Dungeon Sprint DCSS version 0.34-a0-1805-g15ed06cda0 (webtiles) character file. Game seed: 1360157041202300597 0 gabybag the Ducker (level 1, -5/13 HPs) Began as a Merfolk Wanderer on Dec 17, 2025. Slain by a dancing +0 spectral club (6 damage) ... created by Ijyb ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:00:20 (19 turns). gabybag the Ducker (Merfolk Wanderer) Turns: 19, Time: 00:00:20 Health: -5/13 AC: 3 Str: 10 XL: 1 Next: 0% Magic: 3/3 EV: 13 Int: 10 God: Gold: 0 SH: 0 Dex: 16 Spells: 3/4 levels left rFire . . . (100%) a - +0 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) c - +0 leather armour rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no teleportation @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons a - a +0 dagger (weapon) Missiles b - 3 throwing nets (quivered) Armour c - a +0 leather armour (worn) Scrolls b - 2 scrolls of blinking Potions a - 2 potions of curing w - a potion of heal wounds h - a potion of haste g - 2 potions of magic B - a potion of berserk rage Skills: + Level 5.3 Dodging + Level 3.2 Stealth + Level 2.0 Spellcasting + Level 1.1 Ice Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 12% 1d3 26% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Summon Ice Beast Ice/Summ 2% N/A 71% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Annotations: D Ijyb Innate Abilities, Weirdness & Mutations (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) Your lower body shifts to a powerful aquatic tail in water. Message History Welcome, gabybag the Merfolk Wanderer. [Dungeon Sprint] Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You begin with the following items: a +0 dagger, 3 throwing nets, a +0 leather armour, 2 potions of curing, 2 scrolls of blinking, a potion of heal wounds, a potion of haste, 2 potions of magic, a potion of berserk rage; and the following spell memorised: Freeze; and the following spells available to memorise: Summon Ice Beast. There is a fountain of clear blue water here. There is a fountain of clear blue water here. There is a fountain of clear blue water here. Unknown command. You open the door. You encounter Ijyb the Inquisitive. She is wielding a +0 spectral club and carrying a wand of warping. Unknown command. There is an open door here. Ijyb shouts! Ijyb hits you with a +0 spectral club. The dancing +0 spectral club hits you but does no damage. You encounter a dancing +0 spectral club. You hit Ijyb. Ijyb is lightly wounded. You closely miss Ijyb. Ijyb is lightly wounded. The dancing +0 spectral club disappears. Ijyb hits you with a +0 spectral club. The dancing +0 spectral club hits you. * * * LOW HITPOINT WARNING * * * You encounter a dancing +0 spectral club. You closely miss Ijyb. Ijyb is lightly wounded. Ijyb barely misses you. The dancing +0 spectral club hits you. You die... ####### #<.#@(+ #..'g.# #..#### #..# #..# #..# #⌠⌠# #### You could see a dancing +0 spectral club (distracted) and Ijyb. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | gabybag the Merfolk Wanderer began the quest for the Orb. 0 | D | gabybag set off with the following items: a +0 dagger, 3 | throwing nets, a +0 leather armour, 2 potions of curing, 2 | scrolls of blinking, a potion of heal wounds, a potion of | haste, 2 potions of magic, a potion of berserk rage; and | the following spell memorised: Freeze; and the following | spells available to memorise: Summon Ice Beast. 0 | D | Reached XP level 1. HP: 13/13 MP: 3/3 13 | D | Encountered Ijyb 19 | D | Slain by a dancing +0 spectral club Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_1 [red_sonja_temple_1, red_sonja_temple_small_1] Action || total ---------------------------++------- Attack: Normal || 3 Melee: Dagger || 3 Armour: Leather armour || 5 Dodge: Dodged || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 19 | 19 | 0 | 0 | 5 | 1 | 19.0 | Dungeon | 19 | 19 | 0 | 0 | 5 | 1 | 19.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 19 daAuts DLua errors: