Dungeon Crawl Stone Soup version 0.33-a0-314-g4d20f59752 (webtiles) character file. Game seed: 15760800765140771535 1320 frobop the Blocker (level 8, 0/62 HPs) Began as a Formicid Fighter on Nov 14, 2024. Succumbed to a water moccasin's poison ... on level 5 of the Dungeon. The game lasted 00:11:34 (4343 turns). frobop the Blocker (Formicid Fighter) Turns: 4343, Time: 00:11:34 Health: 0/62 AC: 6 Str: 22 XL: 8 Next: 90% Magic: 8/8 EV: 8 Int: 12 God: Gold: 250 SH: 6 Dex: 13 Spells: 7/7 levels left rFire + . . s - +1 scimitar of Debboh {speed, ^Fragile rF+ rN+ Int+3} rCold . . . c - +0 buckler rNeg + . . l - +0 scale mail rPois . (helmet unavailable) rElec . t - scarf {harm} rCorr . (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth (no ring) HPRegen 0.30/turn (no ring) MPRegen 0.11/turn %: harm (+30% outgoing, +20% incoming) @: lethally poisoned (0 -> -16) A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig, Shaft Self You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 250 gold pieces. Inventory: Hand Weapons a - a +0 flail b - a +0 sling s - the +1 scimitar of Debboh (weapon) {speed, ^Fragile rF+ rN+ Int+3} (You found it on level 3 of the Dungeon) Int+3: It affects your intelligence (+3). rF+: It protects you from fire. rN+: It protects you from negative energy. ^Fragile: It will be destroyed if unequipped. Missiles h - 47 stones B - 2 throwing nets {=f} Armour c - a +0 buckler (worn) l - a +0 scale mail (worn) t - a scarf of harm (worn) Jewellery u - a ring of wizardry y - a ring of fire Talismans x - a dragon-blood talisman Wands w - a wand of acid (11) z - a wand of charming (4) E - a wand of mindburst (19) Scrolls f - a scroll of immolation {unknown} g - 2 scrolls of amnesia {unknown} i - 5 scrolls of identify {unknown} j - a scroll of revelation {unknown} k - a scroll of noise {unknown} m - 2 scrolls of poison {unknown} n - 3 scrolls of enchant weapon {unknown} r - a scroll of enchant armour {unknown} A - a scroll of fog {unknown} Potions d - 2 potions of might e - a potion of attraction {unknown} o - a potion of degeneration {unknown} p - 3 potions of curing {unknown} q - a potion of resistance {unknown} v - a potion of enlightenment {unknown} C - a potion of invisibility {unknown} D - a potion of cancellation {unknown} Skills: - Level 5.0 Fighting * Level 8.1 Maces & Flails - Level 3.2 Armour + Level 8.2 Shields You had 7 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Ashenzari The Shining One Shops: D:1 * Annotations: D:3 exclusion: door Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History The water moccasin bites you but does no damage. You miss the water moccasin. The water moccasin closely misses you. You miss the water moccasin. The water moccasin bites you but does no damage. x2 You barely miss the water moccasin. The water moccasin bites you but does no damage. You hit the water moccasin. The water moccasin is lightly wounded. The water moccasin barely misses you. You miss the water moccasin. The water moccasin is lightly wounded. The water moccasin bites you but does no damage. The water moccasin bites you. You slash the water moccasin! The water moccasin is heavily wounded. The water moccasin barely misses you. You closely miss the water moccasin. The water moccasin is heavily wounded. You block the water moccasin's attack. The water moccasin bites you. You are poisoned. The water moccasin poisons you! You miss the water moccasin. The water moccasin is heavily wounded. You feel sick. The water moccasin barely misses you. You closely miss the water moccasin. The water moccasin is heavily wounded. You feel sick. You block the water moccasin's attack. You barely miss the water moccasin. The water moccasin is heavily wounded. You feel sick. The water moccasin barely misses you. x2 You miss the water moccasin. The water moccasin is heavily wounded. You feel sick. The water moccasin bites you. You are more poisoned. The water moccasin poisons you! You barely miss the water moccasin. The water moccasin is heavily wounded. You feel very sick. The water moccasin bites you. You are lethally poisoned! The water moccasin poisons you! The water moccasin barely misses you. You closely miss the water moccasin. The water moccasin is heavily wounded. You feel very sick. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * You barely miss the water moccasin. The water moccasin is heavily wounded. * * * LOW HITPOINT WARNING * * * You feel very sick. The water moccasin closely misses you. You miss the water moccasin. The water moccasin is heavily wounded. * * * LOW HITPOINT WARNING * * * You feel very sick. The water moccasin barely misses you. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * You slash the water moccasin! You kill the water moccasin! You die... ########.......##..#### ...............##.....### ...#####.......#........# ..............##..###...# .#.#######...###........# .#.# #..## #.####...# .#.# #####..# #.# #...# .#.###......# #†# #...# .#.....###..####B# #.>.# .###....#.....##)# #...# ...............#.####...# ..##....#...#...........# ..##..........)......... ..##...##......#..###.#. ...........###.#..+ # #####............## ##.###.......# There were no monsters in sight! Vanquished Creatures Grinder (D:5) Menkaure (D:4) A water moccasin (D:5) A black bear (D:5) A sky beast (D:5) 2 phantoms A scorpion (D:5) 2 water moccasin skeletons (D:5) A centaur zombie (D:5) 3 bullfrog zombies (D:5) An orc priest (D:5) A gnoll bouda (D:4) A jelly (D:5) 3 orc wizards A sleepcap (D:5) A scorpion zombie (D:5) A killer bee zombie (D:5) A hound zombie (D:5) 4 gnolls 2 adders A shadow imp (D:4) A ribbon worm (D:4) 2 dart slugs 9 orcs 3 ball pythons 2 endoplasms 11 goblins 2 hobgoblins 5 jackals (D:1) A quokka (D:1) 2 bats 5 frilled lizards 4 kobolds 3 rats 81 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | frobop the Formicid Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 185 | D:1 | Reached XP level 2. HP: 24/24 MP: 2/2 314 | D:1 | Found Quum's Assorted Antiques. 654 | D:2 | Reached XP level 3. HP: 22/29 MP: 3/3 1728 | D:3 | Reached XP level 4. HP: 37/37 MP: 4/4 1797 | D:3 | Identified the +1 scimitar of Debboh {speed, ^Fragile rF+ | rN+ Int+3} 1799 | D:3 | Found a faded altar of an unknown god. 2454 | D:4 | Found a broken altar of Ashenzari. 2573 | D:4 | Noticed Menkaure 2583 | D:4 | Killed Menkaure 2584 | D:4 | Reached skill level 5 in Shields 2584 | D:4 | Reached XP level 5. HP: 43/43 MP: 5/5 2584 | D:4 | Reached XP level 6. HP: 49/49 MP: 6/6 2825 | D:4 | Found a glowing golden altar of the Shining One. 3067 | D:5 | Entered Level 5 of the Dungeon 3072 | D:5 | Noticed Grinder 3222 | D:5 | Killed Grinder 3223 | D:5 | Reached skill level 5 in Fighting 3223 | D:5 | Reached skill level 5 in Maces & Flails 3223 | D:5 | Reached XP level 7. HP: 48/56 MP: 7/7 3719 | D:5 | Reached XP level 8. HP: 51/62 MP: 8/8 4343 | D:5 | Succumbed to a water moccasin's poison Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_stone_temple_mockup, layout_rooms, serial_shops, nicolae_shop_crystal D:2: layout_basic, feat_on_display, hangedman_abyss_or_decor_lesser_grid D:3: layout_basic, nicolae_ecumenical_oubliette, serial_bayou_pond_d, minmay_misc_feat_hallway, minmay_goblin_outpost D:4: layout_loops_ring, kennysheep_mini_moat, evilmike_ruin_ashenzari, uniq_menkaure D:5: layout_loops_ring, gammafunk_temple_overflow_forgotten, serial_shops, nicolae_shop_rolling_square, serial_undead, serial_undead_b, serial_undead_e, serial_undead_a, serial_undead_a, minmay_fractal_squares_5, uniq_grinder, uniq_duvessa Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Maces & Flails | 3 4 5 6 8 | 8.1 Fighting | 4 5 | 5.0 Shields | 5 6 8 | 8.2 Armour | | 3.2 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Flail | 99 | 14 | || 113 Scimitar | | 80 | 190 || 270 Fire: Sling | 5 | | || 5 Armour: Scale mail | 85 | 61 | 120 || 266 Dodge: Dodged | 44 | 32 | 78 || 154 Block: Buckler | 26 | 23 | 51 || 100 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4371 | 4300 | 71 | 691 | 2781 | 5 | 874.2 | Dungeon | 4371 | 4300 | 71 | 691 | 2781 | 5 | 874.2 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 1102 daAuts D:2: 1045 daAuts D:5: 892 daAuts D:3: 784 daAuts D:1: 546 daAuts