fritha Level 1 of the Dungeon (0, 0, D:1) a +0 sling (1, 13, D:1) a +0 spear (2, 8, D:1) a frilled lizard corpse (skeletalised by now) (4, 24, D:1) a frilled lizard corpse (skeletalised by now) (5, 22, D:1) a +0 mace (21, 25, D:1) a rat skeleton (27, 7, D:1) a +0 short sword (30, 11, D:1) a +0 club (32, 12, D:1) a rat corpse (skeletalised by now) (32, 33, D:1) a ball python corpse (34, 7, D:1) a rat corpse (skeletalised by now) (36, 11, D:1) a quokka corpse (skeletalised by now) (42, 11, D:1) a hobgoblin corpse (skeletalised by now) (45, 29, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Oseng's Jewellery Shop a quill talisman (130 gold) a +6 ring of intelligence (unknown) (468 gold) a +6 ring of dexterity (unknown) (468 gold) a ring of resist corrosion (unknown) (260 gold) the ring "Jiogum" {rC+ Dex+6} (579 gold) [ring of protection from cold] rC+: It protects you from cold. Dex+6: It affects your dexterity (+6). a ring of positive energy (unknown) (260 gold) a ring of willpower (unknown) (325 gold) a ring of see invisible (unknown) (195 gold) a ring of magical power (unknown) (260 gold) (0, 0, D:2) a potion of heal wounds (9, -4, D:2) a +0 sling (11, -10, D:2) a ball python corpse (13, -12, D:2) an adder corpse (34, 9, D:2) a +0 club (37, 9, D:2) a rat corpse (44, 19, D:2) the +0 robe of the Verdant God {rF- Int+4 Dex+6} rF-: It makes you vulnerable to fire. Int+4: It affects your intelligence (+4). Dex+6: It affects your dexterity (+6). It cannot be enchanted further. (44, 35, D:2) a ball python corpse