Dungeon Crawl Stone Soup version 0.34.1-3-ga2c7840dd7 (webtiles) character file. Game seed: 494492616919356969 35 froxen the Caller (level 3, -1/5 HPs) Began as a Merfolk Summoner on May 14, 2026. Slain by a jackal (3 damage) ... on level 2 of the Dungeon. The game lasted 00:03:49 (1486 turns). froxen the Caller (Merfolk Summoner) Turns: 1486, Time: 00:03:50 Health: -1/5 AC: 0 Str: 8 XL: 3 Next: 33% Magic: 6/6 EV: 10 Int: 16 God: Gold: 42 SH: 0 Dex: 14 Spells: 0/6 levels left rFire x . . (150%) d - melded +0 spear rCold + + . (33%) (offhand unavailable) rNeg . . . (100%) a - melded +0 robe rPois . (100%) (helmet unavailable) rElec . (100%) (cloak unavailable) rCorr . (100%) b - melded +0 pair of gloves SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.20/turn (no ring) MPRegen 0.10/turn g - rimehorn talisman %: no passive effects @: yak-form A: frigid aura, ice wizardry, reduced hp, large, (nimble swimmer 2), (mertail) a: no special abilities You were on level 2 of the Dungeon. You were an ice-encrusted yak. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 42 gold pieces. Inventory: Hand Weapons c - a +0 short sword d - a +0 spear (melded) Missiles f - a throwing net Armour a - a +0 robe (melded) b - a +0 pair of gloves (melded) e - a +0 helmet Talismans g - a rimehorn talisman (worn) Scrolls c - a scroll of noise {unknown} e - 3 scrolls of identify {unknown} h - 2 scrolls of teleportation {unknown} j - a scroll of amnesia {unknown} k - a scroll of fear {unknown} Potions g - a potion of magic d - a potion of haste {unknown} f - a potion of might {unknown} l - 2 potions of mutation {unknown} Skills: + Level 3.3 Dodging - Level 2.6 Stealth + Level 2.4 Spellcasting * Level 4.3 Summonings You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 60% N/A 3% 1 b - Call Imp Summ 30% N/A 4% 2 c - Call Canine Familiar Summ 15% N/A 10% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Magic Dart Conj 4% 1d3 21% 1 Sublimation of Blood Necr 1% N/A 30% 2 Eringya's Surprising Cr Summ 15% N/A 32% 4 Gloom Hex/Necr 2% N/A 52% 3 Summon Seismosaurus Egg Summ/Erth 8% N/A 63% 4 Cigotuvi's Putrefaction Necr/Air 1% N/A 89% 4 Hellfire Mortar Fire/Erth/Frge 0% 4d5 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are an ice-encrusted yak. You freeze nearby walls in an area that expands as you fight. You can cast Ice magic more easily. Your maximum health is decreased, since you lack skill for your form. You are incapable of wielding weapons or throwing items. Your weapons and armour are melded. (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) (Your lower body shifts to a powerful aquatic tail in water.) Message History You swap places with your quokka. Your cerulean imp disappears in a puff of smoke! Found a scroll labelled PUSEAGIKEQ. You now have 42 gold pieces (gained 16). You see here a hobgoblin corpse. h - 2 scrolls labelled PUSEAGIKEQ (gained 1) Found a rimehorn talisman. Found a stone staircase leading up. Found a parchment of Gloom. You see here a rimehorn talisman. g - a rimehorn talisman Your quokka disappears in a puff of smoke! Found a parchment of Sublimation of Blood. You pick up a parchment of Gloom and begin reading... You add the spell Gloom to your library. l - 2 fuming grey potions Found a scroll labelled YNNATW XEAVASM. You pick up a parchment of Sublimation of Blood and begin reading... You add the spell Sublimation of Blood to your library. e - 3 scrolls labelled YNNATW XEAVASM (gained 1) You begin transforming. You continue transforming. x3 You turn into an ice-encrusted yak. Your +0 robe, +0 pair of gloves and +0 spear meld into your body. As you open the door, it creaks loudly! You encounter 3 jackals. The jackal barks! x2 You barely miss the jackal. The frigid air chills the jackal but does no damage. The jackal bites you. The jackal closely misses you. You closely miss the jackal. The frigid air chills the jackal. The frigid air chills the jackal but does no damage. The frigid air chills the jackal. You completely miss the jackal. The frigid air chills the jackal. You kill the jackal! The frigid air chills the jackal. x2 You hit the jackal but do no damage. The jackal is heavily wounded. The frigid air chills the jackal. x2; The jackal bites you. x3 Ouch! That really hurt! You die... ........#.......#.# ................#.# ###+###.###.###.# # ######.# #... ... #......# ##### ## #### #......# #.... #......# #.....#......# #.....hY.....# #.....#h....## #.... #.....# #... #.....# #.. ####### ## You could see 2 jackals. Vanquished Creatures An adder (D:2) A hobgoblin (D:1) A jackal (D:2) A ball python (D:2) A goblin (D:1) 5 creatures vanquished. Vanquished Creatures (collateral kills) A dart slug (D:1) 2 endoplasms (D:1) 4 hobgoblins A ball python (D:1) 2 bats (D:1) 4 frilled lizards 3 goblins 3 kobolds 3 rats (D:1) 23 creatures vanquished. Grand Total: 28 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | froxen the Merfolk Summoner began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 533 | D:1 | Reached XP level 2. HP: 8/19 MP: 1/5 536 | D:1 | Learned a level 2 spell: Call Imp 1261 | D:2 | Reached XP level 3. HP: 15/24 MP: 1/6 1391 | D:2 | Learned a level 3 spell: Call Canine Familiar 1486 | D:2 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_three_same_balls, layout_loops_ring, hangedman_decor_push, kennysheep_small_spiral D:2: layout_basic Skill XL: | 1 2 | ---------------+-------+----- Dodging | 3 | 3.3 Stealth | | 2.6 Spellcasting | | 2.4 Summonings | | 4.3 Action || total ---------------------------++------- Attack: Normal || 22 Melee: Unarmed || 9 Short sword || 3 Spear || 10 Cast: Summon Small Mamm || 32 Call Imp || 9 Armour: Robe || 28 None || 4 Dodge: Dodged || 13 Form: Yak || 1