fritha Level 1 of the Dungeon (0, 0, D:1) a +0 dagger 4 stones a kobold corpse (skeletalised by now) (5, 34, D:1) a +0 club (7, 12, D:1) a +0 flail (7, 31, D:1) a +0 short sword 4 stones (14, 7, D:1) a +0 dagger (15, 9, D:1) a bat skeleton (20, 24, D:1) a +0 dagger (22, 34, D:1) a hobgoblin skeleton (23, 35, D:1) a rat corpse (skeletalised by now) (25, 25, D:1) a +0 dagger a goblin corpse (skeletalised by now) (26, 26, D:1) a +0 dagger (28, 5, D:1) a +0 dagger a kobold skeleton (30, 7, D:1) a +0 club 3 stones a kobold skeleton (30, 12, D:1) a ball python corpse (skeletalised by now) (32, 5, D:1) a +0 club (46, 25, D:1) a stone (49, -3, D:1) a +0 club (52, 0, D:1) a +0 robe Level 2 of the Dungeon (4, -22, D:2) a +0 club a goblin skeleton (8, -16, D:2) an adder skeleton (14, -32, D:2) a +0 leather armour (22, -12, D:2) a +0 dagger (23, -6, D:2) a +0 chain mail (25, 13, D:2) a hobgoblin skeleton (27, -32, D:2) a rat skeleton (27, -26, D:2) a +0 dagger a hobgoblin skeleton (28, 11, D:2) a +0 hand axe (35, 6, D:2) a +0 dagger (38, 8, D:2) a +0 mace (41, 3, D:2) a +0 club (44, 1, D:2) a +0 whip Level 3 of the Dungeon (3, 30, D:3) a +0 dagger a stone (45, 9, D:3) a wand of flame (18) (45, 19, D:3) 8 gold pieces Level 4 of the Dungeon (42, -41, D:4) a +0 sling (58, -58, D:4) an adder corpse (skeletalised by now) Level 5 of the Dungeon (3, 32, D:5) a +0 dagger (35, 5, D:5) a +0 falchion a +0 robe an orc corpse (skeletalised by now) (36, -5, D:5) an adder corpse (skeletalised by now) Level 6 of the Dungeon (9, -12, D:6) a +0 quarterstaff Level 7 of the Dungeon (3, 1, D:7) a +0 hammer (34, -14, D:7) a +0 club (34, 0, D:7) a +0 spear a +0 robe a +4 spear a +0 robe (35, -1, D:7) a +1 mace a +0 robe (35, 0, D:7) a +2 heavy spear a +0 robe Level 8 of the Dungeon (1, -14, D:8) a +0 flail a +0 leather armour (2, -14, D:8) a +0 hand axe a +0 scale mail a +0 dagger an orc corpse (skeletalised by now) (29, 26, D:8) an acid dragon corpse (skeletalised by now) Level 9 of the Dungeon (0, 0, D:9) a +0 orcbow a centaur corpse (skeletalised by now) (34, -9, D:9) a +3 spear a goblin skeleton (35, -9, D:9) a +0 spear a +0 spear a goblin skeleton (36, -9, D:9) a +0 spear a +0 spear (40, -13, D:9) a +0 short sword a +1 mace of holy wrath a +0 ring mail a +0 short sword a +0 club a +0 chain mail a +1 dagger of speed an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (40, -11, D:9) a +0 war axe a +0 ring mail an orc corpse (skeletalised by now) (40, -10, D:9) a +0 flail a +0 leather armour an orc corpse (skeletalised by now) (41, -13, D:9) a +0 hand axe a +0 dagger a +0 giant spiked club a +0 mace a +0 whip an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (43, -11, D:9) a +0 flail a +0 flail a +0 flail a +1 whip of flaming a +0 ring mail an orc corpse (skeletalised by now) (43, -9, D:9) a +0 short sword a +0 dagger a +0 morningstar an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (43, -8, D:9) a +0 flail a +0 leather armour a +0 hand axe a +0 scale mail (43, -7, D:9) a +0 hand axe (44, -7, D:9) a +0 club a +0 leather armour (44, -3, D:9) a +0 dagger an orc corpse (skeletalised by now) (45, -3, D:9) a +0 short sword an orc corpse (skeletalised by now) (45, 9, D:9) a +0 club (46, 26, D:9) a +0 leather armour (47, 4, D:9) a +0 shortbow a +0 giant spiked club a +0 giant spiked club a bullfrog corpse (skeletalised by now) a two-headed ogre corpse (skeletalised by now) Level 10 of the Dungeon [Shop] Telieroq's Weapon Shoppe a +1 sling of flaming (155 gold) the +6 sling "Kivoary" {drain, Str+3 Dex+4} (870 gold) Str+3: It