Dungeon Crawl Stone Soup version 0.34-a0-1080-ga38744c2c0 (webtiles) character file. Game seed: 6158490674951005285 515 fritha the Conjurer (level 7, -7/41 HPs) Began as a Kobold Conjurer on Nov 4, 2025. Was an Initiate of Vehumet. Mangled by an ice beast (11 damage) ... on level 5 of the Dungeon. The game lasted 00:18:23 (4825 turns). fritha the Conjurer (Kobold Conjurer) Turns: 4825, Time: 00:18:24 Health: -7/41 AC: 4 Str: 4 XL: 7 Next: 44% Magic: 1/13 EV: 12 Int: 22 God: Vehumet [......] Gold: 3 SH: 4 Dex: 13 Spells: 7/14 levels left rFire . . . (100%) g - +1 sling rCold . . . (100%) d - +0 buckler rNeg . . . (100%) a - +0 robe rPois . (100%) f - +0 helmet rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . j - +0 pair of boots Will +.... (no amulet) Stlth +++ c - ring of willpower HPRegen 0.26/turn (no ring) MPRegen 0.13/turn %: no passive effects @: no status effects A: small, no large weapons, nightstalker 3 a: Renounce Religion You were on level 5 of the Dungeon. You worshipped Vehumet. Vehumet was noncommittal. You visited 2 branches of the dungeon, and saw 6 of its levels. You collected 180 gold pieces. You spent 177 gold pieces at shops. Inventory: Hand Weapons g - a +1 sling (weapon) h - a +0 short sword of holy wrath Missiles e - 10 poisoned darts Armour a - a +0 robe (worn) d - a +0 buckler (worn) f - a +0 helmet (worn) j - a +0 pair of boots (worn) Magical Staves b - a staff of earth Jewellery c - a ring of willpower (worn) Wands f - a wand of mindburst (12) a - a wand of flame (1) Scrolls n - a scroll of amnesia {unknown} c - a scroll of silence {unknown} e - a scroll of brand weapon {unknown} m - a scroll of revelation {unknown} g - a scroll of fog w - a scroll of enchant weapon Potions c - a potion of curing e - 4 potions of enlightenment A - a potion of attraction w - 2 potions of heal wounds d - 2 potions of haste {unknown} l - a potion of mutation {unknown} f - a potion of moonshine {unknown} j - a potion of might {unknown} Baubles g - 2 flux baubles Skills: - Level 3.0 Fighting - Level 0.3 Short Blades - Level 1.0 Ranged Weapons - Level 2.4 Dodging - Level 2.6 Stealth - Level 1.0 Shields + Level 4.3 Spellcasting + Level 5.6 Conjurations + Level 0.0 Translocations - Level 3.0 Alchemy You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 58% 2d6 3% 2 c - Mercury Arrow Conj/Alch 46% 2d8 5% 2 d - Blink Tloc 8% N/A 32% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Poisonous Vapours Alch/Air 44% 1d2 12% 1 Foxfire Conj/Fire 68% 2x1d7 7% 1 Hailstorm Conj/Ice 17% 3d6 21% 3 Fulminant Prism Conj/Alch 11% 3d9 34% 4 Fugue of the Fallen Necr 4% N/A 54% 3 Passwall Erth 4% N/A 54% 3 Iskenderun's Mystic Bla Conj/Tloc 17% 2d5 (+2d2 54% 4 Cause Fear Hex 2% N/A 91% 4 Diamond Sawblades Frge 2% 4d4 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple (1/1) D:5 The Realm of Zot is guarded by orbs of entropy. Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Shops: D:4 ? D:5 : Innate Abilities, Weirdness & Mutations You are small and have problems with some larger weapons. You are completely attuned to the shadows. Message History (Press . to maintain the ray.) The ice beast hits you. The ice beast freezes you! The searing ray hits the ice beast. The ice beast is severely wounded. The ice beast barely misses you. The searing ray hits the ice beast but does no damage. The ice beast is severely wounded. The ice beast hits you but does no damage. The searing ray hits the ice beast! The ice beast is almost dead. You finish channelling your searing ray. The ice beast barely misses you. You shoot a sling bullet. The sling bullet hits the ice beast but does no damage. The ice beast is almost dead. The ice beast completely misses you. You shoot a sling bullet. The sling bullet barely misses the ice beast. The ice beast hits you. The ice beast freezes you! The ice beast hits you. The ice beast freezes you! * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ice beast (almost dead, weak, 79% to hit) You miscast Searing Ray. Nothing appears to happen. The ice beast barely misses you. The ice beast is no longer weakened. The ice beast closely misses you. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ice beast (almost dead, 79% to hit) You focus your ray upon the ice beast. The searing ray misses the ice beast. (Press . to maintain the ray.) The ice beast hits you. * * * LOW HITPOINT WARNING * * * The ice beast freezes you! You die... ..##....###..### .... ..............## #..# ....##........... ... .... #........... )...##.......##.. ..........>..# #. .............# ...#......)..# #.Y@.##.....# #....# ... ##...# ..... ....... You could see an ice beast. Vanquished Creatures Sigmund (D:2) An ogre (D:4) A crimson imp (D:4) A bombardier beetle (D:4) 2 clockroaches 2 orc wizards (D:3) 5 adders 2 ribbon worms 2 orcs 7 hobgoblins 4 jackals (D:4) 3 quokkas (D:1) 8 bats 7 endoplasms 2 frilled lizards (D:1) 5 goblins 14 kobolds 9 rats 76 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | fritha the Kobold Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 3/3 210 | D:1 | Reached XP level 2. HP: 16/16 MP: 5/5 250 | D:1 | Learned a level 2 spell: Searing Ray 304 | D:1 | Reached skill level 1 in Fighting 842 | D:1 | Reached XP level 3. HP: 20/20 MP: 6/6 1419 | D:2 | Found a faded altar of an unknown god. 1642 | D:2 | Learned a level 2 spell: Mercury Arrow 1952 | D:2 | Noticed Sigmund 2091 | D:3 | Reached XP level 4. HP: 26/26 MP: 3/8 2191 | D:3 | Reached skill level 1 in Shields 2207 | D:3 | Reached skill level 1 in Alchemy 2207 | D:3 | Reached XP level 5. HP: 7/31 MP: 4/9 2388 | D:2 | Identified the scarab talisman of Zecukhlejoh {rCorr Str-2 | Int+3} 2532 | D:2 | Killed Sigmund 2533 | D:2 | Reached skill level 5 in Conjurations 2533 | D:2 | Reached XP level 6. HP: 17/37 MP: 1/11 3782 | D:4 | Found Finimul's Magic Scroll Shop. 3788 | D:4 | Bought 2 scrolls of identify for 48 gold pieces 3788 | D:4 | Bought a scroll of fog for 48 gold pieces 3888 | D:4 | Reached skill level 1 in Ranged Weapons 3888 | D:4 | Reached XP level 7. HP: 41/41 MP: 6/12 4534 | D:4 | Found a radiant altar of Vehumet. 4534 | D:4 | Found a burning altar of Makhleb. 4540 | D:4 | Became a worshipper of Vehumet 4540 | D:4 | Offered knowledge of Poisonous Vapours by Vehumet. 4689 | D:5 | Entered Level 5 of the Dungeon 4689 | D:5 | Noticed a walking divine tome 4691 | D:5 | Found Qaukal's Book Shop. 4725 | D:5 | Found a staircase to the Ecumenical Temple. 4725 | D:5 | Found a statue of an orb of entropy. 4725 | D:5 | Found a statue of an orb of entropy. 4731 | Temple | Entered the Ecumenical Temple 4744 | D:5 | Noticed a walking earthen tome 4749 | D:5 | Bought a parchment of Blink for 81 gold pieces 4752 | D:5 | Learned a level 2 spell: Blink 4825 | D:5 | Mangled by an ice beast Illustrated notes Levels and vault maps discovered: D:1: ldierk_walled_garden, layout_basic D:2: layout_basic, serial_corexii_hall, corexii_hall_statues_l, chequers_hall_statues_wall_a, ebering_ecumenical_altar_rust, uniq_sigmund D:3: layout_loops_ring D:4: layout_basic, grunt_temple_overflow_lords_of_destruction, serial_shops, nicolae_shop_glassy D:5: layout_rooms, minmay_temple_entry_stoned_glass, serial_shops, nicolae_shop_mannequins, uniq_grinder Temple: dpeg_five_rooms_temple Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Fighting | 1 2 3 | 3.0 Shields | 1 | 1.0 Spellcasting | 3 4 | 4.3 Alchemy | 1 2 3 | 3.0 Conjurations | 5 | 5.6 Ranged Weapons | 1 | 1.0 Short Blades | | 0.3 Dodging | | 2.4 Stealth | | 2.6 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Attack: Normal | 35 | | || 35 Melee: Dagger | 10 | | || 10 Short sword | 25 | | || 25 Fire: Sling | 39 | 54 | 9 || 102 Cast: Magic Dart | 13 | | || 13 Searing Ray | 7 | 12 | 7 || 26 Mercury Arrow | | 1 | 6 || 7 Drink: Magic | | 1 | || 1 Read: Fear | 1 | | || 1 Enchant weapon | 1 | | || 1 Identify | | 4 | || 4 Stab: Sleeping | 5 | | || 5 Armour: Robe | 34 | 24 | 11 || 69 Dodge: Dodged | 46 | 13 | 10 || 69 Block: Buckler | 15 | 7 | 2 || 24 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4877 | 4643 | 234 | 1354 | 1603 | 6 | 812.8 | Dungeon | 4875 | 4641 | 234 | 1354 | 1603 | 5 | 975.0 | Temple | 1 | 1 | 0 | 0 | 0 | 1 | 1.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1414 daAuts D:1: 1220 daAuts D:3: 1178 daAuts D:4: 953 daAuts D:5: 108 daAuts Temple: 1 daAuts