Dungeon Crawl Stone Soup version 0.34.1-3-ga2c7840dd7 (webtiles) character file. Game seed: 7813374261023127861 2 froxen the Chiller (level 1, 0/18 HPs) Began as a Gargoyle Wanderer on May 5, 2026. Slain by a jackal (1 damage) ... on level 1 of the Dungeon. The game lasted 00:01:56 (140 turns). froxen the Chiller (Gargoyle Wanderer) Turns: 140, Time: 00:01:56 Health: 0/18 AC: 20 Str: 12 XL: 1 Next: 40% Magic: 1/2 EV: 2 Int: 14 God: Gold: 0 SH: 4 Dex: 10 Spells: 1/2 levels left rFire . . . (100%) a - +0 club rCold . . . (100%) c - +0 buckler rNeg . . . (100%) b - melded +0 robe rPois + (33%) (helmet unavailable) rElec . (100%) (cloak unavailable) rCorr . (100%) (gloves unavailable) SInv . (boots unavailable) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.08/turn %: no passive effects @: tree-form A: resilient, branches, torment immunity, boosted hp, stationary, -Tele, sickness immunity, (negative energy resistance 1), (electricity resistance), (torment resistance 1), (stone body) a: no special abilities You were on level 1 of the Dungeon. You were a tree. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 club (weapon) Armour b - a +0 robe (melded) c - a +0 buckler (worn) d - a +0 leather armour Potions d - 2 potions of curing {unknown} Skills: + Level 1.2 Fighting + Level 1.1 Armour + Level 2.2 Shields + Level 1.0 Spellcasting + Level 3.0 Ice Magic + Level 1.0 Alchemy + Level 1.0 Evocations You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 36% 1d5 11% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Poisonous Vapours Alch/Air 8% 1d1 30% 1 Ozocubu's Armour Ice 9% N/A 32% 3 Hailstorm Conj/Ice 4% 3d5 52% 3 Mephitic Cloud Conj/Alch/Air 1% N/A 67% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are a tree. Your bark is very hard, but your evasion is minimal. Your unarmed attacks smack enemies forcefully with your branches. You are immune to unholy torment. Your maximum health is greatly increased. Your roots penetrate the ground, keeping you stationary. You cannot be teleported. Your auxiliary armour is melded. You are immune to sickness and miasma. You are immune to poison. (You resist negative energy. (rN+)) (You are resistant to electric shocks. (rElec)) (You are resistant to unholy torment.) (Your stone body is resiliant and immune to petrification. (AC +2)) Message History The jackal bites you but does no damage. You barely miss the hobgoblin. The hobgoblin is lightly wounded. The jackal bites you but does no damage. You block the jackal's attack. The jackal bites you but does no damage. The hobgoblin hits you but does no damage. You block the jackal's attack. The jackal bites you but does no damage. x2 You barely miss the hobgoblin. The hobgoblin is lightly wounded. The jackal bites you but does no damage. x2 The hobgoblin hits you but does no damage. The jackal bites you but does no damage. x3 You block the hobgoblin's attack. The jackal bites you but does no damage. You hit the hobgoblin but do no damage. The hobgoblin is lightly wounded. The jackal bites you but does no damage. x2 The jackal barely misses you. The hobgoblin hits you but does no damage. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you but does no damage. You hit the hobgoblin. The hobgoblin is moderately wounded. The jackal bites you but does no damage. The jackal barely misses you. The jackal bites you but does no damage. The hobgoblin hits you but does no damage. The jackal bites you but does no damage. x3 You hit the hobgoblin. The hobgoblin is almost dead. The jackal bites you but does no damage. x2 The hobgoblin hits you but does no damage. The jackal completely misses you. The jackal bites you but does no damage. You block the hobgoblin's attack. You block the jackal's attack. The jackal bites you. You die... ....... #. ......$ #.. ....... +.. ....... ###...###....... ...... ......... ....##hh...... #..#♣# #Khg##### ##### #..r....# #...# #..#####.## #...# #[## #..###...# #. ##.......# # ####....# ###.### #...### You could see 3 jackals, a hobgoblin, a kobold and a rat. Vanquished Creatures A jackal (D:1) 2 rats (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | froxen the Gargoyle Wanderer began the quest for the Orb. 0 | D:1 | froxen set off with the following items: a +0 club, a +0 | robe, a +0 buckler, a potion of lignification; and the | following spells available to memorise: Freeze, Poisonous | Vapours, Ozocubu's Armour, Hailstorm, Mephitic Cloud. 0 | D:1 | Reached XP level 1. HP: 12/12 MP: 2/2 2 | D:1 | Learned a level 1 spell: Freeze 140 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: wheals_arrival_linesprint, layout_basic, minmay_pentomino_r4 Action || total ---------------------------++------- Attack: Normal || 12 Melee: Club || 12 Cast: Freeze || 4 Drink: Lignification || 1 Armour: None || 32 Robe || 18 Dodge: Dodged || 19 Block: Buckler || 13