Dungeon Crawl Stone Soup version 0.33-a0-455-g5fac02aaea (webtiles) character file. Game seed: 15256797281655624944 81 frobop the Vexing (level 4, 0/30 HPs) Began as a Merfolk Enchanter on Nov 22, 2024. Slain by an orc wizard ... wielding a +0 dagger (1 damage) ... on level 3 of the Dungeon. The game lasted 00:03:15 (2105 turns). frobop the Vexing (Merfolk Enchanter) Turns: 2105, Time: 00:03:16 Health: 0/30 AC: 3 Str: 8 XL: 4 Next: 40% Magic: 5/7 EV: 11 Int: 16 God: Gold: 99 SH: 0 Dex: 14 Spells: 5/7 levels left rFire + . . a - +1 dagger rCold . . . (no shield) rNeg . . . b - +0 robe rPois . (no helmet) rElec . m - +0 cloak rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + d - ring of protection from fire HPRegen 0.25/turn (no ring) MPRegen 0.10/turn %: no passive effects @: confused A: (nimble swimmer 2), mertail a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 99 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) Missiles i - 7 stones (quivered) Armour b - a +0 robe (worn) m - a +0 cloak (worn) Jewellery d - a ring of protection from fire (left hand) Talismans o - a serpent talisman Scrolls e - 2 scrolls of immolation {unknown} f - 3 scrolls of identify {unknown} k - a scroll of revelation {unknown} n - a scroll of teleportation {unknown} Potions c - 2 potions of invisibility g - a potion of attraction {unknown} h - 2 potions of heal wounds {unknown} j - a potion of enlightenment {unknown} l - a potion of curing {unknown} Skills: + Level 2.3 Short Blades - Level 2.6 Dodging + Level 3.9 Stealth + Level 2.4 Spellcasting * Level 3.9 Hexes + Level 0.8 Ice Magic You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Ensorcelled Hibernat Hex/Ice 18% N/A 11% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Confusing Touch Hex 14% N/A 12% 3 Tukima's Dance Hex 14% N/A 12% 3 Shock Conj/Air 4% 1d3 21% 1 Dazzling Flash Hex/Fire 16% N/A 26% 3 Frozen Ramparts Ice 8% 1d2 38% 3 Ozocubu's Armour Ice 4% N/A 38% 3 Swiftness Air 1% N/A 52% 3 Airstrike Air 0% 2d(1-17) 89% 4 Forge Blazeheart Golem Fire/Frge 1% N/A 89% 4 Metabolic Englaciation Hex/Ice 4% N/A 90% 5 Orb of Destruction Conj 0% 9d5 100% 7 Spellspark Servitor Conj/Frge 0% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History You climb downwards. There is a stone staircase leading up here. The helpless hobgoblin fails to defend itself. You puncture the hobgoblin! You kill the hobgoblin! An orc and an orc wizard come into view. Found a stone staircase leading down. The orc wizard shouts! You hear a shout! The orc wizard casts a spell. The orc wizard flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. The orc moves out of view. You see here a hobgoblin corpse. There is a stone staircase leading up here. Casting: Ensorcelled Hibernation (safe; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 12% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc Aim: an orc, wielding a +0 whip and wearing a +0 ring mail (chance to affect: 61%) The orc looks drowsy... An orc comes into view. It is wielding a +0 flail. The helpless orc fails to defend itself. You impale the orc!! You kill the orc! Okay, then. You climb upwards. Reactivating autopickup. There is a stone staircase leading down here. You start resting. Magic restored. You climb downwards. The orc wizard gestures at you while chanting. The magic dart hits you. The orc hits you with a +0 flail! The orc hits you with a +0 flail. There is a stone staircase leading up here. Unknown command. Casting: Ensorcelled Hibernation (safe; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 11% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc wizard Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (chance to affect: 43%) The orc wizard resists with some effort. The orc wizard casts a spell at you. You are confused. The orc barely misses you. Unknown command. Unknown command. The orc closely misses you. The orc wizard hits you with a +0 dagger. In your confused state, you trip and fall back down the stairs. The orc wizard barely misses you. The orc closely misses you. Unknown command. The orc wizard closely misses you. The orc hits you with a +0 flail. * * * LOW HITPOINT WARNING * * * In your confused state, you trip and fall back down the stairs. * * * LOW HITPOINT WARNING * * * The orc hits you with a +0 flail. * * * LOW HITPOINT WARNING * * * The orc wizard hits you with a +0 dagger. You die... .#. ..... . .. ... . ..#.. ... .. ..... ... ... ......#.# .... #...#o##..... #.>.......... #o#.....# #mo...... ###.#...# .# .# # You could see an orc wizard and 2 orcs. Vanquished Creatures 3 gnolls (D:2) An adder (D:2) A ribbon worm (D:2) An orc (D:3) 3 endoplasms (D:1) 2 giant cockroaches (D:1) 6 hobgoblins 3 kobolds A quokka (D:2) 3 ball pythons 3 bats 2 frilled lizards (D:2) 6 goblins 2 rats (D:1) 37 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | frobop the Merfolk Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 266 | D:1 | Reached XP level 2. HP: 17/19 MP: 5/5 285 | D:1 | Learned a level 2 spell: Ensorcelled Hibernation 1086 | D:2 | Reached XP level 3. HP: 20/24 MP: 6/6 1850 | D:2 | Reached XP level 4. HP: 30/30 MP: 7/7 2105 | D:3 | HP: 1/30 [orc/+0 flail (4)] 2105 | D:3 | Slain by an orc wizard Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_double_pillar, layout_basic D:2: layout_basic D:3: layout_basic, serial_shops, shop, uniq_ijyb Skill XL: | 1 2 3 | ---------------+----------+----- Short Blades | 2 | 2.3 Dodging | | 2.6 Stealth | | 3.9 Spellcasting | | 2.4 Hexes | | 3.9 Ice Magic | | 0.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 127 | 4 || 131 Throw: Stone | | 1 || 1 Cast: Ensorcelled Hiber | 16 | 6 || 22 Stab: Sleeping | 8 | 4 || 12 Distracted | 1 | || 1 Armour: Robe | 84 | 8 || 92 Dodge: Dodged | 82 | 6 || 88 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2090 | 2040 | 50 | 537 | 1057 | 3 | 696.7 | Dungeon | 2090 | 2040 | 50 | 537 | 1057 | 3 | 696.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1156 daAuts D:1: 918 daAuts D:3: 14 daAuts