Dungeon Crawl Stone Soup version 0.33.0-12-g7cc96d47fd (webtiles) character file. Game seed: 16925936242858626750 1062 garg the Thaumaturge (level 8, -1/41 HPs) Began as a Deep Elf Conjurer on May 14, 2025. Was an Initiate of Vehumet. Slain by a sky beast (6 damage) ... on level 6 of the Dungeon. The game lasted 00:36:22 (5619 turns). garg the Thaumaturge (Deep Elf Conjurer) Turns: 5619, Time: 00:36:22 Health: -1/41 AC: 4 Str: 4 XL: 8 Next: 6% Magic: 23/31 EV: 13 Int: 26 God: Vehumet [......] Gold: 337 SH: 0 Dex: 16 Spells: 14/24 levels left rFire + + + a - +9 rapier of Wisdom {elec, ^Contam rElec rF++ Dex+3} rCold . . . (no offhand) rNeg . . . B - +0 robe {Will+} rPois . p - +0 helmet rElec + q - +0 cloak rCorr . (no gloves) SInv . (no boots) Will +.... (no amulet) Stlth +++ r - ring of magical power HPRegen 0.26/turn w - ring of protection from fire MPRegen 0.44/turn %: no passive effects @: no status effects A: magic regeneration a: Renounce Religion You were on level 6 of the Dungeon. You worshipped Vehumet. Vehumet was noncommittal. You visited 1 branch of the dungeon, and saw 6 of its levels. You collected 337 gold pieces. Inventory: Hand Weapons a - the +9 rapier of Wisdom (weapon) {elec, ^Contam rElec rF++ Dex+3} (You found it on level 5 of the Dungeon) ^Contam: It causes magical contamination when unequipped. rElec: It insulates you from electricity. rF++: It greatly protects you from fire. Dex+3: It affects your dexterity (+3). Missiles d - 62 stones o - 11 poisoned darts Armour p - a +0 helmet (worn) q - a +0 cloak (worn) B - a +0 robe of willpower (worn) Jewellery r - a ring of magical power (worn) w - a ring of protection from fire (worn) Wands z - a wand of paralysis (4) Scrolls e - 2 scrolls of revelation g - 2 scrolls of teleportation h - a scroll of fog {unknown} j - 2 scrolls of amnesia n - a scroll of enchant weapon y - a scroll of fear Potions b - a potion of magic c - a potion of mutation {unknown} f - a potion of moonshine i - 2 potions of invisibility k - a potion of lignification l - 4 potions of enlightenment {unknown} m - 2 potions of attraction {unknown} s - a potion of heal wounds {unknown} t - a potion of haste {unknown} u - 3 potions of might {unknown} v - a potion of brilliance {unknown} Skills: + Level 0.1 Fighting + Level 4.1 Dodging + Level 4.0 Stealth + Level 8.5 Spellcasting + Level 7.7 Conjurations + Level 1.0 Hexes + Level 0.5 Translocations + Level 0.3 Ice Magic + Level 0.6 Air Magic You had 14 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 2d8 1% 2 c - Ensorcelled Hibernat Hex/Ice 28% N/A 6% 2 d - Iskenderun's Mystic Conj/Tloc 32% 2d8 (+2d4 10% 4 e - Poisonous Vapours Alch/Air 48% 1d2 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 28% N/A 4% 1 Kinetic Grapnel Frge 44% 1d5 5% 1 Summon Small Mammal Summ 44% N/A 5% 1 Fulminant Prism Conj/Alch 15% 3d11 11% 4 Swiftness Air 14% N/A 12% 3 Passwall Erth 11% N/A 16% 3 Cigotuvi's Putrefaction Necr/Air 12% N/A 43% 4 Dispel Undead Necr 11% 3d9 47% 4 Martyr's Knell Necr/Summ 11% N/A 47% 4 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple: D:4-7 Altars: Kikubaaqudgha Makhleb Qazlal Sif Muna Vehumet Yredelemnul The Shining One Shops: D:2 : D:4 ( Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Aim: a sky beast (asleep, 100% to hit) The magic dart hits the sky beast but does no damage. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a sky beast (100% to hit) The magic dart hits the sky beast. The sky beast is lightly wounded. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a sky beast (lightly wounded, 76% to hit) You focus your ray upon the sky beast. The searing ray hits the sky beast. The sky beast is moderately wounded. (Press . to maintain the ray.) The searing ray hits the sky beast. The sky beast is heavily wounded. The searing ray hits the sky beast. The sky beast is heavily wounded. The searing ray misses the sky beast. You finish channelling your searing ray. The sky beast closely misses you. The sky beast hits you. The air twists around and strikes you! The sky beast hits you. The air twists around and strikes you. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a sky beast (heavily wounded, 76% to hit) You focus your ray upon the sky beast. The searing ray hits the sky beast. The sky beast is severely wounded. (Press . to maintain the ray.) The sky beast hits you. The air twists around and strikes you! Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a sky beast (severely wounded, 76% to hit) You focus your ray upon the sky beast. The searing ray hits the sky beast! The sky beast is almost dead. (Press . to maintain the ray.) The sky beast hits you. The air twists around and strikes you! * * * LOW HITPOINT WARNING * * * The searing ray misses the sky beast. The sky beast hits you. The air twists around and strikes you. You die... #...... #..... #..... ##... #..... ...... #....# ....... #....## #........ #...F.###......... #@..#..........# ##.............## ###............# #.............# ##............# ##...........# #...........## ##...........# ##..###...... You could see a sky beast. Vanquished Creatures Pikel (D:5) An ogre (D:5) A lemure (D:4) A phantom (D:5) A scorpion (D:6) A hound (D:5) A gnoll bouda (D:5) A sleepcap (D:5) Jessica (D:3) 3 iguanas 4 gnolls (D:5) 6 adders 4 ufetubi 2 dart slugs (D:1) 10 orcs A ribbon worm (D:2) 3 giant cockroaches (D:1) 8 hobgoblins 2 jackals (D:5) 4 quokkas 4 ball pythons 9 bats 8 endoplasms A frilled lizard (D:1) 5 goblins 10 kobolds 8 rats 101 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | garg the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 190 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 226 | D:1 | Reached skill level 5 in Conjurations 740 | D:2 | Reached XP level 3. HP: 19/19 MP: 6/9 879 | D:2 | Learned a level 2 spell: Searing Ray 1095 | D:2 | Found a burning altar of Makhleb. 1187 | D:2 | Found Keseshokk's Book Shop. 1442 | D:3 | Found a faded altar of an unknown god. 1485 | D:3 | Found an ancient bone altar of Kikubaaqudgha. 1486 | D:3 | Found a shimmering blue altar of Sif Muna. 1486 | D:3 | Found a stormy altar of Qazlal. 1525 | D:3 | Became a worshipper of Sif Muna the Loreminder 1553 | D:3 | Reached XP level 4. HP: 24/24 MP: 8/11 1664 | D:3 | Learned a level 2 spell: Ensorcelled Hibernation 1669 | D:3 | Learned a level 4 spell: Iskenderun's Mystic Blast 2057 | D:3 | Noticed Jessica 2060 | D:3 | Killed Jessica 2061 | D:3 | Reached skill level 4 in Spellcasting 2557 | D:4 | Found Laonkuvyi's Antique Weapon Shop. 2868 | D:4 | Reached XP level 5. HP: 28/28 MP: 13/13 3069 | D:5 | Entered Level 5 of the Dungeon 3087 | D:5 | Reached skill level 5 in Spellcasting 3115 | D:5 | Noticed Pikel 3245 | D:5 | Reached * piety under Sif Muna 3261 | D:5 | Learned a level 1 spell: Poisonous Vapours 3301 | D:5 | Reached XP level 6. HP: 19/32 MP: 1/16 3497 | D:5 | Found a glowing golden altar of the Shining One. 3588 | D:5 | Reached skill level 6 in Spellcasting 3604 | D:5 | Found a radiant altar of Vehumet. 3670 | D:5 | Fell from the grace of Sif Muna 3670 | D:5 | Became a worshipper of Vehumet 4487 | D:5 | Killed Pikel 4488 | D:5 | Reached skill level 7 in Spellcasting 4488 | D:5 | Reached skill level 1 in Hexes 4488 | D:5 | Reached XP level 7. HP: 25/36 MP: 18/20 4570 | D:5 | Identified the +9 rapier of Wisdom {elec, ^Contam rElec | rF++ Dex+3} 4624 | D:5 | Reached skill level 8 in Spellcasting 4989 | D:6 | Reached XP level 8. HP: 41/41 MP: 22/22 5489 | D:6 | Found a basalt altar of Yredelemnul. 5619 | D:6 | Slain by a sky beast Illustrated notes Levels and vault maps discovered: D:1: roderic_dead_forest, layout_basic D:2: layout_basic, basic_altar, serial_shops, shop D:3: layout_rooms, chequers_temple_overflow_statue_of_worship, hellmonk_ecumenical_altar_crossroads, uniq_jessica D:4: layout_loops_ring, serial_shops, shop D:5: layout_loops_ring, nicolae_vehumet_radiance, tso_oasis_becter, uniq_pikel D:6: layout_cave_pods, mainiacjoe_overflow_24_doors Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Conjurations | 5 6 7 | 7.7 Spellcasting | 4 5 7 8 | 8.5 Stealth | 3 4 | 4.0 Dodging | 3 4 | 4.1 Hexes | 1 | 1.0 Fighting | | 0.1 Translocations | | 0.5 Ice Magic | | 0.3 Air Magic | | 0.6 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Cast: Magic Dart | 94 | 78 | 15 || 187 Searing Ray | 1 | 20 | 5 || 26 Ensorcelled Hiber | | 2 | || 2 Iskenderun's Myst | | 1 | || 1 Poisonous Vapours | | 1 | || 1 Use: Scroll | | 7 | 1 || 8 Armour: Robe | 6 | 17 | 10 || 33 Dodge: Dodged | 2 | 19 | 3 || 24