affects your strength (+3). Dex+4: It affects your dexterity (+4). It can be maximally enchanted to +9. a +0 falchion (48 gold) a +0 whip (40 gold) a +0 lajatang (240 gold) a +0 dagger (32 gold) 5 atropa-tipped darts (72 gold) a +0 club (8 gold) (0, 0, D:10) a +0 giant club a +0 giant club (18, -7, D:10) a +0 dagger (57, 4, D:10) a +0 trident Level 11 of the Dungeon (0, 0, D:11) the troll corpse of Snorg (skeletalised by now) (26, -28, D:11) a +0 dagger a +0 robe a +0 short sword a kobold corpse (skeletalised by now) (27, -29, D:11) a +0 dagger a +0 robe a +0 short sword a kobold corpse (skeletalised by now) a kobold corpse (skeletalised by now) (27, -28, D:11) a +1 dagger of venom a +0 robe a kobold corpse (skeletalised by now) (28, -28, D:11) a +0 short sword a kobold corpse (skeletalised by now) (30, -28, D:11) a +0 dagger 4 stones (34, -37, D:11) a +0 plate armour Level 12 of the Dungeon (11, 10, D:12) a +0 orcbow (23, 5, D:12) a +0 orcbow (33, -6, D:12) a +0 cloak (65, 1, D:12) a +0 giant spiked club a +0 giant spiked club Level 13 of the Dungeon [Shop] Eniny's Magic Scroll Emporium 3 scrolls of fog (198 gold) a scroll of identify (33 gold) a scroll of identify (33 gold) a scroll of fog (66 gold) a scroll of revelation (124 gold) a scroll of identify (33 gold) a scroll of teleportation (49 gold) a scroll of identify (33 gold) (0, 0, D:13) a +0 whip a +0 chain mail an orc corpse (skeletalised by now) (0, 2, D:13) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (0, 4, D:13) a +0 club (1, 2, D:13) 4 large rocks an acid dragon corpse (skeletalised by now) (2, 0, D:13) a +0 club an orc corpse (skeletalised by now) (38, 35, D:13) a +0 war axe (54, 32, D:13) a +0 pair of boots of rampaging Level 14 of the Dungeon (0, 0, D:14) a +0 orcbow a centaur corpse (skeletalised by now) (1, -1, D:14) a +0 shortbow a wand of iceblast (3) (1, 0, D:14) a +0 orcbow a centaur corpse (skeletalised by now) (2, -2, D:14) a +0 shortbow (3, -3, D:14) a +0 flail (25, 16, D:14) a +0 leather armour Level 1 of the Orcish Mines (51, 19, Orc:1) the +2 robe of Cucraqyd {Str+5} Str+5: It affects your strength (+5). It cannot be enchanted further. the air staff "Wikoink" {rElec Dex+3 Air} [staff of air] rElec: It insulates you from electricity. Dex+3: It affects your dexterity (+3). Air: It increases the power of your Air spells. Level 2 of the Orcish Mines [Shop] Rudah's Armour Boutique a +0 ring mail (68 gold) a +0 helmet (76 gold) the +2 pair of boots of Understanding {Harm} (365 gold) Harm: It increases damage dealt and taken. It cannot be enchanted further. the +3 scale mail of Free Expression {rElec Dex+4} (703 gold) rElec: It insulates you from electricity. Dex+4: It affects your dexterity (+4). It can be maximally enchanted to +6. an orb of mayhem (153 gold) a +0 leather armour of fire resistance (153 gold) a +0 scale mail (68 gold) a +0 cloak (76 gold) a +0 robe (15 gold) a +0 troll leather armour (255 gold) [Shop] Pollaegu's Magic Scroll Emporium a scroll of teleportation (45 gold) a scroll of identify (30 gold) a scroll of fog (60 gold) a scroll of noise (15 gold) a scroll of identify (30 gold) [Shop] Bat Porall's Assorted Antiques a phantom mirror (1200 gold) a wand of mindburst (11) (462 gold) a +0 leather armour (60 gold) a condenser vane (1200 gold) a potion of lignification (90 gold) a +0 club (15 gold) a condenser vane (1200 gold) a +0 plate armour (540 gold) a +0 great mace (300 gold) [Shop] Atwu's Distillery a potion of might (66 gold) a potion of attraction (49 gold) a potion of berserk rage (82 gold) a