Dungeon Crawl Stone Soup version 0.32.1-4-gec8d4c38a4 (webtiles) character file. Game seed: 3500249070726427795 44 fyresapling the Conjurer (level 3, -3/26 HPs) Began as a Draconian Conjurer on Nov 23, 2024. Slain by Terence ... wielding a +0 short sword (6 damage) ... on level 1 of the Dungeon. The game lasted 00:03:25 (1534 turns). fyresapling the Conjurer (Draconian Conjurer) Turns: 1534, Time: 00:03:25 Health: -3/26 AC: 5 Str: 9 XL: 3 Next: 41% Magic: 1/6 EV: 11 Int: 20 God: Gold: 97 SH: 0 Dex: 9 Spells: 6/7 levels left rFire + . . e - +0 dagger rCold . . . (no shield) rNeg . . . (body armour unavailable) rPois . (helmet restricted) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will +.... (no amulet) Stlth ++ c - ring of protection from fire HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: enlightened, flying A: AC +5, unfitting armour, cold-blooded a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 97 gold pieces. Inventory: Hand Weapons d - a +0 club e - a +0 dagger (weapon) Jewellery c - a ring of protection from fire (left hand) Scrolls b - a scroll of identify {unknown} i - a scroll of fog {unknown} j - a scroll of torment {unknown} Potions h - a potion of ambrosia {unknown} Skills: + Level 2.3 Dodging - Level 2.2 Stealth * Level 2.6 Spellcasting + Level 4.3 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 38% 2d5 3% 2 Shock Conj/Air 44% 1d5 6% 1 Scorch Fire 4% 2d5 22% 2 Swiftness Air 2% N/A 41% 3 Flame Wave Conj/Fire 11% 2d6 52% 4 Fulminant Prism Conj/Alch 5% 3d7 52% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 (+2d2 52% 4 Airstrike Air 1% 2d(1-17) 83% 4 Summon Cactus Giant Summ 1% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:1 Terence Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History Terence screams, "I fought strong elephant-riders! You're not strong!" It was a potion of heal wounds. You feel much better. Terence screams, "I fought strong elephant-riders! You're not strong!" Terence hits you with a +0 short sword. You hit Terence. You tail-slap Terence, but do no damage. Terence is severely wounded. Terence hits you with a +0 short sword. You hit Terence but do no damage. Terence is severely wounded. Terence hits you with a +0 short sword. You closely miss Terence. Terence is severely wounded. Terence hits you with a +0 short sword. You hit Terence but do no damage. Terence is severely wounded. Terence hits you with a +0 short sword. * * * LOW HITPOINT WARNING * * * You closely miss Terence. Terence is severely wounded. Terence closely misses you. You hit Terence but do no damage. Terence is severely wounded. Terence closely misses you. You hit Terence but do no damage. Terence is severely wounded. Terence closely misses you. You barely miss Terence. Terence is severely wounded. Terence hits you but does no damage. You hit Terence but do no damage. Terence is severely wounded. Terence says, "I've sent legions of armataurs to their deaths. With their elephants." Terence hits you with a +0 short sword. * * * LOW HITPOINT WARNING * * * It was a potion of enlightenment. You feel very buoyant. You fly up into the air. Terence hits you with a +0 short sword. You die... Terence says, "And stay out!" #..#.# #.# #.### ...#.# #.# #...# ...#.# #.#####.# ...#.# #...# #.# ...#.# #.#.# #.# ...#.# ####.#.###.# .#.#.# #....#.....## #....# #.#######@..# .#.#.# #....#.>.@.## ...########.#.###..# ...#..†.....#.####.# ### ...#....##.###.###.###.## ...#>####...............## ...### #..##.###.###.##..# #..# ##.#...........#.## .#.# #...##.###.##...# ..## ##.#[#.......#.#.## You could see Terence. Vanquished Creatures 3 dart slugs (D:1) 5 ball pythons (D:1) 5 bats (D:1) 4 endoplasms (D:1) 2 giant cockroaches A goblin (D:1) 5 hobgoblins (D:1) 6 frilled lizards (D:1) 3 kobolds (D:1) 2 rats (D:1) 36 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | fyresapling the Draconian Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 213 | D:1 | Reached XP level 2. HP: 20/20 MP: 1/5 748 | D:1 | Reached XP level 3. HP: 26/26 MP: 3/6 1496 | D:2 | Noticed Terence 1534 | D:1 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: matt_arrival_diagonals, layout_loops_ring, nicolae_concentric_dashed_squares_wild D:2: layout_loops_cross, ebering_ecumenical_altar_petrified, basic_altar, uniq_terence Skill XL: | 1 | ---------------+----+----- Stealth | 2 | 2.2 Dodging | 2 | 2.3 Spellcasting | | 2.6 Conjurations | | 4.3 Action || total ---------------------------++------- Melee: Unarmed || 2 Tailslap || 5 Club || 23 Dagger || 23 Cast: Magic Dart || 78 Use: Potion || 3 Stab: Sleeping || 2 Armour: Skin || 42 Dodge: Dodged || 43