Dungeon Crawl Stone Soup version 0.33.1-9-gc92837dd87 (webtiles) character file. Game seed: 3303722645479110786 403 froghemoth the Trooper (level 7, -5/57 HPs) Began as a Djinni Conjurer on Nov 21, 2025. Shot with an arrow by a centaur (10 damage) ... on level 4 of the Dungeon. The game lasted 00:04:34 (2886 turns). froghemoth the Trooper (Djinni Conjurer) Turns: 2886, Time: 00:04:34 Health: -5/57 AC: 2 Str: 6 XL: 7 Next: 11% Gold: 102 EV: 11 Int: 21 God: SH: 0 Dex: 12 rFire + + . - Nothing wielded rCold x . . (no offhand) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no amulet) Will ..... b - ring of wizardry Stlth ++ (no ring) HPRegen 0.29/turn %: wizardry (x1), infuse magic (-6 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 102 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery b - a ring of wizardry (worn) Wands g - a wand of iceblast (5) j - a wand of paralysis (10) Scrolls m - a scroll of teleportation n - a scroll of identify Potions c - a potion of mutation d - 4 potions of curing e - a potion of heal wounds f - 2 potions of moonshine i - a potion of haste o - a potion of might Skills: + Level 6.7 Fighting - Level 2.1 Dodging - Level 1.5 Stealth - Level 3.4 Spellcasting - Level 3.4 Conjurations - Level 3.4 Hexes - Level 3.4 Summonings - Level 3.4 Necromancy - Level 3.4 Translocations - Level 3.4 Forgecraft - Level 3.4 Fire Magic - Level 3.4 Ice Magic - Level 3.4 Air Magic - Level 3.4 Earth Magic - Level 3.4 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 68% 1d6 1% 1 b - Searing Ray Conj 34% 2d5 1% 2 c - Fulminant Prism Conj/Alch 8% 3d7 12% 4 d - Iskenderun's Mystic Conj/Tloc 17% 2d5 (+2d2 12% 4 e - Foxfire Conj/Fire 68% 2x1d7 1% 1 f - Ensorcelled Hibernat Hex/Ice 34% N/A 1% 2 g - Summon Ice Beast Ice/Summ 17% N/A 4% 3 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Nemelex Xobeh Okawaru Wu Jian Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The magic dart hits the hound. The hound is heavily wounded. The hound closely misses you. The magic dart hits the hound. The hound is almost dead. The hound closely misses you. The hound bites you. The magic dart hits the hound. You kill the hound! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. A centaur comes into view. A centaur is nearby! A centaur is nearby! A centaur is nearby! The magic dart hits the centaur. The centaur is lightly wounded. The centaur shouts! The centaur wields a +0 shortbow of freezing. It is covered in frost. The centaur shoots an arrow. The arrow hits you! The arrow freezes you terribly! The magic dart hits the centaur. The centaur is lightly wounded. The centaur shoots an arrow. The arrow barely misses you. The centaur shoots an arrow. The arrow hits you! The arrow freezes you terribly. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a centaur, wielding a +0 shortbow of freezing (lightly wounded, 100% to hit) Okay, then. The centaur shoots an arrow. The arrow hits you! * * * LOW HITPOINT WARNING * * * The arrow freezes you terribly! You die... ###### #....# #....# #....# #.)@)# ...c...†.# .........# ..........# .....#....# .....###### ..... .. You could see a centaur. Vanquished Creatures Duvessa (D:4) A scorpion (D:3) Dowan (D:4) 2 hounds (D:4) An iguana (D:4) 5 adders 2 dart slugs (D:1) 2 ribbon worms (D:2) 2 orcs (D:3) 7 endoplasms 4 giant cockroaches 3 hobgoblins 6 jackals (D:1) A quokka (D:4) 8 ball pythons 7 bats 6 frilled lizards 11 goblins 2 kobolds 3 rats 75 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | froghemoth the Djinni Conjurer began the quest for the Orb. 0 | D:1 | froghemoth set off with the following spells memorised: | Magic Dart, Searing Ray, Fulminant Prism, Iskenderun's | Mystic Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 86 | D:1 | Reached skill level 1 in Fighting 177 | D:1 | Reached XP level 2. HP: 21/22 MP: 0/0 275 | D:1 | Reached skill level 2 in Fighting 372 | D:1 | Reached XP level 3. HP: 19/29 MP: 0/0 372 | D:1 | Learned a level 1 spell: Foxfire 1175 | D:2 | Found a faded altar of an unknown god. 1195 | D:2 | Reached skill level 3 in Fighting 1252 | D:2 | Reached XP level 4. HP: 23/35 MP: 0/0 1920 | D:3 | Identified a scroll of acquirement 1920 | D:3 | Acquired a ring of wizardry 1944 | D:3 | Found an iron altar of Okawaru. 2003 | D:3 | Found an ornate altar of the Wu Jian Council. 2035 | D:3 | Noticed a scorpion 2044 | D:3 | Killed a scorpion 2045 | D:3 | Reached skill level 4 in Fighting 2045 | D:3 | Reached XP level 5. HP: 22/42 MP: 0/0 2045 | D:3 | Learned a level 2 spell: Ensorcelled Hibernation 2219 | D:3 | Found a sparkling altar of Nemelex Xobeh. 2459 | D:4 | Reached skill level 5 in Fighting 2466 | D:4 | Noticed Duvessa 2468 | D:4 | Noticed Dowan 2473 | D:4 | Reached XP level 6. HP: 47/49 MP: 0/0 2477 | D:4 | Killed Duvessa 2478 | D:4 | Reached skill level 6 in Fighting 2856 | D:4 | Killed Dowan 2857 | D:4 | Reached XP level 7. HP: 57/57 MP: 0/0 2857 | D:4 | Learned a level 3 spell: Summon Ice Beast 2886 | D:4 | Shot with an arrow by a centaur Illustrated notes Levels and vault maps discovered: D:1: co_arrival_random_square_maze, layout_basic D:2: layout_loops_ring, hellmonk_ecumenical_altar_leap_of_faith, minmay_lizard_pond D:3: layout_rooms, lemuel_round_altar, nemelex_spade_bored_becter, okawaru_ov_weapons_minmay D:4: layout_rooms, minitemple, mainiacjoe_overflow_cross_hatched, minmay_temple_entry_ruins, uniq_duvessa Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Fighting | 1 2 3 4 5 6 | 6.7 Dodging | | 2.1 Stealth | | 1.5 Spellcasting | | 3.4 Conjurations | | 3.4 Hexes | | 3.4 Summonings | | 3.4 Necromancy | | 3.4 Translocations | | 3.4 Forgecraft | | 3.4 Fire Magic | | 3.4 Ice Magic | | 3.4 Air Magic | | 3.4 Earth Magic | | 3.4 Alchemy | | 3.4 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Unarmed | | | 1 || 1 Cast: Magic Dart | 85 | 88 | 8 || 181 Searing Ray | | 1 | || 1 Iskenderun's Myst | | 1 | || 1 Evoke: Wand | | 6 | || 6 Use: Scroll | 4 | 10 | || 14 Armour: Robe | 10 | 9 | 4 || 23 Dodge: Dodged | 18 | 19 | 4 || 41