potion of moonshine (16 gold) (27, 12, Orc:2) the +3 leather armour "Rimuowk" {*Corrode rF+ Will+++ Str-2 Int+3} *Corrode: It may corrode you when you take damage. rF+: It protects you from fire. Will+++: It greatly increases your willpower. Str-2: It affects your strength (-2). Int+3: It affects your intelligence (+3). It cannot be enchanted further. (31, -14, Orc:2) the +3 salamander hide armour {Flames, rFlCloud rF++ rC-- Fire} Flames: It surrounds you with flame clouds. rFlCloud: It grants immunity to flame clouds. rF++: It greatly protects you from fire. rC--: It makes you very vulnerable to cold. Fire: It increases the power of your Fire spells. It cannot be enchanted further. the +4 ring mail of Fisahoid {^Drain rElec rF+ rC+} ^Drain: It drains your maximum health when unequipped. rElec: It insulates you from electricity. rF+: It protects you from fire. rC+: It protects you from cold. It can be maximally enchanted to +5. the +7 arbalest "Guonel" {freeze, rC+ Int+3} rC+: It protects you from cold. Int+3: It affects your intelligence (+3). It can be maximally enchanted to +9. Level 1 of the Lair of Beasts (0, 45, Lair:1) a cane toad corpse (skeletalised by now) (45, 22, Lair:1) a large rock a human skeleton (60, 18, Lair:1) the +3 flail "Eqiluh" {venom, rN+ Str+2} rN+: It protects you from negative energy. Str+2: It affects your strength (+2). It can be maximally enchanted to +9. the +2 orcbow of Objectivity {drain, +Blink rC- rCorr Str+4} +Blink: It lets you blink. rC-: It makes you vulnerable to cold. rCorr: It protects you from acid and corrosion. Str+4: It affects your strength (+4). It can be maximally enchanted to +9. the +9 dire flail "Lafyedu" {antimagic, Fly rPois} Fly: It grants you flight. rPois: It protects you from poison. It cannot be enchanted further. Level 2 of the Lair of Beasts (6, -4, Lair:2) a komodo dragon corpse (skeletalised by now) Level 3 of the Lair of Beasts Level 4 of the Lair of Beasts (26, 8, Lair:4) a +0 ring mail (42, -10, Lair:4) a bullfrog corpse (skeletalised by now) (54, -39, Lair:4) a +0 shortbow (55, -35, Lair:4) a +0 shortbow a centaur corpse (skeletalised by now) (57, -36, Lair:4) a +0 orcbow a +0 orcbow a centaur corpse (skeletalised by now) Level 5 of the Lair of Beasts (2, -14, Lair:5) the +6 broad axe of Harmony {freeze, Dex+3} Dex+3: It affects your dexterity (+3). It can be maximally enchanted to +9. a +0 pair of boots (46, -39, Lair:5) the +4 flail of Xouproli {venom, rElec rF- rC+ rCorr} rElec: It insulates you from electricity. rF-: It makes you vulnerable to fire. rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. It can be maximally enchanted to +9. the +3 flail of Pemer {speed, Int+5} Int+5: It affects your intelligence (+5). It can be maximally enchanted to +9. Level 1 of the Swamp Level 2 of the Swamp (1, 15, Swamp:2) a +0 robe (3, 14, Swamp:2) a +0 spear a +0 short sword (3, 15, Swamp:2) a +0 spear (3, 16, Swamp:2) a +0 spear (5, 6, Swamp:2) a hydra corpse (7, 4, Swamp:2) a bunyip corpse Level 1 of the Pits of Slime Level 2 of the Pits of Slime Level 3 of the Pits of Slime Level 4 of the Pits of Slime Level 5 of the Pits of Slime (24, 4, Slime:5) the dragon-coil talisman of the Durian {*Silence rF++ MP-8 Int+3} [dragon-coil talisman] *Silence: It may silence you when you take damage. rF++: It greatly protects you from fire. MP-8: It affects your magic capacity (-8). Int+3: It affects your intelligence (+3). (27, 1, Slime:5) the +6 sling of the King {freeze, Str+5} Str+5: It affects your strength (+5). It can be maximally enchanted to +9.