Dungeon Sprint DCSS version 0.34.1-3-ga2c7840dd7 (webtiles) character file. Game seed: 9652997639917641034 0 gandalfthelame the Magician (level 1, -8/18 HPs) Began as a Djinni Warper on May 6, 2026. Mangled by a merfolk siren ... wielding a +0 spear (17 damage) ... in the Dungeon (Sprint II: "The Violet Keep of Menkaure"). The game lasted 00:00:20 (5 turns). gandalfthelame the Magician (Djinni Warper) Turns: 5, Time: 00:00:20 Health: -8/18 AC: 3 Str: 10 XL: 1 Next: 0% Gold: 0 EV: 10 Int: 14 God: SH: 0 Dex: 12 rFire + + . (33%) a - +0 falchion rCold x . . (150%) (no offhand) rNeg . . . (100%) b - +0 leather armour rPois ∞ (0%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth + (no ring) HPRegen 0.23/turn %: no teleportation, infuse magic (-9 HP) @: flying, mesmerised A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons a - a +0 falchion (weapon) Missiles c - 4 darts of disjunction (quivered) Armour b - a +0 leather armour (worn) Scrolls b - 2 scrolls of blinking Potions b - a potion of curing w - a potion of heal wounds h - a potion of haste B - a potion of berserk rage Skills: + Level 2.0 Fighting + Level 1.7 Long Blades + Level 0.7 Throwing + Level 1.0 Armour + Level 2.1 Dodging + Level 2.8 Spellcasting + Level 2.8 Conjurations + Level 2.8 Hexes + Level 2.8 Summonings + Level 2.8 Necromancy + Level 2.8 Translocations + Level 2.8 Forgecraft + Level 2.8 Fire Magic + Level 2.8 Ice Magic + Level 2.8 Air Magic + Level 2.8 Earth Magic + Level 2.8 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Blink Tloc 18% N/A 14% 2 b - Lesser Beckoning Tloc 18% N/A 14% 2 c - Teleport Other Tloc 9% N/A 28% 3 d - Maxwell's Portable P Tloc 9% (3-9)d3 28% 3 e - Vhi's Electric Charg Tloc/Air 18% N/A 67% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Welcome, gandalfthelame the Djinni Warper. [Dungeon Sprint] Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You begin with the following spells memorised: Blink, Lesser Beckoning, Teleport Other, Maxwell's Portable Piledriver, Vhi's Electric Charge. You reach down and open the door. You encounter a merfolk siren. It is wielding a +0 spear. The merfolk siren shouts! Found 243 gold pieces. Unknown command. The merfolk siren chants a haunting song. You are mesmerised by the merfolk siren! There is an open door here. You slash the merfolk siren! The merfolk siren is lightly wounded. The merfolk siren hits you with a +0 spear! Ouch! That really hurt! You closely miss the merfolk siren. The merfolk siren is lightly wounded. The merfolk siren chants its luring song. You cannot move away from the merfolk siren! You closely miss the merfolk siren. The merfolk siren is lightly wounded. The merfolk siren hits you with a +0 spear! Ouch! That really hurt! You die... ## #+# #.## ##.##...# +.<.@m# ##.##...# #+# #.## ## You could see a merfolk siren (mesmerising). Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | gandalfthelame the Djinni Warper began the quest for the | Orb. 0 | D | gandalfthelame set off with the following spells memorised: | Blink, Lesser Beckoning, Teleport Other, Maxwell's Portable | Piledriver, Vhi's Electric Charge. 0 | D | Reached XP level 1. HP: 18/18 MP: 0/0 1 | D | Encountered a merfolk siren 5 | D | Mangled by a merfolk siren Illustrated notes Levels and vault maps discovered: D: the_violet_keep_of_menkaure [sprint2_stairs_cluster_1, sprint2_shoproom, sprint2_temple, sprint2_basic_supplies, sprint2_obstacle_5, sprint2_obstacle_3, sprint2_obstacle_7, sprint2_obstacle_6, sprint2_obstacle_1, sprint2_timed_cluster_1, sprint2_smallroom_cluster_1, sprint2_smallroom_final_cluster_1, sprint2_transparent_cluster_1, sprint2_second_timed_cluster_1, sprint2_sniper_area_1, sprint2_heavy_combat_area_1, sprint2_mutation_trap_area_1, sprint2_forest_area_1, sprint2_light_combat_area_1, sprint2_behind_water_1, sprint2_near_end_vault_1] Action || total ---------------------------++------- Attack: Normal || 3 Melee: Falchion || 3 Armour: Leather armour || 2