Dungeon Crawl Stone Soup version 0.33.0-9-g42668ee437 (webtiles) character file. Game seed: 16783337665491067115 4 galthrax the Conjurer (level 1, -4/18 HPs) Began as an Oni Conjurer on May 10, 2025. Slain by a gnoll ... wielding a +0 spear (9 damage) ... on level 1 of the Dungeon. The game lasted 00:00:35 (312 turns). galthrax the Conjurer (Oni Conjurer) Turns: 312, Time: 00:00:36 Health: -4/18 AC: 3 Str: 10 XL: 1 Next: 60% Magic: 1/4 EV: 8 Int: 19 God: Gold: 16 SH: 0 Dex: 7 Spells: 4/5 levels left rFire . . . f - +0 mace rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no amulet) SInv . (no ring) Will ..... (no ring) Stlth + HPRegen 0.23/turn MPRegen 0.09/turn %: no passive effects @: no status effects A: large, unfitting armour, horns 1, tough skin 1, double potion healing, drunken brawling a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 16 gold pieces. Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have a pair of small horns on your head. You have tough skin. (AC +1) You gain doubled healing and magic from potions. Whenever you drink a healing potion, you attack all around you. Skills: + Level 0.6 Fighting - Level 1.7 Dodging - Level 1.4 Stealth + Level 2.5 Spellcasting + Level 3.6 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level m - Magic Dart Conj 64% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 32% 2d5 5% 2 Fulminant Prism Conj/Alch 4% 3d5 58% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 58% 4 Inventory: Hand Weapons f - a +0 mace (weapon) (You found it on level 1 of the Dungeon) Armour a - a +0 robe (worn) Scrolls d - a scroll of teleportation {unknown} Potions b - a potion of magic c - a potion of enlightenment {unknown} e - a potion of attraction {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5686 Altars: .. #.......# #.##.......# ..#.......# ##.........# ####..........# #.....#........ #.......... #.#j####### #. #@# # #.## #..## #...# #.#.## #.#..# ###### #.##.### .....#### #.##...# ........########.####.######## You could see a gnoll. Message History A quokka is nearby! You see here a green potion. You hit the quokka but do no damage. The quokka bites you. 😕 HP[-3] You take 3 damage, and now have 13/16 hp. You hit the quokka. The quokka barely misses you. You miss the quokka. You headbutt the quokka. You kill the quokka! 😕 HP[+1] No target in view! c - a green potion 😎 HP[+2] Your hp is fully restored (16). You now have 6 gold pieces. d - a scroll labelled KOVAERPHADOL A frilled lizard comes into view. A frilled lizard is nearby! You see here a silvery potion. The helpless frilled lizard fails to defend itself. You hit the frilled lizard. You kill the frilled lizard! No target in view! e - a silvery potion 😎 MP[+1] Your mp is fully restored (4). A rat comes into view. You miscast Magic Dart. You are very lightly contaminated with residual magic. Nothing appears to happen. 😎 MP[-1] You lost 1 mp, and now have 3/4 mp. The helpless rat fails to defend itself. You hit the rat. You headbutt the rat. You kill the rat! 😎 HP[+2] You now have 18 max hp (+2). Your hp is fully restored (18). No target in view! No target in view! You see here a rat corpse. You enter the shallow water. Your magical contamination has completely faded away. Okay, then. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You see here a +0 mace. 😎 MP[+1] Your mp is fully restored (4). f - a +0 mace (weapon) You enter the shallow water. You enter the shallow water. You see here a rat corpse. Key pressed, stopping explore. You now have 16 gold pieces (gained 10). A hobgoblin comes into view. The magic dart hits the hobgoblin. The hobgoblin shouts! 😎 MP[-1] You lost 1 mp, and now have 3/4 mp. The magic dart hits the hobgoblin but does no damage. 😎 MP[-1] You lost 1 mp, and now have 2/4 mp. The magic dart hits the hobgoblin but does no damage. 😎 MP[-1] You lost 1 mp, and now have 1/4 mp. The magic dart hits the hobgoblin. You kill the hobgoblin! 😎 MP[-1] You lost 1 mp, and now have 0/4 mp. A gnoll comes into view. It is wielding a +0 spear. 😎 MP[+4] Your mp is fully restored (4). A gnoll is nearby! You miscast Magic Dart. You are very lightly contaminated with residual magic. Nothing appears to happen. 😎 MP[-1] You lost 1 mp, and now have 3/4 mp. The magic dart hits the gnoll. 😎 MP[-1] You lost 1 mp, and now have 2/4 mp. The magic dart hits the gnoll. 😎 MP[-1] You lost 1 mp, and now have 1/4 mp. The magic dart hits the gnoll but does no damage. 😎 MP[-1] You lost 1 mp, and now have 0/4 mp. You are out of magic! You are out of magic! You are out of magic! Your magical contamination has completely faded away. The gnoll hits you with a +0 spear! 😮 HP[-7] You take 7 damage, and now have 11/18 hp. MASSIVE DAMAGE!! (PAUSE) You hit the gnoll. The gnoll hits you with a +0 spear. * * * LOW HITPOINT WARNING * * * You hit the gnoll but do no damage. The gnoll hits you with a +0 spear. * * * LOW HITPOINT WARNING * * * The gnoll hits you with a +0 spear! Ouch! That really hurt! You die... Action || total ---------------------------++------- Melee: Unarmed || 5 Mace || 2 Headbutt || 2 Cast: Magic Dart || 7 Stab: Sleeping || 2 Armour: Robe || 5 Dodge: Dodged || 1 Levels and vault maps discovered: D:1: kilobyte_arrival_exit_the_forest, layout_rooms, serial_shops, nicolae_shop_relaxation, nicolae_shop_relaxation, shop, minmay_misc_feat_alley, grunt_decor_junction Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | galthrax the Oni Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 3/3 0 | D:1 | magus.rc [v1.11.8] 312 | D:1 | Slain by a gnoll Vanquished Creatures A hobgoblin (D:1) A quokka (D:1) A frilled lizard (D:1) A rat (D:1) 4 creatures vanquished. Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 6 | 0 | 0.0 | 4 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 6 | 0 | 0.0 | 4 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Action || total ---------------------------++------- Melee: Unarmed || 5 Mace || 2 Headbutt || 2 Cast: Magic Dart || 7 Stab: Sleeping || 2 Armour: Robe || 5 Dodge: Dodged || 1 Illustrated notes Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 6.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 6.0 +-------+-------+-------+-------+-------+---------------------- Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 311 | 302 | 9 | 0 | 265 | 1 | 311.0 | Dungeon | 311 | 302 | 9 | 0 | 265 | 1 | 311.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 311 daAuts