | 4.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 40 | 39 || 79 Melee: Long sword | 34 | 11 || 45 Unarmed | 6 | || 6 Hand axe | | 29 || 29 Cast: Poisonous Vapours | 17 | 9 || 26 Stab: Sleeping | 2 | 2 || 4 Distracted | | 1 || 1 Armour: Leather armour | 18 | 23 || 41 Robe | 2 | || 2 Dodge: Dodged | 34 | 19 || 53 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 583 | 570 | 13 | 0 | 0 | 5 | 116.6 | Dungeon | 489 | 476 | 13 | 0 | 0 | 4 | 122.2 | Ossuary | 93 | 93 | 0 | 0 | 0 | 1 | 93.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 338 daAuts D:4: 112 daAuts Ossuary: 93 daAuts D:1: 24 daAuts D:3: 13 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+