frogmen Level 1 of the Dungeon (0, 0, D:1) a ball python corpse (skeletalised by now) (12, -20, D:1) a +0 leather armour a hobgoblin corpse (skeletalised by now) (16, -30, D:1) a +0 short sword a +0 dagger a rat corpse (skeletalised by now) (24, -23, D:1) a +0 dagger 3 stones a kobold skeleton (29, -36, D:1) a +0 leather armour (32, -37, D:1) a rat skeleton (39, -29, D:1) a rat skeleton (43, -6, D:1) a +0 dagger (56, -15, D:1) a +0 ring mail (58, -11, D:1) a quokka skeleton Level 2 of the Dungeon (0, 0, D:2) a parchment of Dragon's Call (10, -2, D:2) a ball python skeleton (11, -9, D:2) a +0 robe a human skeleton (18, 26, D:2) a +0 war axe (20, 12, D:2) a quokka skeleton (26, -12, D:2) a hobgoblin corpse (skeletalised by now) (34, -5, D:2) a rimehorn talisman (38, 7, D:2) a frilled lizard corpse (skeletalised by now) (39, -7, D:2) a +0 long sword (43, 14, D:2) a +2 sling of electrocution a +0 club a goblin corpse (skeletalised by now) (48, 1, D:2) a +0 hand axe (52, 12, D:2) a jackal skeleton (54, 13, D:2) a jackal skeleton (54, 33, D:2) a +0 whip Level 3 of the Dungeon [Shop] Ypitom's Weapon Shoppe a +6 quarterstaff of draining (410 gold) a +0 orcbow (40 gold) a +0 dagger (20 gold) 4 poisoned darts (24 gold) a +0 dagger (20 gold) 6 poisoned darts (36 gold) a +0 short sword (30 gold) a +0 club (5 gold) a +0 short sword (30 gold) a +0 club (5 gold) (0, 0, D:3) a quokka corpse (skeletalised by now) (5, 32, D:3) a +0 falchion (12, 33, D:3) an adder skeleton (21, 24, D:3) a hobgoblin skeleton (23, 33, D:3) a frilled lizard corpse (skeletalised by now) (26, 38, D:3) a +0 spear (27, 15, D:3) a +0 robe (32, 14, D:3) a +0 short sword a kobold skeleton (33, 12, D:3) a +0 scythe a +2 robe of willpower the human corpse of Sigmund (skeletalised by now) (43, 4, D:3) a ball python skeleton Level 4 of the Dungeon [Shop] Uleas's Weapon Emporium 2 boomerangs (48 gold) a +0 spear (36 gold) a +0 dagger (24 gold) a +0 hand axe (36 gold) 4 atropa-tipped darts (43 gold) a +2 eveningstar of protection (532 gold) a +6 heavy mace (448 gold) a +0 dagger (24 gold) the +7 executioner's axe "Juariliujog" {freeze, *Rage Str+6 SInv} (1004 gold) *Rage: It berserks you when you make melee attacks (+20% chance). Str+6: It affects your strength (+6). SInv: It lets you see invisible. 6 javelins (216 gold) (0, 0, D:4) a +0 hand axe (27, 3, D:4) a +0 whip an orc skeleton (28, 3, D:4) a +0 mace a +0 club an orc skeleton an orc skeleton (29, 3, D:4) 3 boomerangs a +0 dagger (30, 36, D:4) a +0 mace (34, 33, D:4) 6 poisoned darts (46, 38, D:4) a +0 dagger a goblin skeleton (51, 40, D:4) a +0 quarterstaff (57, 41, D:4) a +0 short sword 3 boomerangs (59, 39, D:4) an adder skeleton (64, 13, D:4) a +0 short sword 3 stones a kobold corpse (skeletalised by now) (64, 24, D:4) a +0 sling (73, 19, D:4) an orb of guile Level 5 of the Dungeon (0, 0, D:5) a potion of enlightenment