garg Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (6, 32, D:1) a hobgoblin corpse (skeletalised by now) (7, 4, D:1) a +0 whip (8, -1, D:1) a frilled lizard corpse (skeletalised by now) (9, 12, D:1) a +0 dagger (11, 11, D:1) a rat skeleton (12, -1, D:1) a rat corpse (skeletalised by now) (16, 26, D:1) a +0 dagger (21, -1, D:1) a +0 whip (21, 17, D:1) a +0 club (25, 3, D:1) a jackal skeleton a rat skeleton (30, -4, D:1) a +0 spear (30, 16, D:1) a bat skeleton (30, 17, D:1) a bat skeleton (33, 4, D:1) a quokka skeleton (33, 27, D:1) a +0 club (41, 45, D:1) a bat corpse (skeletalised by now) (45, 4, D:1) a hobgoblin skeleton (46, 0, D:1) a +0 robe (47, 33, D:1) a +0 dagger a goblin skeleton (47, 34, D:1) a quokka skeleton (48, 6, D:1) a +0 chain mail (54, -2, D:1) a +0 dagger (59, 20, D:1) a hobgoblin corpse (skeletalised by now) (63, 22, D:1) a +0 sling (64, 28, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a scarab talisman (4, 4, D:2) a scroll of identify (7, 16, D:2) a scroll of butterflies